195 lines
14 KiB
C++
195 lines
14 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "WorldPartition/WorldPartitionLevelStreamingDynamic.h"
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#include "Engine/World.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeWorldPartitionLevelStreamingDynamic() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UActorContainer_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_ULevelStreamingDynamic();
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartition_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic();
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionRuntimeLevelStreamingCell_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UWorldPartitionLevelStreamingDynamic *************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic;
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UClass* UWorldPartitionLevelStreamingDynamic::GetPrivateStaticClass()
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{
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using TClass = UWorldPartitionLevelStreamingDynamic;
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if (!Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("WorldPartitionLevelStreamingDynamic"),
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Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.InnerSingleton,
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StaticRegisterNativesUWorldPartitionLevelStreamingDynamic,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_NoRegister()
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{
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return UWorldPartitionLevelStreamingDynamic::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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{ "IsBlueprintBase", "false" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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};
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#if WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RuntimeLevel_MetaData[] = {
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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};
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#endif // WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldBeAlwaysLoaded_MetaData[] = {
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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};
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#if WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldPerformStandardLevelLoading_MetaData[] = {
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UnsavedActorsContainer_MetaData[] = {
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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};
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#endif // WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StreamingCell_MetaData[] = {
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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{ "NativeConstTemplateArg", "" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OuterWorldPartition_MetaData[] = {
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UWorldPartitionLevelStreamingDynamic constinit property declarations *****
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#if WITH_EDITORONLY_DATA
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static const UECodeGen_Private::FObjectPropertyParams NewProp_RuntimeLevel;
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#endif // WITH_EDITORONLY_DATA
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static void NewProp_bShouldBeAlwaysLoaded_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldBeAlwaysLoaded;
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#if WITH_EDITORONLY_DATA
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static void NewProp_bShouldPerformStandardLevelLoading_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldPerformStandardLevelLoading;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_UnsavedActorsContainer;
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#endif // WITH_EDITORONLY_DATA
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static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_StreamingCell;
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static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_OuterWorldPartition;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UWorldPartitionLevelStreamingDynamic constinit property declarations *******
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UWorldPartitionLevelStreamingDynamic>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics
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// ********** Begin Class UWorldPartitionLevelStreamingDynamic Property Definitions ****************
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#if WITH_EDITORONLY_DATA
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_RuntimeLevel = { "RuntimeLevel", nullptr, (EPropertyFlags)0x0144000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, RuntimeLevel), Z_Construct_UClass_ULevel_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RuntimeLevel_MetaData), NewProp_RuntimeLevel_MetaData) };
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#endif // WITH_EDITORONLY_DATA
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void Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded_SetBit(void* Obj)
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{
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((UWorldPartitionLevelStreamingDynamic*)Obj)->bShouldBeAlwaysLoaded = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded = { "bShouldBeAlwaysLoaded", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWorldPartitionLevelStreamingDynamic), &Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldBeAlwaysLoaded_MetaData), NewProp_bShouldBeAlwaysLoaded_MetaData) };
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#if WITH_EDITORONLY_DATA
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void Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading_SetBit(void* Obj)
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{
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((UWorldPartitionLevelStreamingDynamic*)Obj)->bShouldPerformStandardLevelLoading = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading = { "bShouldPerformStandardLevelLoading", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWorldPartitionLevelStreamingDynamic), &Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldPerformStandardLevelLoading_MetaData), NewProp_bShouldPerformStandardLevelLoading_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_UnsavedActorsContainer = { "UnsavedActorsContainer", nullptr, (EPropertyFlags)0x0144000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, UnsavedActorsContainer), Z_Construct_UClass_UActorContainer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UnsavedActorsContainer_MetaData), NewProp_UnsavedActorsContainer_MetaData) };
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#endif // WITH_EDITORONLY_DATA
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const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_StreamingCell = { "StreamingCell", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, StreamingCell), Z_Construct_UClass_UWorldPartitionRuntimeLevelStreamingCell_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StreamingCell_MetaData), NewProp_StreamingCell_MetaData) };
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const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_OuterWorldPartition = { "OuterWorldPartition", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, OuterWorldPartition), Z_Construct_UClass_UWorldPartition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OuterWorldPartition_MetaData), NewProp_OuterWorldPartition_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers[] = {
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#if WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_RuntimeLevel,
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#endif // WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded,
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#if WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_UnsavedActorsContainer,
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#endif // WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_StreamingCell,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_OuterWorldPartition,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers) < 2048);
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// ********** End Class UWorldPartitionLevelStreamingDynamic Property Definitions ******************
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UObject* (*const Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_ULevelStreamingDynamic,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::ClassParams = {
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&UWorldPartitionLevelStreamingDynamic::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers),
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0,
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0x048812A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::Class_MetaDataParams), Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::Class_MetaDataParams)
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};
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void UWorldPartitionLevelStreamingDynamic::StaticRegisterNativesUWorldPartitionLevelStreamingDynamic()
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{
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}
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UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic()
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{
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if (!Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.OuterSingleton, Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWorldPartitionLevelStreamingDynamic);
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UWorldPartitionLevelStreamingDynamic::~UWorldPartitionLevelStreamingDynamic() {}
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// ********** End Class UWorldPartitionLevelStreamingDynamic ***************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic, UWorldPartitionLevelStreamingDynamic::StaticClass, TEXT("UWorldPartitionLevelStreamingDynamic"), &Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWorldPartitionLevelStreamingDynamic), 1876103997U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_1444933029{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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