53 lines
2.5 KiB
C
53 lines
2.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "GeometryCacheMeshData.h"
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#ifdef GEOMETRYCACHE_GeometryCacheMeshData_generated_h
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#error "GeometryCacheMeshData.generated.h already included, missing '#pragma once' in GeometryCacheMeshData.h"
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#endif
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#define GEOMETRYCACHE_GeometryCacheMeshData_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FGeometryCacheMeshBatchInfo ***************************************
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struct Z_Construct_UScriptStruct_FGeometryCacheMeshBatchInfo_Statics;
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h_14_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FGeometryCacheMeshBatchInfo_Statics; \
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GEOMETRYCACHE_API static class UScriptStruct* StaticStruct();
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struct FGeometryCacheMeshBatchInfo;
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// ********** End ScriptStruct FGeometryCacheMeshBatchInfo *****************************************
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// ********** Begin ScriptStruct FGeometryCacheVertexInfo ******************************************
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struct Z_Construct_UScriptStruct_FGeometryCacheVertexInfo_Statics;
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h_38_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FGeometryCacheVertexInfo_Statics; \
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GEOMETRYCACHE_API static class UScriptStruct* StaticStruct();
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struct FGeometryCacheVertexInfo;
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// ********** End ScriptStruct FGeometryCacheVertexInfo ********************************************
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// ********** Begin ScriptStruct FGeometryCacheMeshData ********************************************
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struct Z_Construct_UScriptStruct_FGeometryCacheMeshData_Statics;
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h_99_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FGeometryCacheMeshData_Statics; \
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GEOMETRYCACHE_API static class UScriptStruct* StaticStruct();
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struct FGeometryCacheMeshData;
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// ********** End ScriptStruct FGeometryCacheMeshData **********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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