Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraParameters.gen.cpp

1240 lines
95 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraParameters.h"
#include "Core/CameraVariableTableFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraParameters() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector3f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4f();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FInteger32CameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3dCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3fCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3dCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3fCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector2dCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector2fCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3fCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector4dCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector4fCameraParameter();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBooleanCameraParameter *******************************************
struct Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBooleanCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FBooleanCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Boolean camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Boolean camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBooleanCameraParameter constinit property declarations ***********
static void NewProp_Value_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBooleanCameraParameter constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBooleanCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBooleanCameraParameter;
class UScriptStruct* FBooleanCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBooleanCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBooleanCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBooleanCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("BooleanCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FBooleanCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FBooleanCameraParameter Property Definitions **********************
void Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_Value_SetBit(void* Obj)
{
((FBooleanCameraParameter*)Obj)->Value = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBooleanCameraParameter), &Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_Value_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBooleanCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBooleanCameraParameter, Variable), Z_Construct_UClass_UBooleanCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBooleanCameraParameter Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"BooleanCameraParameter",
Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::PropPointers),
sizeof(FBooleanCameraParameter),
alignof(FBooleanCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FBooleanCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBooleanCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBooleanCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FBooleanCameraParameter *********************************************
// ********** Begin ScriptStruct FInteger32CameraParameter *****************************************
struct Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FInteger32CameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FInteger32CameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Integer camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Integer camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FInteger32CameraParameter constinit property declarations *********
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FInteger32CameraParameter constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInteger32CameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FInteger32CameraParameter;
class UScriptStruct* FInteger32CameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FInteger32CameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FInteger32CameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInteger32CameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Integer32CameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FInteger32CameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FInteger32CameraParameter Property Definitions ********************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteger32CameraParameter, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteger32CameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteger32CameraParameter, Variable), Z_Construct_UClass_UInteger32CameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FInteger32CameraParameter Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Integer32CameraParameter",
Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::PropPointers),
sizeof(FInteger32CameraParameter),
alignof(FInteger32CameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FInteger32CameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FInteger32CameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FInteger32CameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FInteger32CameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FInteger32CameraParameter *******************************************
// ********** Begin ScriptStruct FFloatCameraParameter *********************************************
struct Z_Construct_UScriptStruct_FFloatCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FFloatCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FFloatCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Float camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Float camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FFloatCameraParameter constinit property declarations *************
static const UECodeGen_Private::FFloatPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FFloatCameraParameter constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FFloatCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FFloatCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FFloatCameraParameter;
class UScriptStruct* FFloatCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FFloatCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FFloatCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FFloatCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("FloatCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FFloatCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FFloatCameraParameter Property Definitions ************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFloatCameraParameter, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFloatCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFloatCameraParameter, Variable), Z_Construct_UClass_UFloatCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FFloatCameraParameter Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"FloatCameraParameter",
Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::PropPointers),
sizeof(FFloatCameraParameter),
alignof(FFloatCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FFloatCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FFloatCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FFloatCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FFloatCameraParameter ***********************************************
// ********** Begin ScriptStruct FDoubleCameraParameter ********************************************
struct Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FDoubleCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FDoubleCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Double camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Double camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FDoubleCameraParameter constinit property declarations ************
static const UECodeGen_Private::FDoublePropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FDoubleCameraParameter constinit property declarations **************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FDoubleCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDoubleCameraParameter;
class UScriptStruct* FDoubleCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FDoubleCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FDoubleCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDoubleCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("DoubleCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FDoubleCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FDoubleCameraParameter Property Definitions ***********************
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDoubleCameraParameter, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDoubleCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDoubleCameraParameter, Variable), Z_Construct_UClass_UDoubleCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FDoubleCameraParameter Property Definitions *************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"DoubleCameraParameter",
Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::PropPointers),
sizeof(FDoubleCameraParameter),
alignof(FDoubleCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FDoubleCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDoubleCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FDoubleCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FDoubleCameraParameter **********************************************
// ********** Begin ScriptStruct FVector2fCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVector2fCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FVector2fCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Vector2f camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Vector2f camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVector2fCameraParameter constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVector2fCameraParameter constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector2fCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector2fCameraParameter;
class UScriptStruct* FVector2fCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVector2fCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVector2fCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector2fCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector2fCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FVector2fCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FVector2fCameraParameter Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2fCameraParameter, Value), Z_Construct_UScriptStruct_FVector2f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2fCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2fCameraParameter, Variable), Z_Construct_UClass_UVector2fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVector2fCameraParameter Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Vector2fCameraParameter",
Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::PropPointers),
sizeof(FVector2fCameraParameter),
alignof(FVector2fCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVector2fCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FVector2fCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector2fCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector2fCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FVector2fCameraParameter ********************************************
// ********** Begin ScriptStruct FVector2dCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVector2dCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FVector2dCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Vector2d camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Vector2d camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVector2dCameraParameter constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVector2dCameraParameter constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector2dCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector2dCameraParameter;
class UScriptStruct* FVector2dCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVector2dCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVector2dCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector2dCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector2dCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FVector2dCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FVector2dCameraParameter Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2dCameraParameter, Value), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2dCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2dCameraParameter, Variable), Z_Construct_UClass_UVector2dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVector2dCameraParameter Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Vector2dCameraParameter",
Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::PropPointers),
sizeof(FVector2dCameraParameter),
alignof(FVector2dCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVector2dCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FVector2dCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector2dCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector2dCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FVector2dCameraParameter ********************************************
// ********** Begin ScriptStruct FVector3fCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVector3fCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FVector3fCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Vector3f camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Vector3f camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVector3fCameraParameter constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVector3fCameraParameter constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector3fCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector3fCameraParameter;
class UScriptStruct* FVector3fCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVector3fCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVector3fCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector3fCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector3fCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FVector3fCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FVector3fCameraParameter Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3fCameraParameter, Value), Z_Construct_UScriptStruct_FVector3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3fCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3fCameraParameter, Variable), Z_Construct_UClass_UVector3fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVector3fCameraParameter Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Vector3fCameraParameter",
Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::PropPointers),
sizeof(FVector3fCameraParameter),
alignof(FVector3fCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVector3fCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FVector3fCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector3fCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector3fCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FVector3fCameraParameter ********************************************
// ********** Begin ScriptStruct FVector3dCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVector3dCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FVector3dCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Vector3d camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Vector3d camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVector3dCameraParameter constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVector3dCameraParameter constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector3dCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector3dCameraParameter;
class UScriptStruct* FVector3dCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVector3dCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVector3dCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector3dCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector3dCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FVector3dCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FVector3dCameraParameter Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3dCameraParameter, Value), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3dCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3dCameraParameter, Variable), Z_Construct_UClass_UVector3dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVector3dCameraParameter Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Vector3dCameraParameter",
Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::PropPointers),
sizeof(FVector3dCameraParameter),
alignof(FVector3dCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FVector3dCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector3dCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector3dCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FVector3dCameraParameter ********************************************
// ********** Begin ScriptStruct FVector4fCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVector4fCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FVector4fCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Vector4f camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Vector4f camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVector4fCameraParameter constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVector4fCameraParameter constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector4fCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector4fCameraParameter;
class UScriptStruct* FVector4fCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVector4fCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVector4fCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector4fCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector4fCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FVector4fCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FVector4fCameraParameter Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4fCameraParameter, Value), Z_Construct_UScriptStruct_FVector4f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4fCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4fCameraParameter, Variable), Z_Construct_UClass_UVector4fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVector4fCameraParameter Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Vector4fCameraParameter",
Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::PropPointers),
sizeof(FVector4fCameraParameter),
alignof(FVector4fCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVector4fCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FVector4fCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector4fCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector4fCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FVector4fCameraParameter ********************************************
// ********** Begin ScriptStruct FVector4dCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVector4dCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FVector4dCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Vector4d camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Vector4d camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVector4dCameraParameter constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVector4dCameraParameter constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector4dCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector4dCameraParameter;
class UScriptStruct* FVector4dCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVector4dCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVector4dCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector4dCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector4dCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FVector4dCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FVector4dCameraParameter Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4dCameraParameter, Value), Z_Construct_UScriptStruct_FVector4, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4dCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4dCameraParameter, Variable), Z_Construct_UClass_UVector4dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVector4dCameraParameter Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Vector4dCameraParameter",
Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::PropPointers),
sizeof(FVector4dCameraParameter),
alignof(FVector4dCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVector4dCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FVector4dCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector4dCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector4dCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FVector4dCameraParameter ********************************************
// ********** Begin ScriptStruct FRotator3fCameraParameter *****************************************
struct Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FRotator3fCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FRotator3fCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Rotator3f camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Rotator3f camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FRotator3fCameraParameter constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FRotator3fCameraParameter constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FRotator3fCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter;
class UScriptStruct* FRotator3fCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRotator3fCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Rotator3fCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FRotator3fCameraParameter Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3fCameraParameter, Value), Z_Construct_UScriptStruct_FRotator3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3fCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3fCameraParameter, Variable), Z_Construct_UClass_URotator3fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FRotator3fCameraParameter Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Rotator3fCameraParameter",
Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::PropPointers),
sizeof(FRotator3fCameraParameter),
alignof(FRotator3fCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FRotator3fCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FRotator3fCameraParameter *******************************************
// ********** Begin ScriptStruct FRotator3dCameraParameter *****************************************
struct Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FRotator3dCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FRotator3dCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Rotator3d camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Rotator3d camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FRotator3dCameraParameter constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FRotator3dCameraParameter constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FRotator3dCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter;
class UScriptStruct* FRotator3dCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRotator3dCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Rotator3dCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FRotator3dCameraParameter Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3dCameraParameter, Value), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3dCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3dCameraParameter, Variable), Z_Construct_UClass_URotator3dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FRotator3dCameraParameter Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Rotator3dCameraParameter",
Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::PropPointers),
sizeof(FRotator3dCameraParameter),
alignof(FRotator3dCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FRotator3dCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FRotator3dCameraParameter *******************************************
// ********** Begin ScriptStruct FTransform3fCameraParameter ***************************************
struct Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FTransform3fCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FTransform3fCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Transform3f camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Transform3f camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FTransform3fCameraParameter constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FTransform3fCameraParameter constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTransform3fCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter;
class UScriptStruct* FTransform3fCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTransform3fCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Transform3fCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FTransform3fCameraParameter Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3fCameraParameter, Value), Z_Construct_UScriptStruct_FTransform3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3fCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3fCameraParameter, Variable), Z_Construct_UClass_UTransform3fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FTransform3fCameraParameter Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Transform3fCameraParameter",
Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::PropPointers),
sizeof(FTransform3fCameraParameter),
alignof(FTransform3fCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FTransform3fCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FTransform3fCameraParameter *****************************************
// ********** Begin ScriptStruct FTransform3dCameraParameter ***************************************
struct Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FTransform3dCameraParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FTransform3dCameraParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Transform3d camera parameter. */" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "ToolTip", "Transform3d camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
{ "SequencerUseParentPropertyName", "TRUE" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Core/CameraParameters.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FTransform3dCameraParameter constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FTransform3dCameraParameter constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTransform3dCameraParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter;
class UScriptStruct* FTransform3dCameraParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTransform3dCameraParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Transform3dCameraParameter"));
}
return Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FTransform3dCameraParameter Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3dCameraParameter, Value), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3dCameraParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3dCameraParameter, Variable), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewProp_VariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FTransform3dCameraParameter Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"Transform3dCameraParameter",
Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::PropPointers),
sizeof(FTransform3dCameraParameter),
alignof(FTransform3dCameraParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FTransform3dCameraParameter()
{
if (!Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter.InnerSingleton, Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter.InnerSingleton);
}
// ********** End ScriptStruct FTransform3dCameraParameter *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBooleanCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics::NewStructOps, TEXT("BooleanCameraParameter"),&Z_Registration_Info_UScriptStruct_FBooleanCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBooleanCameraParameter), 3455813431U) },
{ FInteger32CameraParameter::StaticStruct, Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics::NewStructOps, TEXT("Integer32CameraParameter"),&Z_Registration_Info_UScriptStruct_FInteger32CameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInteger32CameraParameter), 1821665229U) },
{ FFloatCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FFloatCameraParameter_Statics::NewStructOps, TEXT("FloatCameraParameter"),&Z_Registration_Info_UScriptStruct_FFloatCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FFloatCameraParameter), 1936936055U) },
{ FDoubleCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics::NewStructOps, TEXT("DoubleCameraParameter"),&Z_Registration_Info_UScriptStruct_FDoubleCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDoubleCameraParameter), 4025514006U) },
{ FVector2fCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics::NewStructOps, TEXT("Vector2fCameraParameter"),&Z_Registration_Info_UScriptStruct_FVector2fCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector2fCameraParameter), 363902696U) },
{ FVector2dCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics::NewStructOps, TEXT("Vector2dCameraParameter"),&Z_Registration_Info_UScriptStruct_FVector2dCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector2dCameraParameter), 93569523U) },
{ FVector3fCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics::NewStructOps, TEXT("Vector3fCameraParameter"),&Z_Registration_Info_UScriptStruct_FVector3fCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector3fCameraParameter), 1281257784U) },
{ FVector3dCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics::NewStructOps, TEXT("Vector3dCameraParameter"),&Z_Registration_Info_UScriptStruct_FVector3dCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector3dCameraParameter), 81685351U) },
{ FVector4fCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics::NewStructOps, TEXT("Vector4fCameraParameter"),&Z_Registration_Info_UScriptStruct_FVector4fCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector4fCameraParameter), 676298672U) },
{ FVector4dCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics::NewStructOps, TEXT("Vector4dCameraParameter"),&Z_Registration_Info_UScriptStruct_FVector4dCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector4dCameraParameter), 2040730557U) },
{ FRotator3fCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics::NewStructOps, TEXT("Rotator3fCameraParameter"),&Z_Registration_Info_UScriptStruct_FRotator3fCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRotator3fCameraParameter), 1002511436U) },
{ FRotator3dCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics::NewStructOps, TEXT("Rotator3dCameraParameter"),&Z_Registration_Info_UScriptStruct_FRotator3dCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRotator3dCameraParameter), 3237800826U) },
{ FTransform3fCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics::NewStructOps, TEXT("Transform3fCameraParameter"),&Z_Registration_Info_UScriptStruct_FTransform3fCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTransform3fCameraParameter), 1010695428U) },
{ FTransform3dCameraParameter::StaticStruct, Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics::NewStructOps, TEXT("Transform3dCameraParameter"),&Z_Registration_Info_UScriptStruct_FTransform3dCameraParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTransform3dCameraParameter), 1835695818U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h__Script_GameplayCameras_1219724804{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS