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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/EnhancedInput/UHT/EnhancedInputSubsystemInterface.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EnhancedInputSubsystemInterface.h"
#ifdef ENHANCEDINPUT_EnhancedInputSubsystemInterface_generated_h
#error "EnhancedInputSubsystemInterface.generated.h already included, missing '#pragma once' in EnhancedInputSubsystemInterface.h"
#endif
#define ENHANCEDINPUT_EnhancedInputSubsystemInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UEnhancedInputUserSettings;
class UEnhancedPlayerMappableKeyProfile;
class UInputAction;
class UInputMappingContext;
class UInputModifier;
class UInputTrigger;
enum class EInputMappingRebuildType : uint8;
enum class EMappingQueryIssue : uint8;
enum class EMappingQueryResult : uint8;
struct FEnhancedActionKeyMapping;
struct FGameplayTag;
struct FGameplayTagContainer;
struct FInputActionValue;
struct FKey;
struct FMappingQueryIssue;
struct FModifyContextOptions;
// ********** Begin ScriptStruct FModifyContextOptions *********************************************
struct Z_Construct_UScriptStruct_FModifyContextOptions_Statics;
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_49_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FModifyContextOptions_Statics; \
ENHANCEDINPUT_API static class UScriptStruct* StaticStruct();
struct FModifyContextOptions;
// ********** End ScriptStruct FModifyContextOptions ***********************************************
// ********** Begin Interface UEnhancedInputSubsystemInterface *************************************
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetAllPlayerMappableActionKeyMappings); \
DECLARE_FUNCTION(execQueryKeysMappedToAction); \
DECLARE_FUNCTION(execHasMappingContext); \
DECLARE_FUNCTION(execQueryMapKeyInContextSet); \
DECLARE_FUNCTION(execQueryMapKeyInActiveContextSet); \
DECLARE_FUNCTION(execRequestRebuildControlMappings); \
DECLARE_FUNCTION(execRemoveTagFromInputMode); \
DECLARE_FUNCTION(execRemoveTagsFromInputMode); \
DECLARE_FUNCTION(execAddTagToInputMode); \
DECLARE_FUNCTION(execAppendTagsToInputMode); \
DECLARE_FUNCTION(execSetInputMode); \
DECLARE_FUNCTION(execGetInputMode); \
DECLARE_FUNCTION(execRemoveMappingContext); \
DECLARE_FUNCTION(execAddMappingContext); \
DECLARE_FUNCTION(execClearAllMappings); \
DECLARE_FUNCTION(execStopContinuousInputInjectionForPlayerMapping); \
DECLARE_FUNCTION(execStopContinuousInputInjectionForAction); \
DECLARE_FUNCTION(execUpdateValueOfContinuousInputInjectionForPlayerMapping); \
DECLARE_FUNCTION(execUpdateValueOfContinuousInputInjectionForAction); \
DECLARE_FUNCTION(execStartContinuousInputInjectionForPlayerMapping); \
DECLARE_FUNCTION(execStartContinuousInputInjectionForAction); \
DECLARE_FUNCTION(execInjectInputVectorForPlayerMapping); \
DECLARE_FUNCTION(execInjectInputForPlayerMapping); \
DECLARE_FUNCTION(execInjectInputVectorForAction); \
DECLARE_FUNCTION(execInjectInputForAction); \
DECLARE_FUNCTION(execOnUserKeyProfileChanged); \
DECLARE_FUNCTION(execOnUserSettingsChanged); \
DECLARE_FUNCTION(execGetUserSettings);
struct Z_Construct_UClass_UEnhancedInputSubsystemInterface_Statics;
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputSubsystemInterface_NoRegister();
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENHANCEDINPUT_API UEnhancedInputSubsystemInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UEnhancedInputSubsystemInterface(UEnhancedInputSubsystemInterface&&) = delete; \
UEnhancedInputSubsystemInterface(const UEnhancedInputSubsystemInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENHANCEDINPUT_API, UEnhancedInputSubsystemInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEnhancedInputSubsystemInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEnhancedInputSubsystemInterface) \
virtual ~UEnhancedInputSubsystemInterface() = default;
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUEnhancedInputSubsystemInterface(); \
friend struct ::Z_Construct_UClass_UEnhancedInputSubsystemInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENHANCEDINPUT_API UClass* ::Z_Construct_UClass_UEnhancedInputSubsystemInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UEnhancedInputSubsystemInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/EnhancedInput"), Z_Construct_UClass_UEnhancedInputSubsystemInterface_NoRegister) \
DECLARE_SERIALIZER(UEnhancedInputSubsystemInterface)
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_GENERATED_UINTERFACE_BODY() \
FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IEnhancedInputSubsystemInterface() {} \
public: \
typedef UEnhancedInputSubsystemInterface UClassType; \
typedef IEnhancedInputSubsystemInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_28_PROLOG
#define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_107_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h_31_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEnhancedInputSubsystemInterface;
// ********** End Interface UEnhancedInputSubsystemInterface ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystemInterface_h
// ********** Begin Enum EInputMappingRebuildType **************************************************
#define FOREACH_ENUM_EINPUTMAPPINGREBUILDTYPE(op) \
op(EInputMappingRebuildType::None) \
op(EInputMappingRebuildType::Rebuild) \
op(EInputMappingRebuildType::RebuildWithFlush)
enum class EInputMappingRebuildType : uint8;
template<> struct TIsUEnumClass<EInputMappingRebuildType> { enum { Value = true }; };
template<> ENHANCEDINPUT_NON_ATTRIBUTED_API UEnum* StaticEnum<EInputMappingRebuildType>();
// ********** End Enum EInputMappingRebuildType ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS