Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp.dep.json

342 lines
37 KiB
JSON
Raw Normal View History

2026-01-28 19:08:51 -05:00
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\meshmergeutilities\\module.meshmergeutilities.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\meshmergeutilities\\definitions.meshmergeutilities.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\meshmergeutilities\\permoduleinline.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergedatatracker.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\meshmergedatatracker.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialutilities\\public\\materialutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\anyof.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\noneof.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\lightmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\lightmaptexture2d.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lightmaptexture2d.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadowmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\imageutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialutilities\\uht\\materialutilities.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\staticmeshdescription\\public\\staticmeshattributes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshdescription\\public\\meshattributes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergehelpers.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshproxysettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshproxysettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\triangletypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\vectortypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\mathutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\geometrybase.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cmath",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\sstream",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\istream",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_ostream.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\ios",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocnum",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\streambuf",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xiosbase",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\share.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\system_error",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_system_error_abi.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cerrno",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\stdexcept",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xstring",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_sanitizer_annotate_container.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_string_view.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xpolymorphic_allocator.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xcall_once.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xerrc.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocale",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\memory",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xfacet",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocinfo",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_xlocinfo_types.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cctype",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\clocale",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\locale.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\string",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\vectorutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\indextypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\boxtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\transformtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\quaternion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\matrixtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\segmenttypes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergehelpers.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\mapbuilddataregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecube.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecube.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mapbuilddataregistry.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshmergingsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshmergingsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialoptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialbaking\\uht\\materialoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\staticmeshcomponentlodinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\staticmeshcomponentlodinfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\staticmeshdescription\\public\\staticmeshoperations.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\splinemeshcomponent.h",
"d:\\ue_5_7_1\\engine\\shaders\\shared\\splinemeshshaderparams.h",
"d:\\ue_5_7_1\\engine\\shaders\\shared\\hlsltypealiases.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\splinemeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshmodel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodmodel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\skinweightprofile.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhigpureadback.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skinweightvertexbuffer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\componentreregistercontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshlegacycustomversions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\gpuskinvertexfactory.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\resourcepool.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\tickableobjectrenderthread.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\matrix3x4.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\uobject\\animobjectversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\string\\join.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinweightprofile.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodimporterdata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalrenderpublic.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\hierarchicallodutilities\\public\\hierarchicallodutilitiesmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\meshmergedata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\aggregategeom.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\convexelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\shapeelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shapeelem.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\convexelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\levelsetelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\levelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\mllevelsetelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\mllevelsetmodelandbonesbinninginfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mllevelsetmodelandbonesbinninginfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnemodeldata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nnemodeldata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nneruntimecpu.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nneruntimerunsync.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnestatus.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nnetypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nneruntimecpu.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\mllevelset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\arraynd.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\uniformgrid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\dynamicparticles.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\implicitobjectscaled.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\collision\\contactpoint.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convex.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convexstructuredata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convexflattenedarraystructuredata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\massproperties.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\collisionconvexmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\trianglemesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\map.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\segmentmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtree.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbvectorized.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\vectorutility.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbvectorizeddouble.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtreedirtygridutils.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolume.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolumeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\sphere.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\gjkshape.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\unordered_set",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xhash",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\list",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\vector",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_bit_utils.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xbit_ops.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xnode_handle.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\compgeom\\convexhull3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\halfspacetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\linetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\planetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\progresscancel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\utilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\mllevelsetneuralinference.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\pbdsoftsevolutionfwd.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mllevelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\boxelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\boxelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\skinnedlevelsetelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\weightedlatticeimplicitobject.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\hierarchicalspatialhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\levelset.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinnedlevelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\skinnedtrianglemeshelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\skinnedtrianglemesh.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinnedtrianglemeshelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\sphereelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sphereelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\sphylelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sphylelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\taperedcapsuleelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\taperedcapsuleelem.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\aggregategeom.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\hierarchicallodutilities\\public\\ihierarchicallodutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\meshmergecullingvolume.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshmergecullingvolume.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscape.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapecomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapephysicalmaterial.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\ilandscapesplineinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\ilandscapesplineinterface.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionhandle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeinfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeweightmapusage.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeweightmapusage.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texture2darray.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texture2darray.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapecomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapenanitecomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapedataaccess.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapenanitecomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeheightfieldcollisioncomponent.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeheightfieldcollisioncomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\actorpartition\\partitionactor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\partitionactor.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeproxy.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeblueprintbrushbase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeedittypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeedittypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayerrenderer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeutils.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapetexturehash.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapetexturehash.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphevent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphevent.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphblackboard.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\generatedtypename.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphpass.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitransientresourceallocator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameters.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphtrace.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphvalidation.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\experimental\\containers\\robinhoodhashtable.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphbuilder.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayerrendererstate.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayertargettypestate.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayertargetlayergroup.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayertypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeeditlayerrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeblueprintbrushbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapelayerinfoobject.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapelayerinfoobject.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscape.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\bodysetup.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\physicscore\\public\\bodysetupcore.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\physicscore\\uht\\bodysetupcore.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\factories.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectinstancinggraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\bodysetup.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshutilities\\public\\meshutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshbuild.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\derivedmeshdatataskutils.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imeshmergeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshreductioninterface\\public\\imeshreductioninterfaces.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshreductioninterface\\public\\imeshreductionmanagermodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshutilitiescommon\\public\\layoutuv.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshutilitiescommon\\public\\allocator2d.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshutilitiescommon\\public\\meshutilitiescommon.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\instancedstaticmeshcomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstancemanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstanceelementid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmeshdelegates.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstanceelementid.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstancemanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedatasceneproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\renderingspatialhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\isminstancedatamanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\isminstancedatasceneproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\instanceattributetracker.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\instancedstaticmeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergemodule.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\meshmergemodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\staticmeshcomponentadapter.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imaterialbakingadapter.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergeutilities.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshinstancingsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshinstancingsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\staticmeshsocket.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\staticmeshsocket.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\imaterialbakingmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialpropertyex.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\shapecomponent.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shapecomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\proxygenerationprocessor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\editorperprojectusersettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorperprojectusersettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\skeletalmeshadapter.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\staticmeshadapter.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\settings\\editorexperimentalsettings.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangepipelinebase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresultscontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresult.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresult.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresultscontainer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangesourcedata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangesourcedata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangefactorybasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\types\\attributestorage.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangecustomversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\assetregistrytagscontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\cookenums.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangefactorybasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenodecontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangepipelinebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorexperimentalsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialbakingstructures.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\lodactor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lodactor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\hierarchicallodvolume.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\hierarchicallodvolume.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementcounter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementcounter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementselectionset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementinterfacecustomization.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementlistobjectutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\interfaces\\typedelementselectioninterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlistproxy.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementlistproxy.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectioninterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectionset.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\selection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialbakinghelpers.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imeshmergeextension.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rawmesh\\public\\rawmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\texturecompiler.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\notifications\\snotificationlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\notifications\\notificationmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\coreasynctasknotificationimpl.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\asynctasknotification.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentbatcher.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentdescriptor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismcomponentdescriptor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\gcobjectscopeguard.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\removeif.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\proxygenerationprocessor.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\foreach.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\skeletalmeshadapter.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\staticmeshadapter.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\staticmeshcomponentadapter.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}