122 lines
7.1 KiB
C++
122 lines
7.1 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Nodes/Input/DrivenControlRotationCameraNode.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeDrivenControlRotationCameraNode() {}
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// ********** Begin Cross Module References ********************************************************
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput2DCameraNode();
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UPackage* Z_Construct_UPackage__Script_GameplayCameras();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UDrivenControlRotationCameraNode *****************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UDrivenControlRotationCameraNode;
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UClass* UDrivenControlRotationCameraNode::GetPrivateStaticClass()
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{
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using TClass = UDrivenControlRotationCameraNode;
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if (!Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("DrivenControlRotationCameraNode"),
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Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.InnerSingleton,
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StaticRegisterNativesUDrivenControlRotationCameraNode,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode_NoRegister()
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{
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return UDrivenControlRotationCameraNode::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * An input camera node that provides the yaw and pitch components of the control rotation\n * when it is in the active camera rig, and then \"detaches\" from it while blending out,\n * applying delta-rotations on the last known active control rotation.\n */" },
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{ "IncludePath", "Nodes/Input/DrivenControlRotationCameraNode.h" },
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{ "ModuleRelativePath", "Public/Nodes/Input/DrivenControlRotationCameraNode.h" },
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{ "ToolTip", "An input camera node that provides the yaw and pitch components of the control rotation\nwhen it is in the active camera rig, and then \"detaches\" from it while blending out,\napplying delta-rotations on the last known active control rotation." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UDrivenControlRotationCameraNode constinit property declarations *********
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// ********** End Class UDrivenControlRotationCameraNode constinit property declarations ***********
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UDrivenControlRotationCameraNode>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics
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UObject* (*const Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UInput2DCameraNode,
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::ClassParams = {
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&UDrivenControlRotationCameraNode::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x002010A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::Class_MetaDataParams)
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};
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void UDrivenControlRotationCameraNode::StaticRegisterNativesUDrivenControlRotationCameraNode()
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{
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}
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UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode()
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{
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if (!Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.OuterSingleton, Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.OuterSingleton;
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}
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UDrivenControlRotationCameraNode::UDrivenControlRotationCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDrivenControlRotationCameraNode);
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UDrivenControlRotationCameraNode::~UDrivenControlRotationCameraNode() {}
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// ********** End Class UDrivenControlRotationCameraNode *******************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UDrivenControlRotationCameraNode, UDrivenControlRotationCameraNode::StaticClass, TEXT("UDrivenControlRotationCameraNode"), &Z_Registration_Info_UClass_UDrivenControlRotationCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDrivenControlRotationCameraNode), 1502396268U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_1274505072{
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TEXT("/Script/GameplayCameras"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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