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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/DefaultRootCameraNode.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/DefaultRootCameraNode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDefaultRootCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlendStackCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDefaultRootCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDefaultRootCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URootCameraNode();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDefaultRootCameraNode ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDefaultRootCameraNode;
UClass* UDefaultRootCameraNode::GetPrivateStaticClass()
{
using TClass = UDefaultRootCameraNode;
if (!Z_Registration_Info_UClass_UDefaultRootCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DefaultRootCameraNode"),
Z_Registration_Info_UClass_UDefaultRootCameraNode.InnerSingleton,
StaticRegisterNativesUDefaultRootCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDefaultRootCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UDefaultRootCameraNode_NoRegister()
{
return UDefaultRootCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDefaultRootCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The default implementation of a root camera node.\n */" },
{ "IncludePath", "Core/DefaultRootCameraNode.h" },
{ "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The default implementation of a root camera node." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseLayer_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MainLayer_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalLayer_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisualLayer_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UDefaultRootCameraNode constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_BaseLayer;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MainLayer;
static const UECodeGen_Private::FObjectPropertyParams NewProp_GlobalLayer;
static const UECodeGen_Private::FObjectPropertyParams NewProp_VisualLayer;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDefaultRootCameraNode constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDefaultRootCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDefaultRootCameraNode_Statics
// ********** Begin Class UDefaultRootCameraNode Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_BaseLayer = { "BaseLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, BaseLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseLayer_MetaData), NewProp_BaseLayer_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_MainLayer = { "MainLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, MainLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MainLayer_MetaData), NewProp_MainLayer_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_GlobalLayer = { "GlobalLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, GlobalLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalLayer_MetaData), NewProp_GlobalLayer_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_VisualLayer = { "VisualLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, VisualLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisualLayer_MetaData), NewProp_VisualLayer_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_BaseLayer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_MainLayer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_GlobalLayer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_VisualLayer,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UDefaultRootCameraNode Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UDefaultRootCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_URootCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::ClassParams = {
&UDefaultRootCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers),
0,
0x01A810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UDefaultRootCameraNode_Statics::Class_MetaDataParams)
};
void UDefaultRootCameraNode::StaticRegisterNativesUDefaultRootCameraNode()
{
}
UClass* Z_Construct_UClass_UDefaultRootCameraNode()
{
if (!Z_Registration_Info_UClass_UDefaultRootCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDefaultRootCameraNode.OuterSingleton, Z_Construct_UClass_UDefaultRootCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDefaultRootCameraNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDefaultRootCameraNode);
UDefaultRootCameraNode::~UDefaultRootCameraNode() {}
// ********** End Class UDefaultRootCameraNode *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDefaultRootCameraNode, UDefaultRootCameraNode::StaticClass, TEXT("UDefaultRootCameraNode"), &Z_Registration_Info_UClass_UDefaultRootCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDefaultRootCameraNode), 1294544884U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_2420185762{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS