Player Sessions Completed - working project at this point
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@@ -1,8 +1,6 @@
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// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using UnrealBuildTool;
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using System.Linq;
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public class FPSTemplate : ModuleRules
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{
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@@ -18,7 +16,6 @@ public class FPSTemplate : ModuleRules
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"InputCore",
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"EnhancedInput",
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"PhysicsCore",
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"OpenSSL",
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"DedicatedServers"
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});
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@@ -26,13 +23,12 @@ public class FPSTemplate : ModuleRules
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{
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"GameplayTags",
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"Slate",
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"SlateCore",
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"OpenSSL",
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"SlateCore"
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});
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// Uncomment if you are using Slate UI
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// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
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// Uncomment if you are using online features
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// PrivateDependencyModuleNames.Add("OnlineSubsystem");
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