252 lines
19 KiB
C++
252 lines
19 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "ProceduralFoliageComponent.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeProceduralFoliageComponent() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
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ENGINE_API UClass* Z_Construct_UClass_AVolume_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
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FOLIAGE_API UClass* Z_Construct_UClass_UProceduralFoliageComponent();
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FOLIAGE_API UClass* Z_Construct_UClass_UProceduralFoliageComponent_NoRegister();
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FOLIAGE_API UClass* Z_Construct_UClass_UProceduralFoliageSpawner_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Foliage();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UProceduralFoliageComponent **********************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UProceduralFoliageComponent;
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UClass* UProceduralFoliageComponent::GetPrivateStaticClass()
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{
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using TClass = UProceduralFoliageComponent;
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if (!Z_Registration_Info_UClass_UProceduralFoliageComponent.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("ProceduralFoliageComponent"),
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Z_Registration_Info_UClass_UProceduralFoliageComponent.InnerSingleton,
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StaticRegisterNativesUProceduralFoliageComponent,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UProceduralFoliageComponent.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UProceduralFoliageComponent_NoRegister()
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{
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return UProceduralFoliageComponent::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UProceduralFoliageComponent_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "IncludePath", "ProceduralFoliageComponent.h" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageSpawner_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** The procedural foliage spawner used to generate foliage instances within this volume. */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "The procedural foliage spawner used to generate foliage instances within this volume." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TileOverlap_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** The amount of overlap between simulation tiles (in cm). */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "The amount of overlap between simulation tiles (in cm)." },
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};
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#if WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowLandscape_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** Whether to place foliage on landscape */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "Whether to place foliage on landscape" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowBSP_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** Whether to place foliage on BSP */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "Whether to place foliage on BSP" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowStaticMesh_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** Whether to place foliage on StaticMesh */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "Whether to place foliage on StaticMesh" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowTranslucent_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** Whether to place foliage on translucent geometry */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "Whether to place foliage on translucent geometry" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowFoliage_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** Whether to place foliage on other blocking foliage geometry */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "Whether to place foliage on other blocking foliage geometry" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowDebugTiles_MetaData[] = {
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{ "Category", "ProceduralFoliage" },
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{ "Comment", "/** Whether to visualize the tiles used for the foliage spawner simulation */" },
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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{ "ToolTip", "Whether to visualize the tiles used for the foliage spawner simulation" },
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};
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#endif // WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpawningVolume_MetaData[] = {
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProceduralGuid_MetaData[] = {
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{ "ModuleRelativePath", "Public/ProceduralFoliageComponent.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UProceduralFoliageComponent constinit property declarations **************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_FoliageSpawner;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_TileOverlap;
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#if WITH_EDITORONLY_DATA
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static void NewProp_bAllowLandscape_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowLandscape;
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static void NewProp_bAllowBSP_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowBSP;
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static void NewProp_bAllowStaticMesh_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowStaticMesh;
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static void NewProp_bAllowTranslucent_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowTranslucent;
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static void NewProp_bAllowFoliage_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowFoliage;
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static void NewProp_bShowDebugTiles_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowDebugTiles;
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#endif // WITH_EDITORONLY_DATA
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static const UECodeGen_Private::FObjectPropertyParams NewProp_SpawningVolume;
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static const UECodeGen_Private::FStructPropertyParams NewProp_ProceduralGuid;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UProceduralFoliageComponent constinit property declarations ****************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UProceduralFoliageComponent>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UProceduralFoliageComponent_Statics
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// ********** Begin Class UProceduralFoliageComponent Property Definitions *************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_FoliageSpawner = { "FoliageSpawner", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UProceduralFoliageComponent, FoliageSpawner), Z_Construct_UClass_UProceduralFoliageSpawner_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageSpawner_MetaData), NewProp_FoliageSpawner_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_TileOverlap = { "TileOverlap", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UProceduralFoliageComponent, TileOverlap), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TileOverlap_MetaData), NewProp_TileOverlap_MetaData) };
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#if WITH_EDITORONLY_DATA
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void Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowLandscape_SetBit(void* Obj)
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{
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((UProceduralFoliageComponent*)Obj)->bAllowLandscape = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowLandscape = { "bAllowLandscape", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UProceduralFoliageComponent), &Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowLandscape_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowLandscape_MetaData), NewProp_bAllowLandscape_MetaData) };
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void Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowBSP_SetBit(void* Obj)
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{
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((UProceduralFoliageComponent*)Obj)->bAllowBSP = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowBSP = { "bAllowBSP", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UProceduralFoliageComponent), &Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowBSP_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowBSP_MetaData), NewProp_bAllowBSP_MetaData) };
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void Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowStaticMesh_SetBit(void* Obj)
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{
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((UProceduralFoliageComponent*)Obj)->bAllowStaticMesh = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowStaticMesh = { "bAllowStaticMesh", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UProceduralFoliageComponent), &Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowStaticMesh_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowStaticMesh_MetaData), NewProp_bAllowStaticMesh_MetaData) };
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void Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowTranslucent_SetBit(void* Obj)
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{
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((UProceduralFoliageComponent*)Obj)->bAllowTranslucent = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowTranslucent = { "bAllowTranslucent", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UProceduralFoliageComponent), &Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowTranslucent_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowTranslucent_MetaData), NewProp_bAllowTranslucent_MetaData) };
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void Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowFoliage_SetBit(void* Obj)
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{
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((UProceduralFoliageComponent*)Obj)->bAllowFoliage = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowFoliage = { "bAllowFoliage", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UProceduralFoliageComponent), &Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowFoliage_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowFoliage_MetaData), NewProp_bAllowFoliage_MetaData) };
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void Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bShowDebugTiles_SetBit(void* Obj)
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{
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((UProceduralFoliageComponent*)Obj)->bShowDebugTiles = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bShowDebugTiles = { "bShowDebugTiles", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UProceduralFoliageComponent), &Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bShowDebugTiles_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowDebugTiles_MetaData), NewProp_bShowDebugTiles_MetaData) };
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#endif // WITH_EDITORONLY_DATA
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_SpawningVolume = { "SpawningVolume", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UProceduralFoliageComponent, SpawningVolume), Z_Construct_UClass_AVolume_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpawningVolume_MetaData), NewProp_SpawningVolume_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_ProceduralGuid = { "ProceduralGuid", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UProceduralFoliageComponent, ProceduralGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProceduralGuid_MetaData), NewProp_ProceduralGuid_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UProceduralFoliageComponent_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_FoliageSpawner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_TileOverlap,
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#if WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowLandscape,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowBSP,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowStaticMesh,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowTranslucent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bAllowFoliage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_bShowDebugTiles,
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#endif // WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_SpawningVolume,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProceduralFoliageComponent_Statics::NewProp_ProceduralGuid,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UProceduralFoliageComponent_Statics::PropPointers) < 2048);
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// ********** End Class UProceduralFoliageComponent Property Definitions ***************************
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UObject* (*const Z_Construct_UClass_UProceduralFoliageComponent_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UActorComponent,
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(UObject* (*)())Z_Construct_UPackage__Script_Foliage,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UProceduralFoliageComponent_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UProceduralFoliageComponent_Statics::ClassParams = {
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&UProceduralFoliageComponent::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UProceduralFoliageComponent_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UProceduralFoliageComponent_Statics::PropPointers),
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|
0,
|
||
|
|
0x00A800A4u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UProceduralFoliageComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UProceduralFoliageComponent_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UProceduralFoliageComponent::StaticRegisterNativesUProceduralFoliageComponent()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UProceduralFoliageComponent()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UProceduralFoliageComponent.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UProceduralFoliageComponent.OuterSingleton, Z_Construct_UClass_UProceduralFoliageComponent_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UProceduralFoliageComponent.OuterSingleton;
|
||
|
|
}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UProceduralFoliageComponent);
|
||
|
|
UProceduralFoliageComponent::~UProceduralFoliageComponent() {}
|
||
|
|
// ********** End Class UProceduralFoliageComponent ************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h__Script_Foliage_Statics
|
||
|
|
{
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UProceduralFoliageComponent, UProceduralFoliageComponent::StaticClass, TEXT("UProceduralFoliageComponent"), &Z_Registration_Info_UClass_UProceduralFoliageComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UProceduralFoliageComponent), 1549809625U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h__Script_Foliage_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h__Script_Foliage_3246295105{
|
||
|
|
TEXT("/Script/Foliage"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h__Script_Foliage_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h__Script_Foliage_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|