Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneFwd.gen.cpp

379 lines
25 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneFwd() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EUpdateClockSource();
UPackage* Z_Construct_UPackage__Script_MovieScene();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMovieScenePlayerStatus ***************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieScenePlayerStatus;
static UEnum* EMovieScenePlayerStatus_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMovieScenePlayerStatus.OuterSingleton)
{
Z_Registration_Info_UEnum_EMovieScenePlayerStatus.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EMovieScenePlayerStatus"));
}
return Z_Registration_Info_UEnum_EMovieScenePlayerStatus.OuterSingleton;
}
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieScenePlayerStatus::Type>()
{
return EMovieScenePlayerStatus_StaticEnum();
}
struct Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "// namespace UE::MovieScene\n" },
{ "Jumping.Name", "EMovieScenePlayerStatus::Jumping" },
{ "MAX.Name", "EMovieScenePlayerStatus::MAX" },
{ "ModuleRelativePath", "Public/MovieSceneFwd.h" },
{ "Paused.Name", "EMovieScenePlayerStatus::Paused" },
{ "Playing.Name", "EMovieScenePlayerStatus::Playing" },
{ "Scrubbing.Name", "EMovieScenePlayerStatus::Scrubbing" },
{ "Stepping.Name", "EMovieScenePlayerStatus::Stepping" },
{ "Stopped.Name", "EMovieScenePlayerStatus::Stopped" },
{ "ToolTip", "namespace UE::MovieScene" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMovieScenePlayerStatus::Stopped", (int64)EMovieScenePlayerStatus::Stopped },
{ "EMovieScenePlayerStatus::Playing", (int64)EMovieScenePlayerStatus::Playing },
{ "EMovieScenePlayerStatus::Scrubbing", (int64)EMovieScenePlayerStatus::Scrubbing },
{ "EMovieScenePlayerStatus::Jumping", (int64)EMovieScenePlayerStatus::Jumping },
{ "EMovieScenePlayerStatus::Stepping", (int64)EMovieScenePlayerStatus::Stepping },
{ "EMovieScenePlayerStatus::Paused", (int64)EMovieScenePlayerStatus::Paused },
{ "EMovieScenePlayerStatus::MAX", (int64)EMovieScenePlayerStatus::MAX },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
"EMovieScenePlayerStatus",
"EMovieScenePlayerStatus::Type",
Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus()
{
if (!Z_Registration_Info_UEnum_EMovieScenePlayerStatus.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieScenePlayerStatus.InnerSingleton, Z_Construct_UEnum_MovieScene_EMovieScenePlayerStatus_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMovieScenePlayerStatus.InnerSingleton;
}
// ********** End Enum EMovieScenePlayerStatus *****************************************************
// ********** Begin Enum EMovieSceneEvaluationType *************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieSceneEvaluationType;
static UEnum* EMovieSceneEvaluationType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMovieSceneEvaluationType.OuterSingleton)
{
Z_Registration_Info_UEnum_EMovieSceneEvaluationType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EMovieSceneEvaluationType"));
}
return Z_Registration_Info_UEnum_EMovieSceneEvaluationType.OuterSingleton;
}
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieSceneEvaluationType>()
{
return EMovieSceneEvaluationType_StaticEnum();
}
struct Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "FrameLocked.Comment", "/** Play the sequence frame-locked to its playback rate (snapped to the tick resolution - no sub-frames) */" },
{ "FrameLocked.Name", "EMovieSceneEvaluationType::FrameLocked" },
{ "FrameLocked.ToolTip", "Play the sequence frame-locked to its playback rate (snapped to the tick resolution - no sub-frames)" },
{ "ModuleRelativePath", "Public/MovieSceneFwd.h" },
{ "WithSubFrames.Comment", "/** Play the sequence in real-time, with sub-frame interpolation if necessary */" },
{ "WithSubFrames.Name", "EMovieSceneEvaluationType::WithSubFrames" },
{ "WithSubFrames.ToolTip", "Play the sequence in real-time, with sub-frame interpolation if necessary" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMovieSceneEvaluationType::FrameLocked", (int64)EMovieSceneEvaluationType::FrameLocked },
{ "EMovieSceneEvaluationType::WithSubFrames", (int64)EMovieSceneEvaluationType::WithSubFrames },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
"EMovieSceneEvaluationType",
"EMovieSceneEvaluationType",
Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType()
{
if (!Z_Registration_Info_UEnum_EMovieSceneEvaluationType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieSceneEvaluationType.InnerSingleton, Z_Construct_UEnum_MovieScene_EMovieSceneEvaluationType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMovieSceneEvaluationType.InnerSingleton;
}
// ********** End Enum EMovieSceneEvaluationType ***************************************************
// ********** Begin Enum EUpdateClockSource ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EUpdateClockSource;
static UEnum* EUpdateClockSource_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EUpdateClockSource.OuterSingleton)
{
Z_Registration_Info_UEnum_EUpdateClockSource.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EUpdateClockSource, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EUpdateClockSource"));
}
return Z_Registration_Info_UEnum_EUpdateClockSource.OuterSingleton;
}
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EUpdateClockSource>()
{
return EUpdateClockSource_StaticEnum();
}
struct Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Audio.Comment", "/** Use the audio clock for timing. Does not honor world or actor pause state. */" },
{ "Audio.Name", "EUpdateClockSource::Audio" },
{ "Audio.ToolTip", "Use the audio clock for timing. Does not honor world or actor pause state." },
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Enum used to define how to update to a particular time\n */" },
{ "Custom.Comment", "/** Custom clock source created and defined externally. */" },
{ "Custom.Name", "EUpdateClockSource::Custom" },
{ "Custom.ToolTip", "Custom clock source created and defined externally." },
{ "ModuleRelativePath", "Public/MovieSceneFwd.h" },
{ "Platform.Comment", "/** Use the platform clock for timing. Does not honor world or actor pause state. */" },
{ "Platform.Name", "EUpdateClockSource::Platform" },
{ "Platform.ToolTip", "Use the platform clock for timing. Does not honor world or actor pause state." },
{ "PlayEveryFrame.Comment", "/** Debugging Tool: Hold on each whole frame for a Sequencer.SecondsPerFrame many wall-clock seconds before advancing to the next one. Does not honor world or actor pause state or time dilation and audio will be out of sync. */" },
{ "PlayEveryFrame.Name", "EUpdateClockSource::PlayEveryFrame" },
{ "PlayEveryFrame.ToolTip", "Debugging Tool: Hold on each whole frame for a Sequencer.SecondsPerFrame many wall-clock seconds before advancing to the next one. Does not honor world or actor pause state or time dilation and audio will be out of sync." },
{ "RelativeTimecode.Comment", "/** Time relative to the timecode provider for timing. Does not honor world or actor pause state. */" },
{ "RelativeTimecode.Name", "EUpdateClockSource::RelativeTimecode" },
{ "RelativeTimecode.ToolTip", "Time relative to the timecode provider for timing. Does not honor world or actor pause state." },
{ "Tick.Comment", "/** Use the default world tick delta for timing. Honors world and actor pause state, but is susceptible to accumulation errors */" },
{ "Tick.Name", "EUpdateClockSource::Tick" },
{ "Tick.ToolTip", "Use the default world tick delta for timing. Honors world and actor pause state, but is susceptible to accumulation errors" },
{ "Timecode.Comment", "/** Use current timecode provider for timing. Does not honor world or actor pause state. */" },
{ "Timecode.Name", "EUpdateClockSource::Timecode" },
{ "Timecode.ToolTip", "Use current timecode provider for timing. Does not honor world or actor pause state." },
{ "ToolTip", "Enum used to define how to update to a particular time" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EUpdateClockSource::Tick", (int64)EUpdateClockSource::Tick },
{ "EUpdateClockSource::Platform", (int64)EUpdateClockSource::Platform },
{ "EUpdateClockSource::Audio", (int64)EUpdateClockSource::Audio },
{ "EUpdateClockSource::RelativeTimecode", (int64)EUpdateClockSource::RelativeTimecode },
{ "EUpdateClockSource::Timecode", (int64)EUpdateClockSource::Timecode },
{ "EUpdateClockSource::PlayEveryFrame", (int64)EUpdateClockSource::PlayEveryFrame },
{ "EUpdateClockSource::Custom", (int64)EUpdateClockSource::Custom },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
"EUpdateClockSource",
"EUpdateClockSource",
Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieScene_EUpdateClockSource()
{
if (!Z_Registration_Info_UEnum_EUpdateClockSource.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EUpdateClockSource.InnerSingleton, Z_Construct_UEnum_MovieScene_EUpdateClockSource_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EUpdateClockSource.InnerSingleton;
}
// ********** End Enum EUpdateClockSource **********************************************************
// ********** Begin Enum EMovieSceneSequenceFlags **************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieSceneSequenceFlags;
static UEnum* EMovieSceneSequenceFlags_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMovieSceneSequenceFlags.OuterSingleton)
{
Z_Registration_Info_UEnum_EMovieSceneSequenceFlags.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EMovieSceneSequenceFlags"));
}
return Z_Registration_Info_UEnum_EMovieSceneSequenceFlags.OuterSingleton;
}
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieSceneSequenceFlags>()
{
return EMovieSceneSequenceFlags_StaticEnum();
}
struct Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlockingEvaluation.Comment", "/**\n\x09 * Indicates that a sequence must fully evaluate and apply its state every time it is updated, blocking until complete. Should be used sparingly as it will severely affect performance.\n\x09 */" },
{ "BlockingEvaluation.Name", "EMovieSceneSequenceFlags::BlockingEvaluation" },
{ "BlockingEvaluation.ToolTip", "Indicates that a sequence must fully evaluate and apply its state every time it is updated, blocking until complete. Should be used sparingly as it will severely affect performance." },
{ "Comment", "/**\n * Bitfield flags that define special behavior for any UMovieSceneSequence.\n */" },
{ "DynamicWeighting.Comment", "/**\n\x09 * Indicates that a sequence will utilize dynamic weighting when it is played back. Setting this flag ensures that initial values are cached correctly so the sequence can be blended into and out of\n\x09 */" },
{ "DynamicWeighting.Name", "EMovieSceneSequenceFlags::DynamicWeighting" },
{ "DynamicWeighting.ToolTip", "Indicates that a sequence will utilize dynamic weighting when it is played back. Setting this flag ensures that initial values are cached correctly so the sequence can be blended into and out of" },
{ "InheritedFlags.Comment", "/** Symbolic entry for all flags that should be inherited by parent sequences when present on a sub sequence */" },
{ "InheritedFlags.Hidden", "" },
{ "InheritedFlags.Name", "EMovieSceneSequenceFlags::InheritedFlags" },
{ "InheritedFlags.ToolTip", "Symbolic entry for all flags that should be inherited by parent sequences when present on a sub sequence" },
{ "LoopCuts.Comment", "/**\n\x09 * When enabled, the sequence considers looping as a jump/cut. When disabled, the sequence considers looping to be seamless.\n\x09 */" },
{ "LoopCuts.Name", "EMovieSceneSequenceFlags::LoopCuts" },
{ "LoopCuts.ToolTip", "When enabled, the sequence considers looping as a jump/cut. When disabled, the sequence considers looping to be seamless." },
{ "ModuleRelativePath", "Public/MovieSceneFwd.h" },
{ "None.Comment", "/** Symbolic entry for no flags */" },
{ "None.Hidden", "" },
{ "None.Name", "EMovieSceneSequenceFlags::None" },
{ "None.ToolTip", "Symbolic entry for no flags" },
{ "ToolTip", "Bitfield flags that define special behavior for any UMovieSceneSequence." },
{ "Volatile.Comment", "/**\n\x09 * Flag signifying that this sequence can change dynamically at runtime or during the game so the template must be checked for validity and recompiled as necessary before each evaluation.\n\x09 * The absence of this flag will result in the same compiled data being used for the duration of the program, as well as being pre-built during cook. As such, any dynamic changes to the \n\x09 * sequence will not be reflected in the evaluation itself. This flag *must* be set if *any* procedural changes will be made to the source sequence data in-game.\n\x09 */" },
{ "Volatile.Name", "EMovieSceneSequenceFlags::Volatile" },
{ "Volatile.ToolTip", "Flag signifying that this sequence can change dynamically at runtime or during the game so the template must be checked for validity and recompiled as necessary before each evaluation.\nThe absence of this flag will result in the same compiled data being used for the duration of the program, as well as being pre-built during cook. As such, any dynamic changes to the\nsequence will not be reflected in the evaluation itself. This flag *must* be set if *any* procedural changes will be made to the source sequence data in-game." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMovieSceneSequenceFlags::None", (int64)EMovieSceneSequenceFlags::None },
{ "EMovieSceneSequenceFlags::Volatile", (int64)EMovieSceneSequenceFlags::Volatile },
{ "EMovieSceneSequenceFlags::BlockingEvaluation", (int64)EMovieSceneSequenceFlags::BlockingEvaluation },
{ "EMovieSceneSequenceFlags::DynamicWeighting", (int64)EMovieSceneSequenceFlags::DynamicWeighting },
{ "EMovieSceneSequenceFlags::LoopCuts", (int64)EMovieSceneSequenceFlags::LoopCuts },
{ "EMovieSceneSequenceFlags::InheritedFlags", (int64)EMovieSceneSequenceFlags::InheritedFlags },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
"EMovieSceneSequenceFlags",
"EMovieSceneSequenceFlags",
Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics::Enumerators),
EEnumFlags::Flags,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags()
{
if (!Z_Registration_Info_UEnum_EMovieSceneSequenceFlags.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieSceneSequenceFlags.InnerSingleton, Z_Construct_UEnum_MovieScene_EMovieSceneSequenceFlags_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMovieSceneSequenceFlags.InnerSingleton;
}
// ********** End Enum EMovieSceneSequenceFlags ****************************************************
// ********** Begin Enum EMovieSceneServerClientMask ***********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieSceneServerClientMask;
static UEnum* EMovieSceneServerClientMask_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMovieSceneServerClientMask.OuterSingleton)
{
Z_Registration_Info_UEnum_EMovieSceneServerClientMask.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EMovieSceneServerClientMask"));
}
return Z_Registration_Info_UEnum_EMovieSceneServerClientMask.OuterSingleton;
}
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieSceneServerClientMask>()
{
return EMovieSceneServerClientMask_StaticEnum();
}
struct Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "All.Comment", "/**\n * \n */" },
{ "All.Hidden", "" },
{ "All.Name", "EMovieSceneServerClientMask::All" },
{ "Bitflags", "" },
{ "Client.Comment", "/**\n * \n */" },
{ "Client.Name", "EMovieSceneServerClientMask::Client" },
{ "Comment", "/**\n * \n */" },
{ "ModuleRelativePath", "Public/MovieSceneFwd.h" },
{ "None.Comment", "/**\n * \n */" },
{ "None.Hidden", "" },
{ "None.Name", "EMovieSceneServerClientMask::None" },
{ "Server.Comment", "/**\n * \n */" },
{ "Server.Name", "EMovieSceneServerClientMask::Server" },
{ "UseEnumValuesAsMaskValuesInEditor", "true" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMovieSceneServerClientMask::None", (int64)EMovieSceneServerClientMask::None },
{ "EMovieSceneServerClientMask::Server", (int64)EMovieSceneServerClientMask::Server },
{ "EMovieSceneServerClientMask::Client", (int64)EMovieSceneServerClientMask::Client },
{ "EMovieSceneServerClientMask::All", (int64)EMovieSceneServerClientMask::All },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
"EMovieSceneServerClientMask",
"EMovieSceneServerClientMask",
Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics::Enumerators),
EEnumFlags::Flags,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask()
{
if (!Z_Registration_Info_UEnum_EMovieSceneServerClientMask.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieSceneServerClientMask.InnerSingleton, Z_Construct_UEnum_MovieScene_EMovieSceneServerClientMask_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMovieSceneServerClientMask.InnerSingleton;
}
// ********** End Enum EMovieSceneServerClientMask *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneFwd_h__Script_MovieScene_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMovieScenePlayerStatus_StaticEnum, TEXT("EMovieScenePlayerStatus"), &Z_Registration_Info_UEnum_EMovieScenePlayerStatus, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3777636707U) },
{ EMovieSceneEvaluationType_StaticEnum, TEXT("EMovieSceneEvaluationType"), &Z_Registration_Info_UEnum_EMovieSceneEvaluationType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1325385205U) },
{ EUpdateClockSource_StaticEnum, TEXT("EUpdateClockSource"), &Z_Registration_Info_UEnum_EUpdateClockSource, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 64450376U) },
{ EMovieSceneSequenceFlags_StaticEnum, TEXT("EMovieSceneSequenceFlags"), &Z_Registration_Info_UEnum_EMovieSceneSequenceFlags, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3124795771U) },
{ EMovieSceneServerClientMask_StaticEnum, TEXT("EMovieSceneServerClientMask"), &Z_Registration_Info_UEnum_EMovieSceneServerClientMask, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2106236567U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneFwd_h__Script_MovieScene_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneFwd_h__Script_MovieScene_1995446208{
TEXT("/Script/MovieScene"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneFwd_h__Script_MovieScene_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneFwd_h__Script_MovieScene_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS