73 lines
3.6 KiB
C
73 lines
3.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Sections/MovieSceneBoolSection.h"
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#ifdef MOVIESCENE_MovieSceneBoolSection_generated_h
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#error "MovieSceneBoolSection.generated.h already included, missing '#pragma once' in MovieSceneBoolSection.h"
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#endif
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#define MOVIESCENE_MovieSceneBoolSection_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMovieSceneBoolSection ***************************************************
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#if WITH_EDITORONLY_DATA
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#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneBoolSection, MOVIESCENE_API)
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#else // WITH_EDITORONLY_DATA
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#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_ARCHIVESERIALIZER
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#endif // WITH_EDITORONLY_DATA
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struct Z_Construct_UClass_UMovieSceneBoolSection_Statics;
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MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneBoolSection_NoRegister();
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#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_INCLASS \
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private: \
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static void StaticRegisterNativesUMovieSceneBoolSection(); \
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friend struct ::Z_Construct_UClass_UMovieSceneBoolSection_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneBoolSection_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneBoolSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneBoolSection_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneBoolSection) \
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FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MOVIESCENE_API UMovieSceneBoolSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBoolSection) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneBoolSection); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBoolSection); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneBoolSection(UMovieSceneBoolSection&&) = delete; \
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UMovieSceneBoolSection(const UMovieSceneBoolSection&) = delete; \
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MOVIESCENE_API virtual ~UMovieSceneBoolSection();
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#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_22_PROLOG
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#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_INCLASS \
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FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneBoolSection;
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// ********** End Class UMovieSceneBoolSection *****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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