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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/RigVM/UHT/RigVMFunction_TimeOffset.generated.h

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "RigVMFunctions/Simulation/RigVMFunction_TimeOffset.h"
#ifdef RIGVM_RigVMFunction_TimeOffset_generated_h
#error "RigVMFunction_TimeOffset.generated.h already included, missing '#pragma once' in RigVMFunction_TimeOffset.h"
#endif
#define RIGVM_RigVMFunction_TimeOffset_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FRigVMFunction_TimeOffsetFloat ************************************
struct Z_Construct_UScriptStruct_FRigVMFunction_TimeOffsetFloat_Statics;
#define FRigVMFunction_TimeOffsetFloat_Execute() \
void FRigVMFunction_TimeOffsetFloat::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const float Value, \
const float SecondsAgo, \
const int32 BufferSize, \
const float TimeRange, \
float& Result, \
TArray<float>& Buffer, \
TArray<float>& DeltaTimes, \
int32& LastInsertIndex, \
int32& UpperBound \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_TimeOffset_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_TimeOffsetFloat_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const float Value, \
const float SecondsAgo, \
const int32 BufferSize, \
const float TimeRange, \
float& Result, \
TArray<float>& Buffer, \
TArray<float>& DeltaTimes, \
int32& LastInsertIndex, \
int32& UpperBound \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
const float Value = *(float*)RigVMMemoryHandles[0].GetInputData(); \
const float SecondsAgo = *(float*)RigVMMemoryHandles[1].GetInputData(); \
const int32 BufferSize = *(int32*)RigVMMemoryHandles[2].GetInputData(); \
const float TimeRange = *(float*)RigVMMemoryHandles[3].GetInputData(); \
float& Result = *(float*)RigVMMemoryHandles[4].GetOutputData(); \
TArray<float>& Buffer = *(TArray<float>*)RigVMMemoryHandles[5].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
TArray<float>& DeltaTimes = *(TArray<float>*)RigVMMemoryHandles[6].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
int32& LastInsertIndex = *(int32*)RigVMMemoryHandles[7].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
int32& UpperBound = *(int32*)RigVMMemoryHandles[8].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
SecondsAgo, \
BufferSize, \
TimeRange, \
Result, \
Buffer, \
DeltaTimes, \
LastInsertIndex, \
UpperBound \
); \
} \
typedef FRigVMFunction_SimBase Super;
struct FRigVMFunction_TimeOffsetFloat;
// ********** End ScriptStruct FRigVMFunction_TimeOffsetFloat **************************************
// ********** Begin ScriptStruct FRigVMFunction_TimeOffsetVector ***********************************
struct Z_Construct_UScriptStruct_FRigVMFunction_TimeOffsetVector_Statics;
#define FRigVMFunction_TimeOffsetVector_Execute() \
void FRigVMFunction_TimeOffsetVector::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FVector& Value, \
const float SecondsAgo, \
const int32 BufferSize, \
const float TimeRange, \
FVector& Result, \
TArray<FVector>& Buffer, \
TArray<float>& DeltaTimes, \
int32& LastInsertIndex, \
int32& UpperBound \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_TimeOffset_h_69_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_TimeOffsetVector_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FVector& Value, \
const float SecondsAgo, \
const int32 BufferSize, \
const float TimeRange, \
FVector& Result, \
TArray<FVector>& Buffer, \
TArray<float>& DeltaTimes, \
int32& LastInsertIndex, \
int32& UpperBound \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
const FVector& Value = *(FVector*)RigVMMemoryHandles[0].GetInputData(); \
const float SecondsAgo = *(float*)RigVMMemoryHandles[1].GetInputData(); \
const int32 BufferSize = *(int32*)RigVMMemoryHandles[2].GetInputData(); \
const float TimeRange = *(float*)RigVMMemoryHandles[3].GetInputData(); \
FVector& Result = *(FVector*)RigVMMemoryHandles[4].GetOutputData(); \
TArray<FVector>& Buffer = *(TArray<FVector>*)RigVMMemoryHandles[5].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
TArray<float>& DeltaTimes = *(TArray<float>*)RigVMMemoryHandles[6].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
int32& LastInsertIndex = *(int32*)RigVMMemoryHandles[7].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
int32& UpperBound = *(int32*)RigVMMemoryHandles[8].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
SecondsAgo, \
BufferSize, \
TimeRange, \
Result, \
Buffer, \
DeltaTimes, \
LastInsertIndex, \
UpperBound \
); \
} \
typedef FRigVMFunction_SimBase Super;
struct FRigVMFunction_TimeOffsetVector;
// ********** End ScriptStruct FRigVMFunction_TimeOffsetVector *************************************
// ********** Begin ScriptStruct FRigVMFunction_TimeOffsetTransform ********************************
struct Z_Construct_UScriptStruct_FRigVMFunction_TimeOffsetTransform_Statics;
#define FRigVMFunction_TimeOffsetTransform_Execute() \
void FRigVMFunction_TimeOffsetTransform::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FTransform& Value, \
const float SecondsAgo, \
const int32 BufferSize, \
const float TimeRange, \
FTransform& Result, \
TArray<FTransform>& Buffer, \
TArray<float>& DeltaTimes, \
int32& LastInsertIndex, \
int32& UpperBound \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_TimeOffset_h_124_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_TimeOffsetTransform_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FTransform& Value, \
const float SecondsAgo, \
const int32 BufferSize, \
const float TimeRange, \
FTransform& Result, \
TArray<FTransform>& Buffer, \
TArray<float>& DeltaTimes, \
int32& LastInsertIndex, \
int32& UpperBound \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
const FTransform& Value = *(FTransform*)RigVMMemoryHandles[0].GetInputData(); \
const float SecondsAgo = *(float*)RigVMMemoryHandles[1].GetInputData(); \
const int32 BufferSize = *(int32*)RigVMMemoryHandles[2].GetInputData(); \
const float TimeRange = *(float*)RigVMMemoryHandles[3].GetInputData(); \
FTransform& Result = *(FTransform*)RigVMMemoryHandles[4].GetOutputData(); \
TArray<FTransform>& Buffer = *(TArray<FTransform>*)RigVMMemoryHandles[5].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
TArray<float>& DeltaTimes = *(TArray<float>*)RigVMMemoryHandles[6].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
int32& LastInsertIndex = *(int32*)RigVMMemoryHandles[7].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
int32& UpperBound = *(int32*)RigVMMemoryHandles[8].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
SecondsAgo, \
BufferSize, \
TimeRange, \
Result, \
Buffer, \
DeltaTimes, \
LastInsertIndex, \
UpperBound \
); \
} \
typedef FRigVMFunction_SimBase Super;
struct FRigVMFunction_TimeOffsetTransform;
// ********** End ScriptStruct FRigVMFunction_TimeOffsetTransform **********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_TimeOffset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS