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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Landscape/UHT/MaterialExpressionLandscapeLayerSwitch.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Materials/MaterialExpressionLandscapeLayerSwitch.h"
#include "Materials/MaterialExpression.h"
#include "Serialization/StructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMaterialExpressionLandscapeLayerSwitch() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput();
LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch();
LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_NoRegister();
UPackage* Z_Construct_UPackage__Script_Landscape();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMaterialExpressionLandscapeLayerSwitch **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch;
UClass* UMaterialExpressionLandscapeLayerSwitch::GetPrivateStaticClass()
{
using TClass = UMaterialExpressionLandscapeLayerSwitch;
if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MaterialExpressionLandscapeLayerSwitch"),
Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.InnerSingleton,
StaticRegisterNativesUMaterialExpressionLandscapeLayerSwitch,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.InnerSingleton;
}
UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_NoRegister()
{
return UMaterialExpressionLandscapeLayerSwitch::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Object" },
{ "IncludePath", "Materials/MaterialExpressionLandscapeLayerSwitch.h" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LayerUsed_MetaData[] = {
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LayerNotUsed_MetaData[] = {
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParameterName_MetaData[] = {
{ "Category", "MaterialExpressionLandscapeLayerSwitch" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewUsed_MetaData[] = {
{ "Category", "MaterialExpressionLandscapeLayerSwitch" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMaterialExpressionLandscapeLayerSwitch constinit property declarations **
static const UECodeGen_Private::FStructPropertyParams NewProp_LayerUsed;
static const UECodeGen_Private::FStructPropertyParams NewProp_LayerNotUsed;
static const UECodeGen_Private::FNamePropertyParams NewProp_ParameterName;
static void NewProp_PreviewUsed_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_PreviewUsed;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMaterialExpressionLandscapeLayerSwitch constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMaterialExpressionLandscapeLayerSwitch>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics
// ********** Begin Class UMaterialExpressionLandscapeLayerSwitch Property Definitions *************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerUsed = { "LayerUsed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapeLayerSwitch, LayerUsed), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LayerUsed_MetaData), NewProp_LayerUsed_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerNotUsed = { "LayerNotUsed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapeLayerSwitch, LayerNotUsed), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LayerNotUsed_MetaData), NewProp_LayerNotUsed_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_ParameterName = { "ParameterName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapeLayerSwitch, ParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParameterName_MetaData), NewProp_ParameterName_MetaData) };
void Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed_SetBit(void* Obj)
{
((UMaterialExpressionLandscapeLayerSwitch*)Obj)->PreviewUsed = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed = { "PreviewUsed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMaterialExpressionLandscapeLayerSwitch), &Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewUsed_MetaData), NewProp_PreviewUsed_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerUsed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerNotUsed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_ParameterName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers) < 2048);
// ********** End Class UMaterialExpressionLandscapeLayerSwitch Property Definitions ***************
UObject* (*const Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMaterialExpression,
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::ClassParams = {
&UMaterialExpressionLandscapeLayerSwitch::StaticClass,
"MaterialExpressions",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers),
0,
0x000820B4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::Class_MetaDataParams)
};
void UMaterialExpressionLandscapeLayerSwitch::StaticRegisterNativesUMaterialExpressionLandscapeLayerSwitch()
{
}
UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch()
{
if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.OuterSingleton, Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionLandscapeLayerSwitch);
UMaterialExpressionLandscapeLayerSwitch::~UMaterialExpressionLandscapeLayerSwitch() {}
IMPLEMENT_FARCHIVE_SERIALIZER(UMaterialExpressionLandscapeLayerSwitch)
// ********** End Class UMaterialExpressionLandscapeLayerSwitch ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch, UMaterialExpressionLandscapeLayerSwitch::StaticClass, TEXT("UMaterialExpressionLandscapeLayerSwitch"), &Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionLandscapeLayerSwitch), 3552487662U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_2631049855{
TEXT("/Script/Landscape"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS