Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Paper2D/UHT/PaperTerrainActor.gen.cpp

157 lines
9.4 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PaperTerrainActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePaperTerrainActor() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
PAPER2D_API UClass* Z_Construct_UClass_APaperTerrainActor();
PAPER2D_API UClass* Z_Construct_UClass_APaperTerrainActor_NoRegister();
PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainComponent_NoRegister();
PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainSplineComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Paper2D();
// ********** End Cross Module References **********************************************************
// ********** Begin Class APaperTerrainActor *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_APaperTerrainActor;
UClass* APaperTerrainActor::GetPrivateStaticClass()
{
using TClass = APaperTerrainActor;
if (!Z_Registration_Info_UClass_APaperTerrainActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PaperTerrainActor"),
Z_Registration_Info_UClass_APaperTerrainActor.InnerSingleton,
StaticRegisterNativesAPaperTerrainActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_APaperTerrainActor.InnerSingleton;
}
UClass* Z_Construct_UClass_APaperTerrainActor_NoRegister()
{
return APaperTerrainActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_APaperTerrainActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * An instance of a piece of 2D terrain in the level\n */" },
{ "DevelopmentStatus", "Experimental" },
{ "IncludePath", "PaperTerrainActor.h" },
{ "ModuleRelativePath", "Classes/PaperTerrainActor.h" },
{ "ToolTip", "An instance of a piece of 2D terrain in the level" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DummyRoot_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/PaperTerrainActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SplineComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/PaperTerrainActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RenderComponent_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Sprite" },
{ "EditInline", "true" },
{ "ExposeFunctionCategories", "Sprite,Rendering,Physics,Components|Sprite" },
{ "ModuleRelativePath", "Classes/PaperTerrainActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class APaperTerrainActor constinit property declarations ***********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_DummyRoot;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SplineComponent;
static const UECodeGen_Private::FObjectPropertyParams NewProp_RenderComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class APaperTerrainActor constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<APaperTerrainActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_APaperTerrainActor_Statics
// ********** Begin Class APaperTerrainActor Property Definitions **********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APaperTerrainActor_Statics::NewProp_DummyRoot = { "DummyRoot", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APaperTerrainActor, DummyRoot), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DummyRoot_MetaData), NewProp_DummyRoot_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APaperTerrainActor_Statics::NewProp_SplineComponent = { "SplineComponent", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APaperTerrainActor, SplineComponent), Z_Construct_UClass_UPaperTerrainSplineComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SplineComponent_MetaData), NewProp_SplineComponent_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APaperTerrainActor_Statics::NewProp_RenderComponent = { "RenderComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APaperTerrainActor, RenderComponent), Z_Construct_UClass_UPaperTerrainComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RenderComponent_MetaData), NewProp_RenderComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APaperTerrainActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APaperTerrainActor_Statics::NewProp_DummyRoot,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APaperTerrainActor_Statics::NewProp_SplineComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APaperTerrainActor_Statics::NewProp_RenderComponent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperTerrainActor_Statics::PropPointers) < 2048);
// ********** End Class APaperTerrainActor Property Definitions ************************************
UObject* (*const Z_Construct_UClass_APaperTerrainActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_Paper2D,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperTerrainActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_APaperTerrainActor_Statics::ClassParams = {
&APaperTerrainActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_APaperTerrainActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_APaperTerrainActor_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APaperTerrainActor_Statics::Class_MetaDataParams), Z_Construct_UClass_APaperTerrainActor_Statics::Class_MetaDataParams)
};
void APaperTerrainActor::StaticRegisterNativesAPaperTerrainActor()
{
}
UClass* Z_Construct_UClass_APaperTerrainActor()
{
if (!Z_Registration_Info_UClass_APaperTerrainActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APaperTerrainActor.OuterSingleton, Z_Construct_UClass_APaperTerrainActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_APaperTerrainActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APaperTerrainActor);
APaperTerrainActor::~APaperTerrainActor() {}
// ********** End Class APaperTerrainActor *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h__Script_Paper2D_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_APaperTerrainActor, APaperTerrainActor::StaticClass, TEXT("APaperTerrainActor"), &Z_Registration_Info_UClass_APaperTerrainActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APaperTerrainActor), 886785836U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h__Script_Paper2D_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h__Script_Paper2D_2086261718{
TEXT("/Script/Paper2D"),
Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h__Script_Paper2D_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS