50 lines
2.2 KiB
C
50 lines
2.2 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "NiagaraAsyncCompile.h"
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#ifdef NIAGARA_NiagaraAsyncCompile_generated_h
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#error "NiagaraAsyncCompile.generated.h already included, missing '#pragma once' in NiagaraAsyncCompile.h"
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#endif
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#define NIAGARA_NiagaraAsyncCompile_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FEmitterCompiledScriptPair ****************************************
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struct Z_Construct_UScriptStruct_FEmitterCompiledScriptPair_Statics;
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Private_NiagaraAsyncCompile_h_16_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FEmitterCompiledScriptPair_Statics; \
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NIAGARA_API static class UScriptStruct* StaticStruct();
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struct FEmitterCompiledScriptPair;
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// ********** End ScriptStruct FEmitterCompiledScriptPair ******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Private_NiagaraAsyncCompile_h
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// ********** Begin Enum ENiagaraCompilationState **************************************************
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#define FOREACH_ENUM_ENIAGARACOMPILATIONSTATE(op) \
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op(ENiagaraCompilationState::CheckDDC) \
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op(ENiagaraCompilationState::Precompile) \
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op(ENiagaraCompilationState::StartCompileJob) \
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op(ENiagaraCompilationState::AwaitResult) \
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op(ENiagaraCompilationState::OptimizeByteCode) \
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op(ENiagaraCompilationState::ProcessResult) \
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op(ENiagaraCompilationState::PutToDDC) \
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op(ENiagaraCompilationState::Finished) \
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op(ENiagaraCompilationState::Aborted)
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enum class ENiagaraCompilationState : uint8;
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template<> struct TIsUEnumClass<ENiagaraCompilationState> { enum { Value = true }; };
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template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraCompilationState>();
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// ********** End Enum ENiagaraCompilationState ****************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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