97 lines
6.0 KiB
C
97 lines
6.0 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "GeometryCollection/GeometryCollectionDebugDrawActor.h"
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#ifdef GEOMETRYCOLLECTIONENGINE_GeometryCollectionDebugDrawActor_generated_h
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#error "GeometryCollectionDebugDrawActor.generated.h already included, missing '#pragma once' in GeometryCollectionDebugDrawActor.h"
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#endif
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#define GEOMETRYCOLLECTIONENGINE_GeometryCollectionDebugDrawActor_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FGeometryCollectionDebugDrawWarningMessage ************************
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struct Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawWarningMessage_Statics;
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#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_45_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawWarningMessage_Statics; \
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GEOMETRYCOLLECTIONENGINE_API static class UScriptStruct* StaticStruct();
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struct FGeometryCollectionDebugDrawWarningMessage;
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// ********** End ScriptStruct FGeometryCollectionDebugDrawWarningMessage **************************
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// ********** Begin ScriptStruct FGeometryCollectionDebugDrawActorSelectedRigidBody ****************
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struct Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawActorSelectedRigidBody_Statics;
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#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_55_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawActorSelectedRigidBody_Statics; \
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GEOMETRYCOLLECTIONENGINE_API static class UScriptStruct* StaticStruct();
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struct FGeometryCollectionDebugDrawActorSelectedRigidBody;
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// ********** End ScriptStruct FGeometryCollectionDebugDrawActorSelectedRigidBody ******************
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// ********** Begin Class AGeometryCollectionDebugDrawActor ****************************************
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struct Z_Construct_UClass_AGeometryCollectionDebugDrawActor_Statics;
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GEOMETRYCOLLECTIONENGINE_API UClass* Z_Construct_UClass_AGeometryCollectionDebugDrawActor_NoRegister();
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#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_INCLASS \
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private: \
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static void StaticRegisterNativesAGeometryCollectionDebugDrawActor(); \
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friend struct ::Z_Construct_UClass_AGeometryCollectionDebugDrawActor_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend GEOMETRYCOLLECTIONENGINE_API UClass* ::Z_Construct_UClass_AGeometryCollectionDebugDrawActor_NoRegister(); \
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public: \
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DECLARE_CLASS2(AGeometryCollectionDebugDrawActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GeometryCollectionEngine"), Z_Construct_UClass_AGeometryCollectionDebugDrawActor_NoRegister) \
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DECLARE_SERIALIZER(AGeometryCollectionDebugDrawActor)
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#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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GEOMETRYCOLLECTIONENGINE_API AGeometryCollectionDebugDrawActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AGeometryCollectionDebugDrawActor) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYCOLLECTIONENGINE_API, AGeometryCollectionDebugDrawActor); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AGeometryCollectionDebugDrawActor); \
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/** Deleted move- and copy-constructors, should never be used */ \
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AGeometryCollectionDebugDrawActor(AGeometryCollectionDebugDrawActor&&) = delete; \
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AGeometryCollectionDebugDrawActor(const AGeometryCollectionDebugDrawActor&) = delete; \
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GEOMETRYCOLLECTIONENGINE_API virtual ~AGeometryCollectionDebugDrawActor();
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#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_85_PROLOG
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#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_INCLASS \
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FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class AGeometryCollectionDebugDrawActor;
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// ********** End Class AGeometryCollectionDebugDrawActor ******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h
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// ********** Begin Enum EGeometryCollectionDebugDrawActorHideGeometry *****************************
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#define FOREACH_ENUM_EGEOMETRYCOLLECTIONDEBUGDRAWACTORHIDEGEOMETRY(op) \
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op(EGeometryCollectionDebugDrawActorHideGeometry::HideNone) \
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op(EGeometryCollectionDebugDrawActorHideGeometry::HideWithCollision) \
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op(EGeometryCollectionDebugDrawActorHideGeometry::HideSelected) \
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op(EGeometryCollectionDebugDrawActorHideGeometry::HideWholeCollection) \
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op(EGeometryCollectionDebugDrawActorHideGeometry::HideAll)
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enum class EGeometryCollectionDebugDrawActorHideGeometry : uint8;
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template<> struct TIsUEnumClass<EGeometryCollectionDebugDrawActorHideGeometry> { enum { Value = true }; };
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template<> GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EGeometryCollectionDebugDrawActorHideGeometry>();
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// ********** End Enum EGeometryCollectionDebugDrawActorHideGeometry *******************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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