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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Slate/UHT/ISlateEditableTextWidget.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Text/ISlateEditableTextWidget.h"
#ifdef SLATE_ISlateEditableTextWidget_generated_h
#error "ISlateEditableTextWidget.generated.h already included, missing '#pragma once' in ISlateEditableTextWidget.h"
#endif
#define SLATE_ISlateEditableTextWidget_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h
// ********** Begin Enum EVirtualKeyboardTrigger ***************************************************
#define FOREACH_ENUM_EVIRTUALKEYBOARDTRIGGER(op) \
op(EVirtualKeyboardTrigger::OnFocusByPointer) \
op(EVirtualKeyboardTrigger::OnAllFocusEvents)
enum class EVirtualKeyboardTrigger : uint8;
template<> struct TIsUEnumClass<EVirtualKeyboardTrigger> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVirtualKeyboardTrigger>();
// ********** End Enum EVirtualKeyboardTrigger *****************************************************
// ********** Begin Enum EVirtualKeyboardDismissAction *********************************************
#define FOREACH_ENUM_EVIRTUALKEYBOARDDISMISSACTION(op) \
op(EVirtualKeyboardDismissAction::TextChangeOnDismiss) \
op(EVirtualKeyboardDismissAction::TextCommitOnAccept) \
op(EVirtualKeyboardDismissAction::TextCommitOnDismiss)
enum class EVirtualKeyboardDismissAction : uint8;
template<> struct TIsUEnumClass<EVirtualKeyboardDismissAction> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVirtualKeyboardDismissAction>();
// ********** End Enum EVirtualKeyboardDismissAction ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS