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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/OnlineSubsystemUtils/UHT/AchievementBlueprintLibrary.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AchievementBlueprintLibrary.h"
#ifdef ONLINESUBSYSTEMUTILS_AchievementBlueprintLibrary_generated_h
#error "AchievementBlueprintLibrary.generated.h already included, missing '#pragma once' in AchievementBlueprintLibrary.h"
#endif
#define ONLINESUBSYSTEMUTILS_AchievementBlueprintLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
class UObject;
// ********** Begin Class UAchievementBlueprintLibrary *********************************************
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetCachedAchievementDescription); \
DECLARE_FUNCTION(execGetCachedAchievementProgress);
struct Z_Construct_UClass_UAchievementBlueprintLibrary_Statics;
ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UAchievementBlueprintLibrary_NoRegister();
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_INCLASS \
private: \
static void StaticRegisterNativesUAchievementBlueprintLibrary(); \
friend struct ::Z_Construct_UClass_UAchievementBlueprintLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ONLINESUBSYSTEMUTILS_API UClass* ::Z_Construct_UClass_UAchievementBlueprintLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UAchievementBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OnlineSubsystemUtils"), Z_Construct_UClass_UAchievementBlueprintLibrary_NoRegister) \
DECLARE_SERIALIZER(UAchievementBlueprintLibrary)
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ONLINESUBSYSTEMUTILS_API UAchievementBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAchievementBlueprintLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ONLINESUBSYSTEMUTILS_API, UAchievementBlueprintLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAchievementBlueprintLibrary); \
/** Deleted move- and copy-constructors, should never be used */ \
UAchievementBlueprintLibrary(UAchievementBlueprintLibrary&&) = delete; \
UAchievementBlueprintLibrary(const UAchievementBlueprintLibrary&) = delete; \
ONLINESUBSYSTEMUTILS_API virtual ~UAchievementBlueprintLibrary();
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_13_PROLOG
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_RPC_WRAPPERS \
FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_INCLASS \
FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAchievementBlueprintLibrary;
// ********** End Class UAchievementBlueprintLibrary ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementBlueprintLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS