1 line
338 KiB
Plaintext
1 line
338 KiB
Plaintext
|
|
<WriteMetadataTargetInfo xmlns="http://schemas.datacontract.org/2004/07/UnrealBuildTool" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"><_x003C_FileToLoadOrderManifest_x003E_k__BackingField xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/Arrays"/><_x003C_FileToManifest_x003E_k__BackingField xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/Arrays"/><_x003C_MergeModules_x003E_k__BackingField>false</_x003C_MergeModules_x003E_k__BackingField><_x003C_ProjectFile_x003E_k__BackingField xmlns:a="http://schemas.datacontract.org/2004/07/EpicGames.Core"><a:_hashCode xmlns:b="http://schemas.datacontract.org/2004/07/System"/><a:_x003C_FullName_x003E_k__BackingField>D:\FPSTemplate_5_4_or_5_5\FPSTemplate.uproject</a:_x003C_FullName_x003E_k__BackingField></_x003C_ProjectFile_x003E_k__BackingField><_x003C_ReceiptFile_x003E_k__BackingField xmlns:a="http://schemas.datacontract.org/2004/07/EpicGames.Core"><a:_hashCode xmlns:b="http://schemas.datacontract.org/2004/07/System"/><a:_x003C_FullName_x003E_k__BackingField>D:\FPSTemplate_5_4_or_5_5\Binaries\Win64\FPSTemplateServer.target</a:_x003C_FullName_x003E_k__BackingField></_x003C_ReceiptFile_x003E_k__BackingField><_x003C_Receipt_x003E_k__BackingField><AdditionalProperties><ReceiptProperty><Name>SDK</Name><Value>Not Applicable</Value></ReceiptProperty></AdditionalProperties><Architectures><Architectures><UnrealArch><Name i:type="a:string" xmlns="" xmlns:a="http://www.w3.org/2001/XMLSchema">x64</Name></UnrealArch></Architectures></Architectures><BuildPlugins xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/Arrays"><a:string>OnlineSubsystemSteam</a:string><a:string>OnlineSubsystem</a:string><a:string>OnlineBase</a:string><a:string>OnlineSubsystemUtils</a:string><a:string>OnlineServices</a:string><a:string>SteamShared</a:string><a:string>CommonUI</a:string><a:string>GameplayTagsEditor</a:string><a:string>EnhancedInput</a:string><a:string>DataValidation</a:string><a:string>AnimationWarping</a:string><a:string>AnimationModifierLibrary</a:string><a:string>AudioModulation</a:string><a:string>Metasound</a:string><a:string>AudioWidgets</a:string><a:string>AudioSynesthesia</a:string><a:string>ContentBrowserAssetDataSource</a:string><a:string>WaveTable</a:string><a:string>AudioInsights</a:string><a:string>Spatialization</a:string><a:string>GameLiftServerSDK</a:string><a:string>RiderLink</a:string><a:string>Paper2D</a:string><a:string>AISupport</a:string><a:string>EnvironmentQueryEditor</a:string><a:string>ACLPlugin</a:string><a:string>AnimationData</a:string><a:string>ControlRig</a:string><a:string>RigVM</a:string><a:string>LevelSequenceEditor</a:string><a:string>SequencerScripting</a:string><a:string>PythonScriptPlugin</a:string><a:string>PropertyAccessEditor</a:string><a:string>TweeningUtils</a:string><a:string>BlendSpaceMotionAnalysis</a:string><a:string>ControlRigModules</a:string><a:string>ControlRigSpline</a:string><a:string>EaseCurveTool</a:string><a:string>IKRig</a:string><a:string>FullBodyIK</a:string><a:string>SkeletalMeshModelingTools</a:string><a:string>BaseMaterial</a:string><a:string>Bridge</a:string><a:string>EditorScriptingUtilities</a:string><a:string>MetaHumanSDK</a:string><a:string>HairStrands</a:string><a:string>Niagara</a:string><a:string>GeometryCache</a:string><a:string>DeformerGraph</a:string><a:string>ComputeFramework</a:string><a:string>Dataflow</a:string><a:string>ProceduralMeshComponent</a:string><a:string>GeometryProcessing</a:string><a:string>ChaosCaching</a:string><a:string>Takes</a:string><a:string>AudioCapture</a:string><a:string>NamingTokens</a:string><a:string>EngineAssetDefinitions</a:string><a:string>EditorDataStorage</a:string><a:string>EditorDataStorageFeatures</a:string><a:string>RigLogic</a:string><a:string>CameraShakePreviewer</a:string><a:string>GameplayCameras</a:string><a:string>StateTree</a:string><a:string>PropertyBindingUtils</a:string><a:string>TemplateSequence</a:string><a:string>EngineCameras</a:string><a:string>ChaosCloth</a:string><a:string>ChaosInsights</a:string><a:string>ChaosVD</a:string><a:string>CmdLinkSer
|