Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/BlendStackRootCameraNode.generated.h

62 lines
3.2 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Core/BlendStackRootCameraNode.h"
#ifdef GAMEPLAYCAMERAS_BlendStackRootCameraNode_generated_h
#error "BlendStackRootCameraNode.generated.h already included, missing '#pragma once' in BlendStackRootCameraNode.h"
#endif
#define GAMEPLAYCAMERAS_BlendStackRootCameraNode_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlendStackRootCameraNode ************************************************
struct Z_Construct_UClass_UBlendStackRootCameraNode_Statics;
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlendStackRootCameraNode_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBlendStackRootCameraNode(); \
friend struct ::Z_Construct_UClass_UBlendStackRootCameraNode_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UBlendStackRootCameraNode_NoRegister(); \
public: \
DECLARE_CLASS2(UBlendStackRootCameraNode, UCameraNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UBlendStackRootCameraNode_NoRegister) \
DECLARE_SERIALIZER(UBlendStackRootCameraNode)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UBlendStackRootCameraNode(UBlendStackRootCameraNode&&) = delete; \
UBlendStackRootCameraNode(const UBlendStackRootCameraNode&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UBlendStackRootCameraNode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlendStackRootCameraNode); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlendStackRootCameraNode) \
GAMEPLAYCAMERAS_API virtual ~UBlendStackRootCameraNode();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_19_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlendStackRootCameraNode;
// ********** End Class UBlendStackRootCameraNode **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS