Lesson 82 - Parsing Create Player Sessions

This commit is contained in:
Norman Lansing
2026-04-05 20:52:27 -04:00
parent 16e4470081
commit 03867600b8
4 changed files with 27 additions and 10 deletions

View File

@@ -56,10 +56,10 @@ struct FDSGameSession
FString FleetArn{};
UPROPERTY()
double CreationTime{};
FString CreationTime{};
UPROPERTY()
double TerminationTime{};
FString TerminationTime{};
UPROPERTY()
int32 CurrentPlayerSessionCount{};
@@ -116,7 +116,7 @@ struct FDSPlayerSession
/** Unix timestamp for when the player session was created */
UPROPERTY()
int64 CreationTime{};
FString CreationTime{};
UPROPERTY()
FString DnsName{};
@@ -152,7 +152,7 @@ struct FDSPlayerSession
/** Unix timestamp for when the player session was terminated (0 if still active) */
UPROPERTY()
int64 TerminationTime{};
FString TerminationTime{};
void Dump() const;
};