Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraRigAssetReference.generated.h

208 lines
12 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Core/CameraRigAssetReference.h"
#ifdef GAMEPLAYCAMERAS_CameraRigAssetReference_generated_h
#error "CameraRigAssetReference.generated.h already included, missing '#pragma once' in CameraRigAssetReference.h"
#endif
#define GAMEPLAYCAMERAS_CameraRigAssetReference_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FCameraRigParameterOverrideBase ***********************************
struct Z_Construct_UScriptStruct_FCameraRigParameterOverrideBase_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_48_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraRigParameterOverrideBase_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FCameraRigParameterOverrideBase;
// ********** End ScriptStruct FCameraRigParameterOverrideBase *************************************
// ********** Begin ScriptStruct FBooleanCameraRigParameterOverride ********************************
struct Z_Construct_UScriptStruct_FBooleanCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_68_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBooleanCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FBooleanCameraRigParameterOverride;
// ********** End ScriptStruct FBooleanCameraRigParameterOverride **********************************
// ********** Begin ScriptStruct FInteger32CameraRigParameterOverride ******************************
struct Z_Construct_UScriptStruct_FInteger32CameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_77_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FInteger32CameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FInteger32CameraRigParameterOverride;
// ********** End ScriptStruct FInteger32CameraRigParameterOverride ********************************
// ********** Begin ScriptStruct FFloatCameraRigParameterOverride **********************************
struct Z_Construct_UScriptStruct_FFloatCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_86_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FFloatCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FFloatCameraRigParameterOverride;
// ********** End ScriptStruct FFloatCameraRigParameterOverride ************************************
// ********** Begin ScriptStruct FDoubleCameraRigParameterOverride *********************************
struct Z_Construct_UScriptStruct_FDoubleCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_95_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDoubleCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FDoubleCameraRigParameterOverride;
// ********** End ScriptStruct FDoubleCameraRigParameterOverride ***********************************
// ********** Begin ScriptStruct FVector2fCameraRigParameterOverride *******************************
struct Z_Construct_UScriptStruct_FVector2fCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_104_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector2fCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FVector2fCameraRigParameterOverride;
// ********** End ScriptStruct FVector2fCameraRigParameterOverride *********************************
// ********** Begin ScriptStruct FVector2dCameraRigParameterOverride *******************************
struct Z_Construct_UScriptStruct_FVector2dCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_113_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector2dCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FVector2dCameraRigParameterOverride;
// ********** End ScriptStruct FVector2dCameraRigParameterOverride *********************************
// ********** Begin ScriptStruct FVector3fCameraRigParameterOverride *******************************
struct Z_Construct_UScriptStruct_FVector3fCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_122_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector3fCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FVector3fCameraRigParameterOverride;
// ********** End ScriptStruct FVector3fCameraRigParameterOverride *********************************
// ********** Begin ScriptStruct FVector3dCameraRigParameterOverride *******************************
struct Z_Construct_UScriptStruct_FVector3dCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_131_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector3dCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FVector3dCameraRigParameterOverride;
// ********** End ScriptStruct FVector3dCameraRigParameterOverride *********************************
// ********** Begin ScriptStruct FVector4fCameraRigParameterOverride *******************************
struct Z_Construct_UScriptStruct_FVector4fCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_140_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector4fCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FVector4fCameraRigParameterOverride;
// ********** End ScriptStruct FVector4fCameraRigParameterOverride *********************************
// ********** Begin ScriptStruct FVector4dCameraRigParameterOverride *******************************
struct Z_Construct_UScriptStruct_FVector4dCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_149_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector4dCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FVector4dCameraRigParameterOverride;
// ********** End ScriptStruct FVector4dCameraRigParameterOverride *********************************
// ********** Begin ScriptStruct FRotator3fCameraRigParameterOverride ******************************
struct Z_Construct_UScriptStruct_FRotator3fCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_158_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRotator3fCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FRotator3fCameraRigParameterOverride;
// ********** End ScriptStruct FRotator3fCameraRigParameterOverride ********************************
// ********** Begin ScriptStruct FRotator3dCameraRigParameterOverride ******************************
struct Z_Construct_UScriptStruct_FRotator3dCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_167_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRotator3dCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FRotator3dCameraRigParameterOverride;
// ********** End ScriptStruct FRotator3dCameraRigParameterOverride ********************************
// ********** Begin ScriptStruct FTransform3fCameraRigParameterOverride ****************************
struct Z_Construct_UScriptStruct_FTransform3fCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_176_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTransform3fCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FTransform3fCameraRigParameterOverride;
// ********** End ScriptStruct FTransform3fCameraRigParameterOverride ******************************
// ********** Begin ScriptStruct FTransform3dCameraRigParameterOverride ****************************
struct Z_Construct_UScriptStruct_FTransform3dCameraRigParameterOverride_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_185_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTransform3dCameraRigParameterOverride_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FCameraRigParameterOverrideBase Super;
struct FTransform3dCameraRigParameterOverride;
// ********** End ScriptStruct FTransform3dCameraRigParameterOverride ******************************
// ********** Begin ScriptStruct FCameraRigParameterOverrides **************************************
struct Z_Construct_UScriptStruct_FCameraRigParameterOverrides_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_200_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraRigParameterOverrides_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FCameraRigParameterOverrides;
// ********** End ScriptStruct FCameraRigParameterOverrides ****************************************
// ********** Begin ScriptStruct FCameraRigAssetReference ******************************************
struct Z_Construct_UScriptStruct_FCameraRigAssetReference_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_247_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraRigAssetReference_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \
typedef FBaseCameraObjectReference Super;
struct FCameraRigAssetReference;
// ********** End ScriptStruct FCameraRigAssetReference ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS