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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneSkeletalAnimationSection.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneSkeletalAnimationSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneSkeletalAnimationSection_generated_h
#error "MovieSceneSkeletalAnimationSection.generated.h already included, missing '#pragma once' in MovieSceneSkeletalAnimationSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneSkeletalAnimationSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams ********************************
struct Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSkeletalAnimationParams;
// ********** End ScriptStruct FMovieSceneSkeletalAnimationParams **********************************
// ********** Begin Class UMovieSceneSkeletalAnimationSection **************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneSkeletalAnimationSection, MOVIESCENETRACKS_API)
struct Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneSkeletalAnimationSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSkeletalAnimationSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSkeletalAnimationSection) \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneSkeletalAnimationSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneSkeletalAnimationSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSkeletalAnimationSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSkeletalAnimationSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSkeletalAnimationSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSkeletalAnimationSection(UMovieSceneSkeletalAnimationSection&&) = delete; \
UMovieSceneSkeletalAnimationSection(const UMovieSceneSkeletalAnimationSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneSkeletalAnimationSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_111_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSkeletalAnimationSection;
// ********** End Class UMovieSceneSkeletalAnimationSection ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS