221 lines
24 KiB
JSON
221 lines
24 KiB
JSON
|
|
{
|
||
|
|
"Version": "1.2",
|
||
|
|
"Data": {
|
||
|
|
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\engine\\module.engine.17.cpp",
|
||
|
|
"ProvidedModule": "",
|
||
|
|
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\engine\\pch.engine.h.pch",
|
||
|
|
"Includes": [
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\texturestreamingtypes.gen.cpp",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\timelinecomponent.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\timelinecomponent.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\timelinecomponent.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\transformproviderdata.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\transformproviderdata.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\transformproviderdata.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggerbox.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\triggerbox.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\triggerbase.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggerbase.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggerbox.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggercapsule.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\triggercapsule.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggercapsule.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggersphere.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\triggersphere.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\triggersphere.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\twitterintegrationbase.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\twitterintegrationbase.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\platforminterfacebase.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\platforminterfacebase.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\twitterintegrationbase.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfieldanimated.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\vectorfield\\vectorfieldanimated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\vectorfield\\vectorfield.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfield.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfieldanimated.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfieldcomponent.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\vectorfieldcomponent.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfieldcomponent.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfieldstatic.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\vectorfield\\vectorfieldstatic.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\vectorfieldstatic.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\serialization\\archiveuobjectfromstructuredarchive.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\viewportsplitscreen.gen.cpp",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\visualloggerdebugsnapshotinterface.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\visuallogger\\visualloggerdebugsnapshotinterface.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\visualloggerdebugsnapshotinterface.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\winddirectionalsourcecomponent.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\winddirectionalsourcecomponent.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\winddirectionalsourcecomponent.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\worldpartitionactorcontainerid.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionactorcontainerid.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\worldpartitionactorcontainerid.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\worldpartitioneditorloaderadapter.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitioneditorloaderadapter.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionactorloaderinterface.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionhandle.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionactordesc.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\worldpartitionactorloaderinterface.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\worldpartitioneditorloaderadapter.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\animation\\attributecurve.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\attributetypes.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\animation\\attributeblendoperator.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\animation\\attributeblenddata.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\attributetraits.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\attributecurve.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texture2darray.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texture2darray.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\texture2darray.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\imageutils.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\scopedslowtask.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\slowtask.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\rendering\\texture2darrayresource.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\streamabletextureresource.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texture2darraystreaming.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\renderassetupdate.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\texture2dresource.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texture2dmipdataprovider_ddc.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\streaming\\texturemipdataprovider.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texture2dmipdataprovider_io.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texturemipallocator.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texturestreamin.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texturestreamout.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\texturecompiler.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\assetregistrytagscontext.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\cookenums.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\imagecore\\public\\imagecoreutils.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\texture2darray.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\quartzquantizationutilities.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\audiomixer\\public\\audiomixerdevice.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundsubmix.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\spectrumanalyzer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\audiofft.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\fftalgorithm.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\samplebuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\floatarraymath.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\audioextensions\\public\\iaudioendpoint.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\multithreadedpatching.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\audioextensions\\uht\\iaudioendpoint.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\audioextensions\\public\\isoundfieldendpoint.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\audioextensions\\uht\\isoundfieldendpoint.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\samplebufferio.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundeffectsubmix.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\soundeffectsubmix.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\soundsubmix.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundgenerator.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerclockmanager.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\audiomixer\\uht\\audiomixerdevice.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\quartzquantizationutilities.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscription.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\audiomixer\\public\\quartz\\quartzsubsystem.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\audiomixer\\uht\\quartzsubsystem.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscriptiontoken.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundwaveloadingbehavior.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\assetregistry\\arfilter.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\arfilter.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\assetregistry\\uht\\iassetregistry.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetplatform.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetdevice.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\targetdeviceid.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetdevicesocket.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetplatformsettings.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\desktopplatform\\public\\platforminfo.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetplatformcontrols.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundcue.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundnode.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\soundnode.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\soundcue.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\soundwaveloadingbehavior.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionmaterialsample.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionmaterialsample.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionmaterialsample.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materialcompiler.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncollectiontransform.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressioncollectiontransform.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionspeedtree.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionspeedtree.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesample.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturebase.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressiontexturebase.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressiontexturesample.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionlocalposition.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionlocalposition.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionworldposition.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionworldposition.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontextureproperty.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressiontextureproperty.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionviewproperty.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionviewproperty.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionruntimevirtualtexturesample.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\vt\\runtimevirtualtexture.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\virtualtextureenum.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\rendercore\\uht\\virtualtextureenum.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\runtimevirtualtexture.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionruntimevirtualtexturesample.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexpressionmaterialsample.gen.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionutils.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionutils.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\materials\\materialexternalcoderegistry.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\materials\\hlslmaterialderivativeautogen.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\hlslmaterialderivativeautogen.generated.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\materialexternalcoderegistry.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\shadercompiler\\shadercompilerinternal.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\shadercompiler\\shadercompilerinternal.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadercompilerjobtypes.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderpreprocesstypes.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadersource.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadercompiler.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\gbufferinfo.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadermaterial.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\deque.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\iteratoradapter.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\shadercompiler.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\streaming\\asyncregisterlevelcontext.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\coresettings.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\coresettings.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\streaming\\skeletalmeshupdate.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\streaming\\skeletalmeshupdate.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\io\\iodispatcher.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\io\\iobuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\io\\iocontainerid.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\ienginecrypto.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshhalfedgebuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skinweightvertexbuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshtypes.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\componentreregistercontext.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshlegacycustomversions.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\gpuskinvertexfactory.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\resourcepool.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\tickableobjectrenderthread.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\matrix3x4.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\uobject\\animobjectversion.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\streaming\\texturestreaminghelpers.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshrenderdata.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodrenderdata.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\multisizeindexcontainer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshvertexbuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshduplicatedverticesbuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshvertexclothbuffer.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\morphtargetvertexinfobuffers.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\skinweightprofile.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhigpureadback.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\string\\join.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\skinweightprofile.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\raytracinggeometrymanager.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\raytracinggeometrymanagerinterface.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\streaming\\renderassetupdate.inl",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\profilingdebugging\\iostoretrace.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\private\\activesound.cpp",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\audio\\audiotraceutil.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sound\\soundnodeattenuation.h",
|
||
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\soundnodeattenuation.generated.h",
|
||
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\subtitlemanager.h"
|
||
|
|
],
|
||
|
|
"ImportedModules": [],
|
||
|
|
"ImportedHeaderUnits": []
|
||
|
|
}
|
||
|
|
}
|