Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/MeshDescription/Definitions.MeshDescription.h

22 lines
909 B
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MeshDescription
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef MESHDESCRIPTION_API
#undef MESHDESCRIPTION_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "MeshDescription"
#define UE_PLUGIN_NAME ""
#define DERIVEDDATACACHE_API DLLIMPORT
#define DERIVEDDATACACHE_NON_ATTRIBUTED_API DLLIMPORT
#define MESHDESCRIPTION_API DLLEXPORT
#define MESHDESCRIPTION_NON_ATTRIBUTED_API DLLEXPORT