25 lines
1.0 KiB
C
25 lines
1.0 KiB
C
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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CommonInput
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#pragma once
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#include "SharedDefinitions.UnrealEd.Cpp20.h"
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#undef COMMONINPUT_API
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#undef COMMONINPUT_NON_ATTRIBUTED_API
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#define UE_IS_ENGINE_MODULE 1
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#define UE_VALIDATE_FORMAT_STRINGS 1
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#define UE_VALIDATE_INTERNAL_API 0
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#define UE_VALIDATE_EXPERIMENTAL_API 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
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#define UE_PROJECT_NAME FPSTemplate
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#define UE_TARGET_NAME FPSTemplateEditor
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#define UE_COMMONINPUT_PLATFORM_TYPE PC
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#define UE_COMMONINPUT_PLATFORM_KBM_REQUIRES_ATTACHED_MOUSE 0
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#define UE_COMMONINPUT_FORCE_TOUCH_SUPPORT_DISABLED 0
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#define UE_MODULE_NAME "CommonInput"
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#define UE_PLUGIN_NAME "CommonUI"
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#define COMMONINPUT_API DLLEXPORT
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#define COMMONINPUT_NON_ATTRIBUTED_API DLLEXPORT
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#define ENHANCEDINPUT_API DLLIMPORT
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#define ENHANCEDINPUT_NON_ATTRIBUTED_API DLLIMPORT
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