Lesson 81 - Player Session Struct
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@@ -28,7 +28,7 @@ private:
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void FindOrCreateGameSession_Response(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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FString GetUniquePlayerId() const;
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void HandleGameSessionStatus(const FString& Status, const FString& SessionId);
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void HandleGameSessionStatus(const FString& SessionId, const FString& Status);
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void TryCreatePlayerSession(const FString& PlayerId, const FString& GameSessionId);
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void FindPlayerSession_Response(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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