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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneSectionParameters.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneSectionParameters.h"
#ifdef MOVIESCENE_MovieSceneSectionParameters_generated_h
#error "MovieSceneSectionParameters.generated.h already included, missing '#pragma once' in MovieSceneSectionParameters.h"
#endif
#define MOVIESCENE_MovieSceneSectionParameters_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneSectionParameters **************************************
struct Z_Construct_UScriptStruct_FMovieSceneSectionParameters_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneSectionParameters_h_58_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSectionParameters_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSectionParameters;
// ********** End ScriptStruct FMovieSceneSectionParameters ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneSectionParameters_h
// ********** Begin Enum EMovieSceneSubSectionFlags ************************************************
#define FOREACH_ENUM_EMOVIESCENESUBSECTIONFLAGS(op) \
op(EMovieSceneSubSectionFlags::None) \
op(EMovieSceneSubSectionFlags::OverrideKeepState) \
op(EMovieSceneSubSectionFlags::OverrideRestoreState) \
op(EMovieSceneSubSectionFlags::IgnoreHierarchicalBias) \
op(EMovieSceneSubSectionFlags::BlendHierarchicalBias) \
op(EMovieSceneSubSectionFlags::AnyRestoreStateOverride)
enum class EMovieSceneSubSectionFlags : uint8;
template<> struct TIsUEnumClass<EMovieSceneSubSectionFlags> { enum { Value = true }; };
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieSceneSubSectionFlags>();
// ********** End Enum EMovieSceneSubSectionFlags **************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS