Lesson 56 - API Test HUD
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@@ -18,7 +18,8 @@ public class DedicatedServers : ModuleRules
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"Slate",
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"SlateCore",
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"SlateCore",
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"UMG"
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});
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// Adds in the plugin for GameLiftServerSDK if it is the server build.
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