Files
DedicatedServerCourse/Saved/Logs/FPSTemplate.log

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2026-01-28 19:08:51 -05:00
Log file open, 01/06/26 15:37:55
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../UE_5_7_1/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Custom abort handler registered for crash reporting.
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogCore: No trace connection. Tracing to in-memory cache.
LogTrace: Display: Control listening on port 1985
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
LogCsvProfiler: Display: Metadata set : engineversion="5.7.1-0+UE5"
LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.1"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7462] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 7900X 12-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : mergedmodules="0"
LogCsvProfiler: Display: Metadata set : commandline="" D:\FPSTemplate_5_4_or_5_5\FPSTemplate.uproject""
LogCsvProfiler: Display: Metadata set : loginid="759d62e2400eabdc3e72d68b5bbc72e0"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.256503
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-278B250042DBC85AA6F200919441AE59
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Engine plugin AudioInsights
LogConfig: Display: Loading Mac ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin BaseMaterial
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosInsights
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin IoStoreInsights
LogAssetRegistry: Display: Asset registry cache read as 71.9 MiB from ../../Intermediate/CachedAssetRegistry_0.bin.
LogPluginManager: Mounting Engine plugin MassInsights
LogPluginManager: Mounting Engine plugin MeshPainting
LogConfig: Display: Loading IOS ini files took 0.06 seconds
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin UbaController
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds
LogPluginManager: Mounting Engine plugin AISupport
LogConfig: Display: Loading Android ini files took 0.06 seconds
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigModules
LogConfig: Display: Loading Unix ini files took 0.06 seconds
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin EaseCurveTool
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin EngineCameras
LogConfig: Display: Loading Windows ini files took 0.07 seconds
LogPluginManager: Mounting Engine plugin TweeningUtils
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin GameplayCameras
LogConfig: Display: Loading TVOS ini files took 0.07 seconds
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogConfig: Display: Loading VisionOS ini files took 0.07 seconds
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin GPUReshape
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogConfig: Display: Loading Linux ini files took 0.07 seconds
LogPluginManager: Mounting Engine plugin NamingTokens
LogPluginManager: Mounting Engine plugin ProjectLauncher
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogConfig: Display: Loading LinuxArm64 ini files took 0.07 seconds
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin Cascade
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioModulation
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Spatialization
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryDataflow
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SequenceNavigator
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin CompositeCore
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequenceValidator
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin SteamShared
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Project plugin GameLiftServerSDK
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogStudioTelemetry: Started StudioTelemetry Session
LogNFORDenoise: NFORDenoise function starting up
LogStudioTelemetry: Started StudioTelemetry Session
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
LogEOSShared: Loaded "D:/UE_5_7_1/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.18.1.2-47370208
LogInit: Using libcurl 8.12.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - CVarHttpCurlReuseConnectionEnabled = true - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 256 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: FPSTemplateEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Platform=WindowsEditor
LogInit: MachineId=759d62e2400eabdc3e72d68b5bbc72e0
LogInit: DeviceId=
LogInit: Engine Version: 5.7.1-0+UE5
LogInit: Compatible Engine Version: 5.7.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 11 (25H2) [10.0.26200.7462] (), CPU: AMD Ryzen 9 7900X 12-Core Processor , GPU: NVIDIA GeForce RTX 4070
LogInit: CPU Model ID: 19612, microcode revision: a601209
LogInit: Compiled (64-bit): Jan 6 2026 07:44:53
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.44.35222.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 225
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 61
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
LogConfig: CVar [[CommonUI.Debug.CheckGameViewportClientValid:0]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.01.06-20.37.55:621][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.01.06-20.37.55:621][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2026.01.06-20.37.55:621][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2026.01.06-20.37.55:629][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560"
[2026.01.06-20.37.55:629][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440"
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IntegrateDownsampleFactor:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.01.06-20.37.55:630][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.01.06-20.37.55:632][ 0]LogRHI: Using Default RHI: D3D12
[2026.01.06-20.37.55:632][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.01.06-20.37.55:632][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.01.06-20.37.55:636][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../UE_5_7_1/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.01.06-20.37.55:636][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.01.06-20.37.55:886][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2709, SubSysId: 51371462, Revision: 00a1
[2026.01.06-20.37.55:886][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.01.06-20.37.55:886][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 32308MB of shared system memory, 3 output[s], UMA:false
[2026.01.06-20.37.55:886][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2026.01.06-20.37.55:886][ 0]LogD3D12RHI: Driver Date: 11-6-2024
[2026.01.06-20.37.55:992][ 0]LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (VendorId: 1002, DeviceId: 164e, SubSysId: 7e161462, Revision: 00c2
[2026.01.06-20.37.55:992][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.01.06-20.37.55:992][ 0]LogD3D12RHI: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 32308MB of shared system memory, 0 output[s], UMA:true
[2026.01.06-20.37.55:994][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 23.40.02 (internal:31.0.24002.92, unified:31.0.24002.92)
[2026.01.06-20.37.55:994][ 0]LogD3D12RHI: Driver Date: 1-11-2024
[2026.01.06-20.37.56:005][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.01.06-20.37.56:005][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.01.06-20.37.56:005][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32308MB of shared system memory, 0 output[s], UMA:true
[2026.01.06-20.37.56:007][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.7309
[2026.01.06-20.37.56:133][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2709, SubSysId: 51371462, Revision: 00a1
[2026.01.06-20.37.56:133][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.01.06-20.37.56:133][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 32308MB of shared system memory, 0 output[s], UMA:false
[2026.01.06-20.37.56:133][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2026.01.06-20.37.56:133][ 0]LogD3D12RHI: Driver Date: 11-6-2024
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: Found D3D12 adapter 4: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2709, SubSysId: 51371462, Revision: 00a1
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 32308MB of shared system memory, 0 output[s], UMA:false
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: Driver Date: 11-6-2024
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.01.06-20.37.56:259][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.01.06-20.37.56:259][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.01.06-20.37.56:259][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2026.01.06-20.37.56:259][ 0]LogHAL: Display: Platform has ~ 64 GB [67756347392 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.01.06-20.37.56:259][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.01.06-20.37.56:259][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.01.06-20.37.56:259][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.01.06-20.37.56:259][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.01.06-20.37.56:259][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../UE_5_7_1/Engine/Config/ConsoleVariables.ini]
[2026.01.06-20.37.56:261][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.01.06-20.37.56:261][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.01.06-20.37.56:261][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.01.06-20.37.56:261][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../UE_5_7_1/Engine/Config/ConsoleVariables.ini]
[2026.01.06-20.37.56:261][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.01.06-20.37.56:261][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:1]]
[2026.01.06-20.37.56:261][ 0]LogConfig: CVar [[r.CEFGPUAcceleration:1]] deferred - dummy variable created
[2026.01.06-20.37.56:261][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/FPSTemplate_5_4_or_5_5/Saved/Config/WindowsEditor/Editor.ini]
[2026.01.06-20.37.56:261][ 0]LogInit: Computer: HOMEDEVSYS
[2026.01.06-20.37.56:261][ 0]LogInit: User: nlans
[2026.01.06-20.37.56:261][ 0]LogInit: CPU Page size=4096, Cores=12
[2026.01.06-20.37.56:261][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.01.06-20.37.56:261][ 0]LogInit: Handheld Device: 0
[2026.01.06-20.37.56:261][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.01.06-20.37.56:261][ 0]LogMemory: Memory total: Physical=63.1GB (64GB approx) Virtual=80.5GB
[2026.01.06-20.37.56:261][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2026.01.06-20.37.56:261][ 0]LogMemory: Process Physical Memory: 677.44 MB used, 703.70 MB peak
[2026.01.06-20.37.56:261][ 0]LogMemory: Process Virtual Memory: 706.26 MB used, 706.26 MB peak
[2026.01.06-20.37.56:261][ 0]LogMemory: Physical Memory: 24240.70 MB used, 40376.79 MB free, 64617.49 MB total
[2026.01.06-20.37.56:261][ 0]LogMemory: Virtual Memory: 34777.11 MB used, 47686.65 MB free, 82463.77 MB total
[2026.01.06-20.37.56:261][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.01.06-20.37.56:265][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.01.06-20.37.56:267][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
[2026.01.06-20.37.56:267][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.01.06-20.37.56:268][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.01.06-20.37.56:270][ 0]LogInit: Using OS detected language (en-GB).
[2026.01.06-20.37.56:270][ 0]LogInit: Using OS detected locale (en-CA).
[2026.01.06-20.37.56:272][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
[2026.01.06-20.37.56:272][ 0]LogInit: Setting process to per monitor DPI aware
[2026.01.06-20.37.56:290][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
[2026.01.06-20.37.56:290][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
[2026.01.06-20.37.56:292][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2026.01.06-20.37.56:292][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2026.01.06-20.37.56:294][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.01.06-20.37.56:294][ 0]LogWindowsTextInputMethodSystem: - English (Canada) - (Keyboard).
[2026.01.06-20.37.56:294][ 0]LogWindowsTextInputMethodSystem: - English (Canada) - Touch Input Correction (TSF IME).
[2026.01.06-20.37.56:294][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
[2026.01.06-20.37.56:294][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2026.01.06-20.37.56:305][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
[2026.01.06-20.37.56:314][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.01.06-20.37.56:317][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.01.06-20.37.56:317][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.01.06-20.37.56:468][ 0]LogRHI: Using Default RHI: D3D12
[2026.01.06-20.37.56:468][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.01.06-20.37.56:468][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.01.06-20.37.56:468][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.01.06-20.37.56:468][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.01.06-20.37.56:468][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
[2026.01.06-20.37.56:468][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.01.06-20.37.56:468][ 0]LogWindows: Attached monitors:
[2026.01.06-20.37.56:468][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY]
[2026.01.06-20.37.56:468][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY2'
[2026.01.06-20.37.56:468][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 0) -> (4480, 1032), device: '\\.\DISPLAY3'
[2026.01.06-20.37.56:468][ 0]LogWindows: Found 3 attached monitors.
[2026.01.06-20.37.56:468][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.01.06-20.37.56:469][ 0]LogRHI: RHI Adapter Info:
[2026.01.06-20.37.56:469][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070
[2026.01.06-20.37.56:469][ 0]LogRHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2026.01.06-20.37.56:469][ 0]LogRHI: Driver Date: 11-6-2024
[2026.01.06-20.37.56:469][ 0]LogD3D12RHI: GPU DeviceId: 0x2709 (for the marketing name, search the web for "GPU Device Id")
[2026.01.06-20.37.56:469][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.01.06-20.37.56:554][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.01.06-20.37.56:554][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.01.06-20.37.56:602][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.01.06-20.37.56:602][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Raster order views are supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Work Graphs are supported
[2026.01.06-20.37.56:602][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
[2026.01.06-20.37.56:662][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001B41196E380)
[2026.01.06-20.37.56:662][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001B41196E640)
[2026.01.06-20.37.56:662][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001B41196E900)
[2026.01.06-20.37.56:662][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.01.06-20.37.56:662][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.01.06-20.37.56:798][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering interface supported!
[2026.01.06-20.37.56:798][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations not supported on this device
[2026.01.06-20.37.56:798][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
[2026.01.06-20.37.56:798][ 0]LogRHI: Texture pool is 7083 MB (70% of 10119 MB)
[2026.01.06-20.37.56:798][ 0]LogD3D12RHI: Async texture creation enabled
[2026.01.06-20.37.56:798][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.01.06-20.37.56:806][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.01.06-20.37.56:808][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
[2026.01.06-20.37.56:808][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
[2026.01.06-20.37.56:808][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
[2026.01.06-20.37.56:808][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
[2026.01.06-20.37.56:808][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.01.06-20.37.56:812][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyReport_0.log" -log="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyLog_0.log" -project="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" -platform=all'
[2026.01.06-20.37.56:812][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5_7_1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyReport_0.log" -log="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyLog_0.log" -project="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" -platform=all" ]
[2026.01.06-20.37.56:829][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
[2026.01.06-20.37.56:829][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2026.01.06-20.37.56:829][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2026.01.06-20.37.56:829][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2026.01.06-20.37.56:829][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2026.01.06-20.37.56:829][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14
[2026.01.06-20.37.56:829][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll
[2026.01.06-20.37.56:830][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2026.01.06-20.37.56:830][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2026.01.06-20.37.56:830][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2026.01.06-20.37.56:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2026.01.06-20.37.56:865][ 0]LogTargetPlatformManager: Failed to load module 'IOSTargetPlatform' for platform IOS (Reason=FileNotFound, AutoSDKPath='').
[2026.01.06-20.37.56:879][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2026.01.06-20.37.56:879][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2026.01.06-20.37.56:879][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2026.01.06-20.37.56:879][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2026.01.06-20.37.56:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2026.01.06-20.37.56:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2026.01.06-20.37.56:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2026.01.06-20.37.56:902][ 0]LogTargetPlatformManager: Failed to load module 'MacTargetPlatform' for platform Mac (Reason=FileNotFound, AutoSDKPath='').
[2026.01.06-20.37.56:904][ 0]LogTargetPlatformManager: Failed to load module 'TVOSTargetPlatform' for platform TVOS (Reason=FileNotFound, AutoSDKPath='').
[2026.01.06-20.37.56:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2026.01.06-20.37.56:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2026.01.06-20.37.56:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2026.01.06-20.37.56:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2026.01.06-20.37.56:917][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2026.01.06-20.37.56:950][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2026.01.06-20.37.56:953][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2026.01.06-20.37.56:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.01.06-20.37.56:953][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Root.
[2026.01.06-20.37.56:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../UE_5_7_1/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.01.06-20.37.56:953][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Root.
[2026.01.06-20.37.56:953][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Data
[2026.01.06-20.37.56:953][ 0]LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5_7_1/Engine/Binaries/Win64/zen.exe service status'.
[2026.01.06-20.37.57:262][ 0]LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5_7_1/Engine/Binaries/Win64/zen.exe service status'.
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'D:/UE_5_7_1/Engine/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9'
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: InTree version at 'D:/UE_5_7_1/Engine/Binaries/Win64/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9'
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9'
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: Installed version at 'C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9'
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2026.01.06-20.37.57:596][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/nlans/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\nlans\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --http-forceloopback --owner-pid 187420 --child-id Zen_187420_Startup'
[2026.01.06-20.37.57:822][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
[2026.01.06-20.37.57:822][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.227 seconds
[2026.01.06-20.37.57:825][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!.
[2026.01.06-20.37.57:902][ 0]LogDerivedDataCache: ../../../UE_5_7_1/Engine/DerivedDataCache: Speed tests took 0.08 seconds.
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Display: ../../../UE_5_7_1/Engine/DerivedDataCache: Performance: Latency=0.01ms. RandomReadSpeed=212.84MBs, RandomWriteSpeed=12.85MBs. Assigned SpeedClass 'Local'
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Local: Using data cache path ../../../UE_5_7_1/Engine/DerivedDataCache: DeleteOnly
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Root.
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Root.
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2026.01.06-20.37.57:904][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Root.
[2026.01.06-20.37.57:905][ 0]LogShaderCompilers: Guid format shader working directory is 39 characters bigger than the processId version (../../Intermediate/Shaders/WorkingDirectory/187420/).
[2026.01.06-20.37.57:905][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/nlans/AppData/Local/Temp/UnrealShaderWorkingDir/3A5583694C6C3DBA380D92B86DB5946B/'.
[2026.01.06-20.37.57:905][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2026.01.06-20.37.57:907][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
[2026.01.06-20.37.57:907][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
[2026.01.06-20.37.57:907][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
[2026.01.06-20.37.57:914][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2026.01.06-20.37.57:914][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.01.06-20.37.59:042][ 0]LogSlate: Using FreeType 2.10.0
[2026.01.06-20.37.59:042][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.01.06-20.37.59:061][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up
[2026.01.06-20.37.59:063][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2026.01.06-20.37.59:135][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../Intermediate/CachedAssetRegistry_*.bin.
[2026.01.06-20.37.59:339][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.01.06-20.37.59:339][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.01.06-20.37.59:369][ 0]LogDeviceProfileManager: Active device profile: [000001B453BF7800][000001B411B1C800 82] WindowsEditor
[2026.01.06-20.37.59:369][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2026.01.06-20.37.59:372][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.01.06-20.37.59:372][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2026.01.06-20.37.59:372][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2026.01.06-20.37.59:372][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.01.06-20.37.59:395][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:396][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
[2026.01.06-20.37.59:396][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:396][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:396][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
[2026.01.06-20.37.59:396][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:396][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:399][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:400][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:400][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:402][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
[2026.01.06-20.37.59:402][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:423][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
[2026.01.06-20.37.59:423][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:434][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
[2026.01.06-20.37.59:434][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:445][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
[2026.01.06-20.37.59:445][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.01.06-20.37.59:624][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2026.01.06-20.37.59:624][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2026.01.06-20.37.59:624][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2026.01.06-20.37.59:624][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2026.01.06-20.37.59:624][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2026.01.06-20.37.59:968][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
[2026.01.06-20.38.00:005][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2026.01.06-20.38.00:005][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.01.06-20.38.00:005][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2026.01.06-20.38.00:005][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2026.01.06-20.38.00:010][ 0]LogLiveCoding: Display: Starting LiveCoding
[2026.01.06-20.38.00:010][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2026.01.06-20.38.00:012][ 0]LogLiveCoding: Display: First instance in process group "UE_FPSTemplate_0x4b4a1429", spawning console
[2026.01.06-20.38.00:072][ 0]LogSlate: Border
[2026.01.06-20.38.00:072][ 0]LogSlate: BreadcrumbButton
[2026.01.06-20.38.00:072][ 0]LogSlate: Brushes.Title
[2026.01.06-20.38.00:072][ 0]LogSlate: ColorPicker.ColorThemes
[2026.01.06-20.38.00:072][ 0]LogSlate: Default
[2026.01.06-20.38.00:072][ 0]LogSlate: Icons.Save
[2026.01.06-20.38.00:072][ 0]LogSlate: Icons.Toolbar.Settings
[2026.01.06-20.38.00:072][ 0]LogSlate: ListView
[2026.01.06-20.38.00:072][ 0]LogSlate: SoftwareCursor_CardinalCross
[2026.01.06-20.38.00:072][ 0]LogSlate: SoftwareCursor_Grab
[2026.01.06-20.38.00:072][ 0]LogSlate: TableView.DarkRow
[2026.01.06-20.38.00:072][ 0]LogSlate: TableView.Row
[2026.01.06-20.38.00:072][ 0]LogSlate: TreeView
[2026.01.06-20.38.00:148][ 0]LogLiveCoding: Display: Waiting for server
[2026.01.06-20.38.00:647][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2026.01.06-20.38.00:650][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.577 ms
[2026.01.06-20.38.00:668][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.01.06-20.38.00:668][ 0]LogInit: XR: MultiViewport is Disabled
[2026.01.06-20.38.00:668][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.01.06-20.38.00:690][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.01.06-20.38.00:863][ 0]SourceControl: Revision control is disabled
[2026.01.06-20.38.00:976][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 52C66E09D5C24CD9800000000000EC00 | Instance: 7EB75CD94574F0F1B2A1FC8DA2F37FA4 (HOMEDEVSYS-187420).
[2026.01.06-20.38.01:053][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'BitDepth'
[2026.01.06-20.38.01:053][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'HPFCutoffFrequency'
[2026.01.06-20.38.01:053][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LowRateFrequency'
[2026.01.06-20.38.01:053][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LPFCutoffFrequency'
[2026.01.06-20.38.01:053][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pan'
[2026.01.06-20.38.01:053][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pitch'
[2026.01.06-20.38.01:054][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'SampleRate'
[2026.01.06-20.38.01:054][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'TimeOfDay'
[2026.01.06-20.38.01:054][ 0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Volume'
[2026.01.06-20.38.01:054][ 0]LogAudioModulation: Registering Modulation MetaSound Nodes...
[2026.01.06-20.38.01:068][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.01.06-20.38.01:088][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.01.06-20.38.01:091][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.01.06-20.38.01:091][ 0]LogAudioModulation: Audio Modulation Initialized
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)!
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 (Compute, Graphics)
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: 1: AMD Radeon(TM) Graphics (Compute, Graphics)
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: DirectML: yes
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: RHI D3D12: yes
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: D3D12: yes
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: NPU: no
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: Interface availability:
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: GPU: yes
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: RDG: yes
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: NPU: no
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)!
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 (Compute, Graphics)
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: 1: AMD Radeon(TM) Graphics (Compute, Graphics)
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics)
[2026.01.06-20.38.01:276][ 0]LogNNERuntimeORT: No NPU adapter found!
[2026.01.06-20.38.01:395][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
[2026.01.06-20.38.01:410][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2026.01.06-20.38.01:413][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55408'.
[2026.01.06-20.38.01:422][ 0]LogUdpMessaging: Display: Added local interface '10.79.2.123' to multicast group '230.0.0.1:6666'
[2026.01.06-20.38.01:422][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
[2026.01.06-20.38.01:423][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
[2026.01.06-20.38.01:428][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2026.01.06-20.38.01:434][ 0]LogSteamShared: Display: Loading Steam SDK 1.61
[2026.01.06-20.38.01:434][ 0]LogSteamShared: Steam SDK Loaded!
[2026.01.06-20.38.01:494][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.01.06-20.38.01:494][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.01.06-20.38.01:501][ 0]LogTimingProfiler: Initialize
[2026.01.06-20.38.01:501][ 0]LogTimingProfiler: OnSessionChanged
[2026.01.06-20.38.01:501][ 0]LoadingProfiler: Initialize
[2026.01.06-20.38.01:501][ 0]LoadingProfiler: OnSessionChanged
[2026.01.06-20.38.01:501][ 0]LogNetworkingProfiler: Initialize
[2026.01.06-20.38.01:501][ 0]LogNetworkingProfiler: OnSessionChanged
[2026.01.06-20.38.01:501][ 0]LogMemoryProfiler: Initialize
[2026.01.06-20.38.01:501][ 0]LogMemoryProfiler: OnSessionChanged
[2026.01.06-20.38.01:540][ 0]LogStreaming: Warning: Failed to read file '../../../UE_5_7_1/Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error.
[2026.01.06-20.38.01:540][ 0]LogSlate: Could not load file for Slate resource: [../../../UE_5_7_1/Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../UE_5_7_1/Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png]
[2026.01.06-20.38.01:558][ 0]SourceControl: Revision control is disabled
[2026.01.06-20.38.01:572][ 0]LogStreaming: Warning: Failed to read file '../../../UE_5_7_1/Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error.
[2026.01.06-20.38.01:572][ 0]LogStreaming: Warning: Failed to read file '../../../UE_5_7_1/Engine/Content/Slate/Common/ButtonHoverHint.png' error.
[2026.01.06-20.38.01:572][ 0]LogSlate: Could not load file for Slate resource: [../../../UE_5_7_1/Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../UE_5_7_1/Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png]
[2026.01.06-20.38.01:572][ 0]LogSlate: Could not load file for Slate resource: [../../../UE_5_7_1/Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../UE_5_7_1/Engine/Content/Slate/Common/ButtonHoverHint.png]
[2026.01.06-20.38.01:850][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.01.06-20.38.01:853][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.01.06-20.38.01:853][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.01.06-20.38.02:053][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.01.06-20.38.02:106][ 0]LogCollectionManager: Loaded 0 collections in 0.001116 seconds
[2026.01.06-20.38.02:111][ 0]LogFileCache: Scanning file cache for directory 'D:/FPSTemplate_5_4_or_5_5/Saved/Collections/' took 0.00s
[2026.01.06-20.38.02:111][ 0]LogFileCache: Scanning file cache for directory 'D:/FPSTemplate_5_4_or_5_5/Content/Developers/nlans/Collections/' took 0.00s
[2026.01.06-20.38.02:113][ 0]LogFileCache: Scanning file cache for directory 'D:/FPSTemplate_5_4_or_5_5/Content/Collections/' took 0.00s
[2026.01.06-20.38.02:424][ 0]LogStreaming: Warning: Failed to read file '../../../UE_5_7_1/Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error.
[2026.01.06-20.38.02:424][ 0]LogSlate: Could not load file for Slate resource: [../../../UE_5_7_1/Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../UE_5_7_1/Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png]
[2026.01.06-20.38.02:424][ 0]LogStreaming: Warning: Failed to read file '../../../UE_5_7_1/Engine/Content/Slate/Common/ButtonHoverHint.png' error.
[2026.01.06-20.38.02:424][ 0]LogSlate: Could not load file for Slate resource: [../../../UE_5_7_1/Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../UE_5_7_1/Engine/Content/Slate/Common/ButtonHoverHint.png]
[2026.01.06-20.38.02:424][ 0]LogStreaming: Warning: Failed to read file '../../../UE_5_7_1/Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error.
[2026.01.06-20.38.02:424][ 0]LogSlate: Could not load file for Slate resource: [../../../UE_5_7_1/Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../UE_5_7_1/Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png]
[2026.01.06-20.38.02:483][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.18.1.2-47370208 booting at 2026-01-06T20:38:02.483Z using C
[2026.01.06-20.38.02:483][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
[2026.01.06-20.38.02:483][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7309.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=FPSTemplate, ProductVersion=UE5-CL-0, IsServer=false, Flags=DisableOverlay]
[2026.01.06-20.38.02:483][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.01.06-20.38.02:483][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2026.01.06-20.38.02:510][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2026.01.06-20.38.02:511][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2026.01.06-20.38.02:511][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2026.01.06-20.38.02:511][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000060
[2026.01.06-20.38.02:525][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
[2026.01.06-20.38.02:525][ 0]LogWindows: File 'Wintab32.dll' does not exist
[2026.01.06-20.38.02:525][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will be not be initialized.
[2026.01.06-20.38.02:595][ 0]LogUObjectArray: 44580 objects as part of root set at end of initial load.
[2026.01.06-20.38.02:595][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2026.01.06-20.38.02:788][ 0]LogEngine: Initializing Engine...
[2026.01.06-20.38.03:075][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
[2026.01.06-20.38.03:314][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2026.01.06-20.38.03:330][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2026.01.06-20.38.03:338][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.01.06-20.38.03:348][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.01.06-20.38.03:348][ 0]LogInit: Texture streaming: Enabled
[2026.01.06-20.38.03:357][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.7.1-0+UE5 )
[2026.01.06-20.38.03:368][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.01.06-20.38.03:373][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.01.06-20.38.03:373][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.01.06-20.38.03:375][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.01.06-20.38.03:375][ 0]LogAudio: Display: Audio Modulation Plugin: DefaultModulationPlugin
[2026.01.06-20.38.03:381][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.01.06-20.38.03:423][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)'
[2026.01.06-20.38.03:425][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)'
[2026.01.06-20.38.03:429][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)'
[2026.01.06-20.38.03:432][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)'
[2026.01.06-20.38.03:435][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)'
[2026.01.06-20.38.03:436][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)'
[2026.01.06-20.38.03:453][ 0]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
[2026.01.06-20.38.03:453][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.01.06-20.38.03:455][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.01.06-20.38.03:455][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.01.06-20.38.03:456][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.01.06-20.38.03:456][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1
[2026.01.06-20.38.03:458][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.01.06-20.38.03:458][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.01.06-20.38.03:458][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.01.06-20.38.03:458][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.01.06-20.38.03:459][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.01.06-20.38.03:465][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.01.06-20.38.03:473][ 0]LogInit: Undo buffer set to 256 MB
[2026.01.06-20.38.03:473][ 0]LogInit: Transaction tracking system initialized
[2026.01.06-20.38.03:529][ 0]LocalizationService: Localization service is disabled
[2026.01.06-20.38.03:608][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2026.01.06-20.38.03:646][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
[2026.01.06-20.38.03:659][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
[2026.01.06-20.38.03:659][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
[2026.01.06-20.38.03:659][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
[2026.01.06-20.38.03:659][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
[2026.01.06-20.38.03:659][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
[2026.01.06-20.38.03:659][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.01.06-20.38.03:675][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
[2026.01.06-20.38.03:678][ 0]LogFileCache: Scanning file cache for directory 'D:/FPSTemplate_5_4_or_5_5/Content/' took 0.02s
[2026.01.06-20.38.03:698][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
[2026.01.06-20.38.03:698][ 0]LogPython: Using Python 3.11.8
[2026.01.06-20.38.03:716][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
[2026.01.06-20.38.04:045][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2026.01.06-20.38.04:063][ 0]LogEditorDataStorage: Initializing
[2026.01.06-20.38.04:071][ 0]LogEditorDataStorage: Initialized
[2026.01.06-20.38.04:074][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
[2026.01.06-20.38.04:142][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.01.06-20.38.04:145][ 0]SourceControl: Revision control is disabled
[2026.01.06-20.38.04:145][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.206
[2026.01.06-20.38.04:145][ 0]Cmd: MAP LOAD FILE="../../Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.01.06-20.38.04:148][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.01.06-20.38.04:148][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.01.06-20.38.04:164][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.01.06-20.38.04:165][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2026.01.06-20.38.04:417][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_PlayerDeath' at '/Game/Audio/MetaSounds/sfx_PlayerDeath.sfx_PlayerDeath' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:634][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_GatedWavePlayer' at '/Game/Audio/Sounds/Weapons/MS_GatedWavePlayer.MS_GatedWavePlayer' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:634][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_LowAmmoTone' at '/Game/Audio/Sounds/Weapons/MS_LowAmmoTone.MS_LowAmmoTone' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:637][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_RandomEQ' at '/Game/Audio/Sounds/Weapons/MS_RandomEQ.MS_RandomEQ' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:637][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_StereoGain' at '/Game/Audio/Sounds/Weapons/MS_StereoGain.MS_StereoGain' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:637][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_StereoHighShelf' at '/Game/Audio/Sounds/Weapons/MS_StereoHighShelf.MS_StereoHighShelf' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:968][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_EqualPowerCrossfade' at '/Game/Audio/Sounds/Weapons/MS_EqualPowerCrossfade.MS_EqualPowerCrossfade' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.04:970][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_WavePlayerCrossfader' at '/Game/Audio/Sounds/Weapons/MS_WavePlayerCrossfader.MS_WavePlayerCrossfader' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.05:140][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Random_nl_meta' at '/Game/Audio/MetaSounds/sfx_Random_nl_meta.sfx_Random_nl_meta' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.05:759][ 0]LogMetaSound: Display: MetaSound document with class name None.2DC7B5454C9F964013A210BBAA3D6F32 found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:759][ 0]LogMetaSound: Display: MetaSound document with class name None.2DC7B5454C9F964013A210BBAA3D6F32 found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:759][ 0]LogMetaSound: Display: Resave recommended: Asset 'MSS_Weapons_Pistol_Fire' at '/Game/Audio/Sounds/Weapons/Pistol/MSS_Weapons_Pistol_Fire.MSS_Weapons_Pistol_Fire' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: MetaSound document with class name None.29BC7D914BD4C7F1D7B0C497E2F50D7A found containing multiple dependencies with the same ID while initializing builder cache. Document may be currently versioning or require versioning past version 1.15
[2026.01.06-20.38.05:785][ 0]LogMetaSound: Display: Resave recommended: Asset 'MSS_Weapons_Rifle_Fire' at '/Game/Audio/Sounds/Weapons/Rifle/MSS_Weapons_Rifle_Fire.MSS_Weapons_Rifle_Fire' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.05:829][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_WeaponSwap_nl_meta_Preset' at '/Game/Audio/MetaSounds/sfx_WeaponSwap_nl_meta_Preset.sfx_WeaponSwap_nl_meta_Preset' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.06:421][ 0]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.01.06-20.38.06:422][ 0]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/VoiceSubmix.VoiceSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/MainSubmix.MainSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/UISubmix.UISubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/SFXSubmix.SFXSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/SFXSubmix.SFXSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/SendEffectSubmix.SendEffectSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/MusicSubmix.MusicSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/EarlyReflectionsSubmix.EarlyReflectionsSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/MainSubmix.MainSubmix.
[2026.01.06-20.38.07:258][ 0]LogAudioMixer: Display: Registering submix SoundSubmix /Game/Audio/Submixes/ReverbSubmix.ReverbSubmix.
[2026.01.06-20.38.07:273][ 0]LogSynthesis: Creating new convolution algorithm due to channel count update. Num Inputs 2 -> 8. Num Outputs 2 -> 8
[2026.01.06-20.38.07:534][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2026.01.06-20.38.07:534][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
[2026.01.06-20.38.07:536][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2026.01.06-20.38.07:536][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2026.01.06-20.38.07:536][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.01.06-20.38.07:577][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_AmmoPickup' at '/Game/Audio/MetaSounds/sfx_AmmoPickup.sfx_AmmoPickup' successfully migrated editor data in target document version 'v1.12'.
[2026.01.06-20.38.07:642][ 0]LogWorldPartition: Display: WorldPartition initialize took 105.256 ms
[2026.01.06-20.38.07:674][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.01.06-20.38.07:704][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2026.01.06-20.38.07:704][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.01.06-20.38.07:706][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.667ms to complete.
[2026.01.06-20.38.07:717][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.778
[2026.01.06-20.38.07:867][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from D:/UE_5_7_1/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138
[2026.01.06-20.38.07:871][ 0]LogCEFBrowser: CEF GPU acceleration enabled
[2026.01.06-20.38.08:194][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: {53F964D8-442C-E1E1-271F-6EA28919D847}
[2026.01.06-20.38.08:194][ 0]LogDesktopPlatform: Looking for directories to scan from : D:/UE_5_7_1/Engine/Saved/Config/WindowsEditor
[2026.01.06-20.38.08:194][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.01.06-20.38.08:194][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject",LastOpenTime=2026.01.06-20.38.03)" in recently opened files
[2026.01.06-20.38.08:194][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:196][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject 5.5/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:196][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/TestProject/TestProject.uproject" in previously created project directory
[2026.01.06-20.38.08:196][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.01.06-20.38.08:200][ 0]LogProjectBrowser: Looking for projects...
[2026.01.06-20.38.08:200][ 0]LogProjectBrowser: Found Engine Installation "5.4"(C:/Program Files/Epic Games/UE_5.4)
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.4
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nlans/AppData/Local/UnrealEngine/5.4/Saved/Config/WindowsEditor
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found directory: "D:/Unreal Engine Projects"
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/CastleEnvironment/CastleEnvironment.uproject",LastOpenTime=2024.09.22-18.02.18)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/RPGTutorial/RPGTutorial.uproject",LastOpenTime=2024.09.29-13.22.09)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2024.10.01-10.59.21)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/PlatformerTutorial/PlatformerTutorial.uproject",LastOpenTime=2024.10.17-09.13.31)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/FirstProject/FirstProject.uproject",LastOpenTime=2024.10.17-10.37.35)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/LearnEnhancedInput/LearnEnhancedInput.uproject",LastOpenTime=2024.11.05-23.53.47)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Lyra/Lyra.uproject",LastOpenTime=2024.11.11-10.28.01)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/ContentExamples/ContentExamples.uproject",LastOpenTime=2024.11.13-01.51.52)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Slash/Slash.uproject",LastOpenTime=2024.11.15-03.08.07)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/ValleyoftheAncient/ValleyoftheAncient.uproject",LastOpenTime=2024.12.23-01.14.13)" in recently opened files
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject 5.5/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:200][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/TestProject/TestProject.uproject" in previously created project directory
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.01.06-20.38.08:202][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nlans/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found directory: "D:/Unreal Engine Projects"
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found directory: "D:/repositories"
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/LearnEnhancedInput/LearnEnhancedInput.uproject",LastOpenTime=2024.11.05-23.53.47)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/ValleyoftheAncient/ValleyoftheAncient.uproject",LastOpenTime=2024.11.10-18.00.16)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Lyra/Lyra.uproject",LastOpenTime=2024.11.11-10.28.01)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/ContentExamples/ContentExamples.uproject",LastOpenTime=2024.11.13-01.51.52)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Slash/Slash.uproject",LastOpenTime=2024.11.15-03.08.07)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/TempProject/TempProject.uproject",LastOpenTime=2024.11.30-21.56.30)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/UE5VersionControl/UE5VersionControl.uproject",LastOpenTime=2024.12.04-00.46.15)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Slash 5.5/Slash.uproject",LastOpenTime=2024.12.04-02.11.34)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/Unreal Version Control Repos/Slash 5.5/Slash/Slash.uproject",LastOpenTime=2025.01.02-19.14.25)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/Unreal Version Control Repos/Aura/Aura.uproject",LastOpenTime=2025.01.14-02.16.04)" in recently opened files
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject 5.5/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:202][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/TestProject/TestProject.uproject" in previously created project directory
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.01.06-20.38.08:203][ 0]LogProjectBrowser: Found Engine Installation "5.5"(C:/Program Files/Epic Games/UE_5.5)
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.5
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nlans/AppData/Local/UnrealEngine/5.5/Saved/Config/WindowsEditor
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found directory: "D:/Unreal Engine Projects"
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found directory: "D:/repositories"
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Lyra/Lyra.uproject",LastOpenTime=2024.11.11-10.28.01)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/ContentExamples/ContentExamples.uproject",LastOpenTime=2024.11.13-01.51.52)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Slash/Slash.uproject",LastOpenTime=2024.11.15-03.08.07)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/TempProject/TempProject.uproject",LastOpenTime=2024.11.30-21.56.30)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/UE5VersionControl/UE5VersionControl.uproject",LastOpenTime=2024.12.04-00.46.15)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Unreal Engine Projects/Slash 5.5/Slash.uproject",LastOpenTime=2024.12.04-02.11.34)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/AssetsStorage/AssetsStorage.uproject",LastOpenTime=2025.02.07-11.30.26)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/Unreal Version Control Repos/Slash 5.5/Slash/Slash.uproject",LastOpenTime=2025.03.10-19.47.00)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/ThirdPersonTest/ThirdPersonTest.uproject",LastOpenTime=2025.03.10-19.58.25)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/Unreal Version Control Repos/Aura/Aura.uproject",LastOpenTime=2025.03.13-13.05.34)" in recently opened files
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject 5.5/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/TestProject/TestProject.uproject" in previously created project directory
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.01.06-20.38.08:203][ 0]LogProjectBrowser: Found Engine Installation "{81608CC1-4BF7-5F90-A455-4899FE7C5D94}"(D:/UE_5_5_4)
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: {81608CC1-4BF7-5F90-A455-4899FE7C5D94}
[2026.01.06-20.38.08:203][ 0]LogDesktopPlatform: Looking for directories to scan from : D:/UE_5_5_4/Engine/Saved/Config/WindowsEditor
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/repositories/Unreal Version Control Repos/FPSTemplate/FPSTemplate.uproject",LastOpenTime=2025.05.24-00.15.03)" in recently opened files
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/FPSTemplate/FPSTemplate.uproject",LastOpenTime=2025.06.18-17.12.37)" in recently opened files
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject 5.5/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/TestProject/TestProject.uproject" in previously created project directory
[2026.01.06-20.38.08:204][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.01.06-20.38.08:207][ 0]LogProjectBrowser: Found Engine Installation "{53F964D8-442C-E1E1-271F-6EA28919D847}"(D:/UE_5_7_1)
[2026.01.06-20.38.08:207][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: {53F964D8-442C-E1E1-271F-6EA28919D847}
[2026.01.06-20.38.08:207][ 0]LogDesktopPlatform: Looking for directories to scan from : D:/UE_5_7_1/Engine/Saved/Config/WindowsEditor
[2026.01.06-20.38.08:207][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.01.06-20.38.08:207][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject",LastOpenTime=2026.01.06-20.38.03)" in recently opened files
[2026.01.06-20.38.08:209][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:209][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/MyProject 5.5/MyProject.uproject" in previously created project directory
[2026.01.06-20.38.08:209][ 0]LogDesktopPlatform: Found project "C:/Users/nlans/OneDrive/Documents/Unreal Projects/TestProject/TestProject.uproject" in previously created project directory
[2026.01.06-20.38.08:209][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.01.06-20.38.08:210][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
[2026.01.06-20.38.08:219][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
[2026.01.06-20.38.08:322][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.01.06-20.38.08:395][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.01.06-20.38.08:467][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.01.06-20.38.08:541][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.01.06-20.38.08:729][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:729][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:730][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_BlankBP.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:730][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:730][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:730][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:730][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:730][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2026.01.06-20.38.08:730][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:732][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2026.01.06-20.38.08:732][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:732][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2026.01.06-20.38.08:732][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:732][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2026.01.06-20.38.08:732][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:733][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
[2026.01.06-20.38.08:733][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:733][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2026.01.06-20.38.08:733][ 0]LogPakFile: Initializing PakPlatformFile
[2026.01.06-20.38.08:733][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5_7_1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2026.01.06-20.38.09:074][ 0]LogToolMenus: Warning: Menu section not found: 'Compile' for insert: 'EditorPerf'
[2026.01.06-20.38.09:104][ 0]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../UE_5_7_1/Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.01.06-20.38.09:107][ 0]LogSlate: Took 0.000230 seconds to synchronously load lazily loaded font '../../../UE_5_7_1/Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2026.01.06-20.38.09:200][ 0]LogSlate: Took 0.000280 seconds to synchronously load lazily loaded font '../../../UE_5_7_1/Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.01.06-20.38.09:386][ 0]LogStall: Startup...
[2026.01.06-20.38.09:387][ 0]LogStall: Startup complete.
[2026.01.06-20.38.09:390][ 0]LogLoad: (Engine Initialization) Total time: 14.45 seconds
[2026.01.06-20.38.09:803][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.01.06-20.38.09:804][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.01.06-20.38.09:904][ 0]LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5_7_1/Engine/Binaries/Win64/zen.exe service status'.
[2026.01.06-20.38.10:217][ 0]LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5_7_1/Engine/Binaries/Win64/zen.exe service status'.
[2026.01.06-20.38.10:542][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.01.06-20.38.10:543][ 0]LogPython: Display: Running start-up script D:/UE_5_7_1/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
[2026.01.06-20.38.10:563][ 0]LogPython: Display: Running start-up script D:/UE_5_7_1/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 20.101 ms
[2026.01.06-20.38.10:563][ 0]LogPython: Display: Running start-up script D:/UE_5_7_1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
[2026.01.06-20.38.10:576][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2026.01.06-20.38.10:577][ 0]LogPython: Display: Running start-up script D:/UE_5_7_1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 14.804 ms (total: 34.905 ms)
[2026.01.06-20.38.10:589][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: FPSTemplateEditor Win64 Development
[2026.01.06-20.38.10:770][ 1]LogAssetRegistry: AssetRegistryGather time 0.1382s: AssetDataDiscovery 0.0169s, AssetDataGather 0.0530s, StoreResults 0.0683s. Wall time 11.7100s.
NumCachedDirectories 1754. NumUncachedDirectories 19. NumCachedFiles 8664. NumUncachedFiles 0.
BackgroundTickInterruptions 2.
[2026.01.06-20.38.10:817][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
[2026.01.06-20.38.10:837][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
[2026.01.06-20.38.10:846][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
[2026.01.06-20.38.10:847][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: -0.209s
[2026.01.06-20.38.10:847][ 1]LogSourceControl: Uncontrolled asset discovery started...
[2026.01.06-20.38.11:074][ 2]LogSourceControl: Uncontrolled asset discovery finished in 0.227555 seconds (Found 8639 uncontrolled assets)
[2026.01.06-20.38.11:163][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 8.436118
[2026.01.06-20.38.11:164][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2026.01.06-20.38.11:167][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8.652611
[2026.01.06-20.38.11:430][ 4]LogAssetRegistry: Display: Asset registry cache written as 71.9 MiB to ../../Intermediate/CachedAssetRegistry_*.bin
[2026.01.06-20.38.12:364][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.01.06-20.38.13:034][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 10.192029
[2026.01.06-20.38.13:036][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1164040915
[2026.01.06-20.38.13:036][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10.192029, Update Interval: 319.206512
[2026.01.06-20.38.21:090][ 33]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, MinAllowed_Sdk=r27c, MaxAllowed_Sdk=r28c, Current_Sdk=, Allowed_AutoSdk=r27c, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites, Support_FullSdk", Error="Android Studio is not installed correctly.")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v26_clang-20.1.8-rockylinux8, Current_Sdk=, Allowed_AutoSdk=v26_clang-20.1.8-rockylinux8, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v26_clang-20.1.8-rockylinux8, Current_Sdk=, Allowed_AutoSdk=v26_clang-20.1.8-rockylinux8, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: Mac: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: VisionOS: (Status=Invalid, , Flags="Host_Unsupported")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2026.01.06-20.38.21:363][ 33]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyReport_1.log" -log="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyLog_1.log" -project="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" -Device=Win64@HOMEDEVSYS'
[2026.01.06-20.38.21:363][ 33]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5_7_1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyReport_1.log" -log="D:/FPSTemplate_5_4_or_5_5/Intermediate/TurnkeyLog_1.log" -project="D:/FPSTemplate_5_4_or_5_5/FPSTemplate.uproject" -Device=Win64@HOMEDEVSYS" -nocompile -nocompileuat ]
[2026.01.06-20.38.22:334][ 36]LogTurnkeySupport: Completed device detection: Code = 0
[2026.01.06-20.38.22:363][ 36]LogTurnkeySupport: Turnkey Device: Win64@HomeDevSys: (Name=HomeDevSys, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid")
[2026.01.06-20.39.58:460][325]LogDerivedDataCache: ../../../UE_5_7_1/Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2026.01.06-20.43.32:425][966]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 329.914032
[2026.01.06-20.43.33:424][969]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.01.06-20.43.33:424][969]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 330.580414, Update Interval: 316.509277
[2026.01.06-20.48.52:489][926]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 649.979431
[2026.01.06-20.48.53:490][929]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.01.06-20.48.53:490][929]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 650.646423, Update Interval: 311.114838
[2026.01.06-20.51.06:246][431]Cmd: CLOSE_SLATE_MAINFRAME
[2026.01.06-20.51.06:313][431]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2026.01.06-20.51.06:371][431]LogStall: Shutdown...
[2026.01.06-20.51.06:376][431]LogStall: Shutdown complete.
[2026.01.06-20.51.06:417][431]LogSlate: Window 'Editor Preferences' being destroyed
[2026.01.06-20.51.06:641][431]LogSlate: Window 'FPSTemplate - Unreal Editor' being destroyed
[2026.01.06-20.51.06:729][432]Cmd: QUIT_EDITOR
[2026.01.06-20.51.06:729][433]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2026.01.06-20.51.06:752][433]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.01.06-20.51.06:753][433]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2026.01.06-20.51.06:754][433]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2026.01.06-20.51.06:755][433]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2026.01.06-20.51.06:755][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.01.06-20.51.06:755][433]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
[2026.01.06-20.51.06:771][433]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
[2026.01.06-20.51.06:771][433]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2026.01.06-20.51.06:774][433]LogRuntimeTelemetry: Recording EnginePreExit events
[2026.01.06-20.51.06:782][433]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.UnrealEngine.Release SessionId={ECE13616-4730-B090-0681-FC81D899DEA8}
[2026.01.06-20.51.06:785][433]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] AnalyticsET::EndSession
[2026.01.06-20.51.06:785][433]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.01.06-20.51.06:786][433]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.01.06-20.51.06:786][433]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'.
[2026.01.06-20.51.06:786][433]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.01.06-20.51.06:786][433]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4
[2026.01.06-20.51.06:788][433]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2
[2026.01.06-20.51.06:796][433]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.01.06-20.51.06:796][433]LogAudio: Display: Audio Device Manager Shutdown
[2026.01.06-20.51.06:797][433]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2026.01.06-20.51.06:804][433]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.01.06-20.51.06:805][433]LogExit: Preparing to exit.
[2026.01.06-20.51.06:838][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2026.01.06-20.51.07:492][433]LogEditorDataStorage: Deinitializing
[2026.01.06-20.51.07:631][433]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.01.06-20.51.07:644][433]LogExit: Editor shut down
[2026.01.06-20.51.07:649][433]LogExit: Transaction tracking system shut down
[2026.01.06-20.51.07:766][433]LogExit: Object subsystem successfully closed.
[2026.01.06-20.51.07:815][433]LogShaderCompilers: Display: Shaders left to compile 0
[2026.01.06-20.51.08:012][433]LogMemoryProfiler: Shutdown
[2026.01.06-20.51.08:012][433]LogNetworkingProfiler: Shutdown
[2026.01.06-20.51.08:012][433]LoadingProfiler: Shutdown
[2026.01.06-20.51.08:012][433]LogTimingProfiler: Shutdown
[2026.01.06-20.51.08:014][433]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.01.06-20.51.08:014][433]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.01.06-20.51.08:014][433]LogSteamShared: Freeing the Steam Loaded Modules...
[2026.01.06-20.51.08:229][433]LogAudioModulation: Unregistering Modulation MetaSound Nodes...
[2026.01.06-20.51.08:229][433]LogAudioModulation: Audio Modulation Shutdown
[2026.01.06-20.51.08:261][433]LogWebBrowser: Deleting browser for Url=https://editor.unrealengine.com/en-US/get-started-with-unreal-engine.
[2026.01.06-20.51.08:316][433]LogChaosDD: Chaos Debug Draw Shutdown
[2026.01.06-20.51.08:317][433]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2026.01.06-20.51.08:317][433]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BECE13616-4730-B090-0681-FC81D899DEA8%7D&AppID=UEEditor.UnrealEngine.Release&AppVersion=5.7.1-0%2BUE5&UserID=759d62e2400eabdc3e72d68b5bbc72e0%7Cfeee688632a24bf090a3e25ef328665f%7Ca61fae3e-b8a4-45fa-a071-d36d8cce2859&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2026.01.06-20.51.08:841][433]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.01.06-20.51.08:845][433]LogNFORDenoise: NFORDenoise function shutting down
[2026.01.06-20.51.08:846][433]RenderDocPlugin: plugin has been unloaded.
[2026.01.06-20.51.08:846][433]LogXGEController: Cleaning working directory: C:/Users/nlans/AppData/Local/Temp/UnrealXGEWorkingDir/
[2026.01.06-20.51.08:847][433]LogPakFile: Destroying PakPlatformFile
[2026.01.06-20.51.09:024][433]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.01.06-20.51.09:069][433]LogExit: Exiting.
[2026.01.06-20.51.09:090][433]Log file closed, 01/06/26 15:51:09