Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GeometryCollectionEngine/UHT/GeometryCollectionDebugDrawActor.generated.h

97 lines
6.0 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "GeometryCollection/GeometryCollectionDebugDrawActor.h"
#ifdef GEOMETRYCOLLECTIONENGINE_GeometryCollectionDebugDrawActor_generated_h
#error "GeometryCollectionDebugDrawActor.generated.h already included, missing '#pragma once' in GeometryCollectionDebugDrawActor.h"
#endif
#define GEOMETRYCOLLECTIONENGINE_GeometryCollectionDebugDrawActor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FGeometryCollectionDebugDrawWarningMessage ************************
struct Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawWarningMessage_Statics;
#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_45_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawWarningMessage_Statics; \
GEOMETRYCOLLECTIONENGINE_API static class UScriptStruct* StaticStruct();
struct FGeometryCollectionDebugDrawWarningMessage;
// ********** End ScriptStruct FGeometryCollectionDebugDrawWarningMessage **************************
// ********** Begin ScriptStruct FGeometryCollectionDebugDrawActorSelectedRigidBody ****************
struct Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawActorSelectedRigidBody_Statics;
#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_55_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGeometryCollectionDebugDrawActorSelectedRigidBody_Statics; \
GEOMETRYCOLLECTIONENGINE_API static class UScriptStruct* StaticStruct();
struct FGeometryCollectionDebugDrawActorSelectedRigidBody;
// ********** End ScriptStruct FGeometryCollectionDebugDrawActorSelectedRigidBody ******************
// ********** Begin Class AGeometryCollectionDebugDrawActor ****************************************
struct Z_Construct_UClass_AGeometryCollectionDebugDrawActor_Statics;
GEOMETRYCOLLECTIONENGINE_API UClass* Z_Construct_UClass_AGeometryCollectionDebugDrawActor_NoRegister();
#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_INCLASS \
private: \
static void StaticRegisterNativesAGeometryCollectionDebugDrawActor(); \
friend struct ::Z_Construct_UClass_AGeometryCollectionDebugDrawActor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GEOMETRYCOLLECTIONENGINE_API UClass* ::Z_Construct_UClass_AGeometryCollectionDebugDrawActor_NoRegister(); \
public: \
DECLARE_CLASS2(AGeometryCollectionDebugDrawActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GeometryCollectionEngine"), Z_Construct_UClass_AGeometryCollectionDebugDrawActor_NoRegister) \
DECLARE_SERIALIZER(AGeometryCollectionDebugDrawActor)
#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GEOMETRYCOLLECTIONENGINE_API AGeometryCollectionDebugDrawActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AGeometryCollectionDebugDrawActor) \
DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYCOLLECTIONENGINE_API, AGeometryCollectionDebugDrawActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AGeometryCollectionDebugDrawActor); \
/** Deleted move- and copy-constructors, should never be used */ \
AGeometryCollectionDebugDrawActor(AGeometryCollectionDebugDrawActor&&) = delete; \
AGeometryCollectionDebugDrawActor(const AGeometryCollectionDebugDrawActor&) = delete; \
GEOMETRYCOLLECTIONENGINE_API virtual ~AGeometryCollectionDebugDrawActor();
#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_85_PROLOG
#define FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_INCLASS \
FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h_88_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class AGeometryCollectionDebugDrawActor;
// ********** End Class AGeometryCollectionDebugDrawActor ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_GeometryCollectionEngine_Public_GeometryCollection_GeometryCollectionDebugDrawActor_h
// ********** Begin Enum EGeometryCollectionDebugDrawActorHideGeometry *****************************
#define FOREACH_ENUM_EGEOMETRYCOLLECTIONDEBUGDRAWACTORHIDEGEOMETRY(op) \
op(EGeometryCollectionDebugDrawActorHideGeometry::HideNone) \
op(EGeometryCollectionDebugDrawActorHideGeometry::HideWithCollision) \
op(EGeometryCollectionDebugDrawActorHideGeometry::HideSelected) \
op(EGeometryCollectionDebugDrawActorHideGeometry::HideWholeCollection) \
op(EGeometryCollectionDebugDrawActorHideGeometry::HideAll)
enum class EGeometryCollectionDebugDrawActorHideGeometry : uint8;
template<> struct TIsUEnumClass<EGeometryCollectionDebugDrawActorHideGeometry> { enum { Value = true }; };
template<> GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EGeometryCollectionDebugDrawActorHideGeometry>();
// ********** End Enum EGeometryCollectionDebugDrawActorHideGeometry *******************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS