953 lines
68 KiB
C++
953 lines
68 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Character/ShooterHealthComponent.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeShooterHealthComponent() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
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FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterHealthComponent();
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FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterHealthComponent_NoRegister();
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FPSTEMPLATE_API UEnum* Z_Construct_UEnum_FPSTemplate_EDeathState();
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FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature();
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FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature();
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UPackage* Z_Construct_UPackage__Script_FPSTemplate();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Delegate FShooterHealth_DeathEvent *********************************************
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struct Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics
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{
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struct _Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms
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{
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AActor* OwningActor;
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AActor* Instigator;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Delegate FShooterHealth_DeathEvent constinit property declarations *************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_OwningActor;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Instigator;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Delegate FShooterHealth_DeathEvent constinit property declarations ***************
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static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
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};
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// ********** Begin Delegate FShooterHealth_DeathEvent Property Definitions ************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::NewProp_OwningActor = { "OwningActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms, OwningActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::NewProp_Instigator = { "Instigator", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms, Instigator), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::NewProp_OwningActor,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::NewProp_Instigator,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::PropPointers) < 2048);
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// ********** End Delegate FShooterHealth_DeathEvent Property Definitions **************************
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const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_FPSTemplate, nullptr, "ShooterHealth_DeathEvent__DelegateSignature", Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::PropPointers),
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sizeof(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::_Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::_Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms) < MAX_uint16);
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UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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void FShooterHealth_DeathEvent_DelegateWrapper(const FMulticastScriptDelegate& ShooterHealth_DeathEvent, AActor* OwningActor, AActor* Instigator)
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{
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struct _Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms
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{
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AActor* OwningActor;
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AActor* Instigator;
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};
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_Script_FPSTemplate_eventShooterHealth_DeathEvent_Parms Parms;
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Parms.OwningActor=OwningActor;
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Parms.Instigator=Instigator;
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ShooterHealth_DeathEvent.ProcessMulticastDelegate<UObject>(&Parms);
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}
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// ********** End Delegate FShooterHealth_DeathEvent ***********************************************
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// ********** Begin Delegate FShooterHealth_AttributeChanged ***************************************
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struct Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics
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{
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struct _Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms
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{
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UShooterHealthComponent* HealthComponent;
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float OldValue;
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float NewValue;
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AActor* Instigator;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HealthComponent_MetaData[] = {
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{ "EditInline", "true" },
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};
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#endif // WITH_METADATA
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// ********** Begin Delegate FShooterHealth_AttributeChanged constinit property declarations *******
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static const UECodeGen_Private::FObjectPropertyParams NewProp_HealthComponent;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_OldValue;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_NewValue;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Instigator;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Delegate FShooterHealth_AttributeChanged constinit property declarations *********
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static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
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};
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// ********** Begin Delegate FShooterHealth_AttributeChanged Property Definitions ******************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_HealthComponent = { "HealthComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms, HealthComponent), Z_Construct_UClass_UShooterHealthComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HealthComponent_MetaData), NewProp_HealthComponent_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_OldValue = { "OldValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms, OldValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_NewValue = { "NewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms, NewValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_Instigator = { "Instigator", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms, Instigator), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_HealthComponent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_OldValue,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_NewValue,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::NewProp_Instigator,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::PropPointers) < 2048);
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// ********** End Delegate FShooterHealth_AttributeChanged Property Definitions ********************
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const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_FPSTemplate, nullptr, "ShooterHealth_AttributeChanged__DelegateSignature", Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::PropPointers),
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sizeof(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms) < MAX_uint16);
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UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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void FShooterHealth_AttributeChanged_DelegateWrapper(const FMulticastScriptDelegate& ShooterHealth_AttributeChanged, UShooterHealthComponent* HealthComponent, float OldValue, float NewValue, AActor* Instigator)
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{
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struct _Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms
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{
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UShooterHealthComponent* HealthComponent;
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float OldValue;
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float NewValue;
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AActor* Instigator;
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};
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_Script_FPSTemplate_eventShooterHealth_AttributeChanged_Parms Parms;
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Parms.HealthComponent=HealthComponent;
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Parms.OldValue=OldValue;
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Parms.NewValue=NewValue;
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Parms.Instigator=Instigator;
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ShooterHealth_AttributeChanged.ProcessMulticastDelegate<UObject>(&Parms);
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}
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// ********** End Delegate FShooterHealth_AttributeChanged *****************************************
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// ********** Begin Enum EDeathState ***************************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_EDeathState;
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static UEnum* EDeathState_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_EDeathState.OuterSingleton)
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{
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Z_Registration_Info_UEnum_EDeathState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_FPSTemplate_EDeathState, (UObject*)Z_Construct_UPackage__Script_FPSTemplate(), TEXT("EDeathState"));
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}
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return Z_Registration_Info_UEnum_EDeathState.OuterSingleton;
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}
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template<> FPSTEMPLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDeathState>()
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{
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return EDeathState_StaticEnum();
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}
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struct Z_Construct_UEnum_FPSTemplate_EDeathState_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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#if !UE_BUILD_SHIPPING
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{ "Comment", "/**\n * EDeathState\n *\n *\x09""Defines current state of death.\n */" },
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#endif
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{ "DeathFinished.Name", "EDeathState::DeathFinished" },
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{ "DeathStarted.Name", "EDeathState::DeathStarted" },
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{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
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{ "NotDead.Name", "EDeathState::NotDead" },
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#if !UE_BUILD_SHIPPING
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{ "ToolTip", "EDeathState\n\n Defines current state of death." },
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#endif
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "EDeathState::NotDead", (int64)EDeathState::NotDead },
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{ "EDeathState::DeathStarted", (int64)EDeathState::DeathStarted },
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{ "EDeathState::DeathFinished", (int64)EDeathState::DeathFinished },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_FPSTemplate_EDeathState_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_FPSTemplate_EDeathState_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_FPSTemplate,
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nullptr,
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"EDeathState",
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"EDeathState",
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Z_Construct_UEnum_FPSTemplate_EDeathState_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_FPSTemplate_EDeathState_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_FPSTemplate_EDeathState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_FPSTemplate_EDeathState_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_FPSTemplate_EDeathState()
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{
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if (!Z_Registration_Info_UEnum_EDeathState.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EDeathState.InnerSingleton, Z_Construct_UEnum_FPSTemplate_EDeathState_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_EDeathState.InnerSingleton;
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}
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// ********** End Enum EDeathState *****************************************************************
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// ********** Begin Class UShooterHealthComponent Function FindHealthComponent *********************
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struct Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics
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{
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struct ShooterHealthComponent_eventFindHealthComponent_Parms
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{
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const AActor* Actor;
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UShooterHealthComponent* ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Shooter|Health" },
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#if !UE_BUILD_SHIPPING
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{ "Comment", "// Returns the health component if one exists on the specified actor.\n" },
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#endif
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{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
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#if !UE_BUILD_SHIPPING
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{ "ToolTip", "Returns the health component if one exists on the specified actor." },
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#endif
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[] = {
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{ "NativeConst", "" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
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{ "EditInline", "true" },
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};
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#endif // WITH_METADATA
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|
|
||
|
|
// ********** Begin Function FindHealthComponent constinit property declarations *******************
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function FindHealthComponent constinit property declarations *********************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function FindHealthComponent Property Definitions ******************************
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventFindHealthComponent_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actor_MetaData), NewProp_Actor_MetaData) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventFindHealthComponent_Parms, ReturnValue), Z_Construct_UClass_UShooterHealthComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::NewProp_Actor,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function FindHealthComponent Property Definitions ********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "FindHealthComponent", Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::ShooterHealthComponent_eventFindHealthComponent_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::ShooterHealthComponent_eventFindHealthComponent_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execFindHealthComponent)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(AActor,Z_Param_Actor);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(UShooterHealthComponent**)Z_Param__Result=UShooterHealthComponent::FindHealthComponent(Z_Param_Actor);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function FindHealthComponent ***********************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function GetDeathState ***************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventGetDeathState_Parms
|
||
|
|
{
|
||
|
|
EDeathState ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "Shooter|Health" },
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetDeathState constinit property declarations *************************
|
||
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying;
|
||
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetDeathState constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetDeathState Property Definitions ************************************
|
||
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventGetDeathState_Parms, ReturnValue), Z_Construct_UEnum_FPSTemplate_EDeathState, METADATA_PARAMS(0, nullptr) }; // 2028960761
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::NewProp_ReturnValue_Underlying,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetDeathState Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "GetDeathState", Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::ShooterHealthComponent_eventGetDeathState_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::ShooterHealthComponent_eventGetDeathState_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_GetDeathState()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_GetDeathState_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execGetDeathState)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(EDeathState*)Z_Param__Result=P_THIS->GetDeathState();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function GetDeathState *****************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function GetHealth *******************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventGetHealth_Parms
|
||
|
|
{
|
||
|
|
float ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "Shooter|Health" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Returns the current health value.\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Returns the current health value." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetHealth constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetHealth constinit property declarations *******************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetHealth Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventGetHealth_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetHealth Property Definitions ******************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "GetHealth", Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::ShooterHealthComponent_eventGetHealth_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::ShooterHealthComponent_eventGetHealth_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_GetHealth()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_GetHealth_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execGetHealth)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(float*)Z_Param__Result=P_THIS->GetHealth();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function GetHealth *********************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function GetHealthNormalized *********************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventGetHealthNormalized_Parms
|
||
|
|
{
|
||
|
|
float ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "Shooter|Health" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Returns the current health in the range [0.0, 1.0].\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Returns the current health in the range [0.0, 1.0]." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetHealthNormalized constinit property declarations *******************
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetHealthNormalized constinit property declarations *********************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetHealthNormalized Property Definitions ******************************
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventGetHealthNormalized_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetHealthNormalized Property Definitions ********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "GetHealthNormalized", Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::ShooterHealthComponent_eventGetHealthNormalized_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::ShooterHealthComponent_eventGetHealthNormalized_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execGetHealthNormalized)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(float*)Z_Param__Result=P_THIS->GetHealthNormalized();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function GetHealthNormalized ***********************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function GetMaxHealth ****************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventGetMaxHealth_Parms
|
||
|
|
{
|
||
|
|
float ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "Shooter|Health" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Returns the current maximum health value.\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Returns the current maximum health value." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetMaxHealth constinit property declarations **************************
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetMaxHealth constinit property declarations ****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetMaxHealth Property Definitions *************************************
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventGetMaxHealth_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetMaxHealth Property Definitions ***************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "GetMaxHealth", Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::ShooterHealthComponent_eventGetMaxHealth_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::ShooterHealthComponent_eventGetMaxHealth_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execGetMaxHealth)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(float*)Z_Param__Result=P_THIS->GetMaxHealth();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function GetMaxHealth ******************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function IsDeadOrDying ***************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventIsDeadOrDying_Parms
|
||
|
|
{
|
||
|
|
bool ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "Shooter|Health" },
|
||
|
|
{ "ExpandBoolAsExecs", "ReturnValue" },
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function IsDeadOrDying constinit property declarations *************************
|
||
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function IsDeadOrDying constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function IsDeadOrDying Property Definitions ************************************
|
||
|
|
void Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ShooterHealthComponent_eventIsDeadOrDying_Parms*)Obj)->ReturnValue = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterHealthComponent_eventIsDeadOrDying_Parms), &Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function IsDeadOrDying Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "IsDeadOrDying", Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::ShooterHealthComponent_eventIsDeadOrDying_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x44020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::ShooterHealthComponent_eventIsDeadOrDying_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execIsDeadOrDying)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(bool*)Z_Param__Result=P_THIS->IsDeadOrDying();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function IsDeadOrDying *****************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function OnRep_DeathState ************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventOnRep_DeathState_Parms
|
||
|
|
{
|
||
|
|
EDeathState OldDeathState;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function OnRep_DeathState constinit property declarations **********************
|
||
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_OldDeathState_Underlying;
|
||
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_OldDeathState;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function OnRep_DeathState constinit property declarations ************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function OnRep_DeathState Property Definitions *********************************
|
||
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::NewProp_OldDeathState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::NewProp_OldDeathState = { "OldDeathState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventOnRep_DeathState_Parms, OldDeathState), Z_Construct_UEnum_FPSTemplate_EDeathState, METADATA_PARAMS(0, nullptr) }; // 2028960761
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::NewProp_OldDeathState_Underlying,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::NewProp_OldDeathState,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnRep_DeathState Property Definitions ***********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "OnRep_DeathState", Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::ShooterHealthComponent_eventOnRep_DeathState_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::ShooterHealthComponent_eventOnRep_DeathState_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execOnRep_DeathState)
|
||
|
|
{
|
||
|
|
P_GET_ENUM(EDeathState,Z_Param_OldDeathState);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnRep_DeathState(EDeathState(Z_Param_OldDeathState));
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function OnRep_DeathState **************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function OnRep_Health ****************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventOnRep_Health_Parms
|
||
|
|
{
|
||
|
|
float OldValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function OnRep_Health constinit property declarations **************************
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_OldValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function OnRep_Health constinit property declarations ****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function OnRep_Health Property Definitions *************************************
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::NewProp_OldValue = { "OldValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventOnRep_Health_Parms, OldValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::NewProp_OldValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnRep_Health Property Definitions ***************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "OnRep_Health", Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::ShooterHealthComponent_eventOnRep_Health_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::ShooterHealthComponent_eventOnRep_Health_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execOnRep_Health)
|
||
|
|
{
|
||
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_OldValue);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnRep_Health(Z_Param_OldValue);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function OnRep_Health ******************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Function OnRep_MaxHealth *************************
|
||
|
|
struct Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics
|
||
|
|
{
|
||
|
|
struct ShooterHealthComponent_eventOnRep_MaxHealth_Parms
|
||
|
|
{
|
||
|
|
float OldValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function OnRep_MaxHealth constinit property declarations ***********************
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_OldValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function OnRep_MaxHealth constinit property declarations *************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function OnRep_MaxHealth Property Definitions **********************************
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::NewProp_OldValue = { "OldValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterHealthComponent_eventOnRep_MaxHealth_Parms, OldValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::NewProp_OldValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnRep_MaxHealth Property Definitions ************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterHealthComponent, nullptr, "OnRep_MaxHealth", Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::ShooterHealthComponent_eventOnRep_MaxHealth_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::ShooterHealthComponent_eventOnRep_MaxHealth_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterHealthComponent::execOnRep_MaxHealth)
|
||
|
|
{
|
||
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_OldValue);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnRep_MaxHealth(Z_Param_OldValue);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterHealthComponent Function OnRep_MaxHealth ***************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent **************************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UShooterHealthComponent;
|
||
|
|
UClass* UShooterHealthComponent::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = UShooterHealthComponent;
|
||
|
|
if (!Z_Registration_Info_UClass_UShooterHealthComponent.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("ShooterHealthComponent"),
|
||
|
|
Z_Registration_Info_UClass_UShooterHealthComponent.InnerSingleton,
|
||
|
|
StaticRegisterNativesUShooterHealthComponent,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UShooterHealthComponent.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UShooterHealthComponent_NoRegister()
|
||
|
|
{
|
||
|
|
return UShooterHealthComponent::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_UShooterHealthComponent_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
{ "BlueprintSpawnableComponent", "" },
|
||
|
|
{ "ClassGroupNames", "Custom" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "/**\n * UShooterHealthComponent\n *\n *\x09""An actor component used to handle anything related to health.\n */" },
|
||
|
|
#endif
|
||
|
|
{ "IncludePath", "Character/ShooterHealthComponent.h" },
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "UShooterHealthComponent\n\n An actor component used to handle anything related to health." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnHealthChanged_MetaData[] = {
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Delegate fired when the health value has changed. This is called on the client but the instigator may not be valid\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Delegate fired when the health value has changed. This is called on the client but the instigator may not be valid" },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnMaxHealthChanged_MetaData[] = {
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Delegate fired when the max health value has changed. This is called on the client but the instigator may not be valid\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Delegate fired when the max health value has changed. This is called on the client but the instigator may not be valid" },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDeathStarted_MetaData[] = {
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Delegate fired when the death sequence has started.\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Delegate fired when the death sequence has started." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDeathFinished_MetaData[] = {
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Delegate fired when the death sequence has finished.\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Delegate fired when the death sequence has finished." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeathState_MetaData[] = {
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "// Replicated state used to handle dying.\n" },
|
||
|
|
#endif
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "ToolTip", "Replicated state used to handle dying." },
|
||
|
|
#endif
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Health_MetaData[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxHealth_MetaData[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/Character/ShooterHealthComponent.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent constinit property declarations ******************
|
||
|
|
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnHealthChanged;
|
||
|
|
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnMaxHealthChanged;
|
||
|
|
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDeathStarted;
|
||
|
|
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDeathFinished;
|
||
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_DeathState_Underlying;
|
||
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_DeathState;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_Health;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxHealth;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Class UShooterHealthComponent constinit property declarations ********************
|
||
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
||
|
|
{ .NameUTF8 = UTF8TEXT("FindHealthComponent"), .Pointer = &UShooterHealthComponent::execFindHealthComponent },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetDeathState"), .Pointer = &UShooterHealthComponent::execGetDeathState },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetHealth"), .Pointer = &UShooterHealthComponent::execGetHealth },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetHealthNormalized"), .Pointer = &UShooterHealthComponent::execGetHealthNormalized },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetMaxHealth"), .Pointer = &UShooterHealthComponent::execGetMaxHealth },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("IsDeadOrDying"), .Pointer = &UShooterHealthComponent::execIsDeadOrDying },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnRep_DeathState"), .Pointer = &UShooterHealthComponent::execOnRep_DeathState },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnRep_Health"), .Pointer = &UShooterHealthComponent::execOnRep_Health },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnRep_MaxHealth"), .Pointer = &UShooterHealthComponent::execOnRep_MaxHealth },
|
||
|
|
};
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_FindHealthComponent, "FindHealthComponent" }, // 1053805792
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_GetDeathState, "GetDeathState" }, // 81302240
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_GetHealth, "GetHealth" }, // 1837160097
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_GetHealthNormalized, "GetHealthNormalized" }, // 4037295754
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_GetMaxHealth, "GetMaxHealth" }, // 1504042473
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_IsDeadOrDying, "IsDeadOrDying" }, // 1352789325
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_OnRep_DeathState, "OnRep_DeathState" }, // 2502800035
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_OnRep_Health, "OnRep_Health" }, // 138338813
|
||
|
|
{ &Z_Construct_UFunction_UShooterHealthComponent_OnRep_MaxHealth, "OnRep_MaxHealth" }, // 1200476485
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<UShooterHealthComponent>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_UShooterHealthComponent_Statics
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterHealthComponent Property Definitions *****************************
|
||
|
|
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnHealthChanged = { "OnHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, OnHealthChanged), Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnHealthChanged_MetaData), NewProp_OnHealthChanged_MetaData) }; // 3156618800
|
||
|
|
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnMaxHealthChanged = { "OnMaxHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, OnMaxHealthChanged), Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnMaxHealthChanged_MetaData), NewProp_OnMaxHealthChanged_MetaData) }; // 3156618800
|
||
|
|
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnDeathStarted = { "OnDeathStarted", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, OnDeathStarted), Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDeathStarted_MetaData), NewProp_OnDeathStarted_MetaData) }; // 1969125066
|
||
|
|
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnDeathFinished = { "OnDeathFinished", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, OnDeathFinished), Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDeathFinished_MetaData), NewProp_OnDeathFinished_MetaData) }; // 1969125066
|
||
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_DeathState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_DeathState = { "DeathState", "OnRep_DeathState", (EPropertyFlags)0x0020080100000020, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, DeathState), Z_Construct_UEnum_FPSTemplate_EDeathState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeathState_MetaData), NewProp_DeathState_MetaData) }; // 2028960761
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_Health = { "Health", "OnRep_Health", (EPropertyFlags)0x0020080100000020, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, Health), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Health_MetaData), NewProp_Health_MetaData) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_MaxHealth = { "MaxHealth", "OnRep_MaxHealth", (EPropertyFlags)0x0020080100000020, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterHealthComponent, MaxHealth), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxHealth_MetaData), NewProp_MaxHealth_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UShooterHealthComponent_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnHealthChanged,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnMaxHealthChanged,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnDeathStarted,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_OnDeathFinished,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_DeathState_Underlying,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_DeathState,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_Health,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterHealthComponent_Statics::NewProp_MaxHealth,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterHealthComponent_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Class UShooterHealthComponent Property Definitions *******************************
|
||
|
|
UObject* (*const Z_Construct_UClass_UShooterHealthComponent_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UActorComponent,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_FPSTemplate,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterHealthComponent_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UShooterHealthComponent_Statics::ClassParams = {
|
||
|
|
&UShooterHealthComponent::StaticClass,
|
||
|
|
"Engine",
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
Z_Construct_UClass_UShooterHealthComponent_Statics::PropPointers,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_UShooterHealthComponent_Statics::PropPointers),
|
||
|
|
0,
|
||
|
|
0x00B000A4u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterHealthComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UShooterHealthComponent_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UShooterHealthComponent::StaticRegisterNativesUShooterHealthComponent()
|
||
|
|
{
|
||
|
|
UClass* Class = UShooterHealthComponent::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UShooterHealthComponent_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UShooterHealthComponent()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UShooterHealthComponent.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UShooterHealthComponent.OuterSingleton, Z_Construct_UClass_UShooterHealthComponent_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UShooterHealthComponent.OuterSingleton;
|
||
|
|
}
|
||
|
|
#if VALIDATE_CLASS_REPS
|
||
|
|
void UShooterHealthComponent::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
|
||
|
|
{
|
||
|
|
static FName Name_DeathState(TEXT("DeathState"));
|
||
|
|
static FName Name_Health(TEXT("Health"));
|
||
|
|
static FName Name_MaxHealth(TEXT("MaxHealth"));
|
||
|
|
const bool bIsValid = true
|
||
|
|
&& Name_DeathState == ClassReps[(int32)ENetFields_Private::DeathState].Property->GetFName()
|
||
|
|
&& Name_Health == ClassReps[(int32)ENetFields_Private::Health].Property->GetFName()
|
||
|
|
&& Name_MaxHealth == ClassReps[(int32)ENetFields_Private::MaxHealth].Property->GetFName();
|
||
|
|
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in UShooterHealthComponent"));
|
||
|
|
}
|
||
|
|
#endif
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UShooterHealthComponent);
|
||
|
|
UShooterHealthComponent::~UShooterHealthComponent() {}
|
||
|
|
// ********** End Class UShooterHealthComponent ****************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_Statics
|
||
|
|
{
|
||
|
|
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
|
||
|
|
{ EDeathState_StaticEnum, TEXT("EDeathState"), &Z_Registration_Info_UEnum_EDeathState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2028960761U) },
|
||
|
|
};
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UShooterHealthComponent, UShooterHealthComponent::StaticClass, TEXT("UShooterHealthComponent"), &Z_Registration_Info_UClass_UShooterHealthComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UShooterHealthComponent), 1246359520U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_3421129010{
|
||
|
|
TEXT("/Script/FPSTemplate"),
|
||
|
|
Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Character_ShooterHealthComponent_h__Script_FPSTemplate_Statics::EnumInfo),
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|