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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/WorldPartitionLevelStreamingDynamic.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "WorldPartition/WorldPartitionLevelStreamingDynamic.h"
#include "Engine/World.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeWorldPartitionLevelStreamingDynamic() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UActorContainer_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevelStreamingDynamic();
ENGINE_API UClass* Z_Construct_UClass_UWorldPartition_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic();
ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionRuntimeLevelStreamingCell_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UWorldPartitionLevelStreamingDynamic *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic;
UClass* UWorldPartitionLevelStreamingDynamic::GetPrivateStaticClass()
{
using TClass = UWorldPartitionLevelStreamingDynamic;
if (!Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("WorldPartitionLevelStreamingDynamic"),
Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.InnerSingleton,
StaticRegisterNativesUWorldPartitionLevelStreamingDynamic,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.InnerSingleton;
}
UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_NoRegister()
{
return UWorldPartitionLevelStreamingDynamic::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RuntimeLevel_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldBeAlwaysLoaded_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldPerformStandardLevelLoading_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UnsavedActorsContainer_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StreamingCell_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
{ "NativeConstTemplateArg", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OuterWorldPartition_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionLevelStreamingDynamic.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UWorldPartitionLevelStreamingDynamic constinit property declarations *****
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_RuntimeLevel;
#endif // WITH_EDITORONLY_DATA
static void NewProp_bShouldBeAlwaysLoaded_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldBeAlwaysLoaded;
#if WITH_EDITORONLY_DATA
static void NewProp_bShouldPerformStandardLevelLoading_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldPerformStandardLevelLoading;
static const UECodeGen_Private::FObjectPropertyParams NewProp_UnsavedActorsContainer;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_StreamingCell;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_OuterWorldPartition;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UWorldPartitionLevelStreamingDynamic constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UWorldPartitionLevelStreamingDynamic>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics
// ********** Begin Class UWorldPartitionLevelStreamingDynamic Property Definitions ****************
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_RuntimeLevel = { "RuntimeLevel", nullptr, (EPropertyFlags)0x0144000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, RuntimeLevel), Z_Construct_UClass_ULevel_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RuntimeLevel_MetaData), NewProp_RuntimeLevel_MetaData) };
#endif // WITH_EDITORONLY_DATA
void Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded_SetBit(void* Obj)
{
((UWorldPartitionLevelStreamingDynamic*)Obj)->bShouldBeAlwaysLoaded = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded = { "bShouldBeAlwaysLoaded", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWorldPartitionLevelStreamingDynamic), &Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldBeAlwaysLoaded_MetaData), NewProp_bShouldBeAlwaysLoaded_MetaData) };
#if WITH_EDITORONLY_DATA
void Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading_SetBit(void* Obj)
{
((UWorldPartitionLevelStreamingDynamic*)Obj)->bShouldPerformStandardLevelLoading = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading = { "bShouldPerformStandardLevelLoading", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWorldPartitionLevelStreamingDynamic), &Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldPerformStandardLevelLoading_MetaData), NewProp_bShouldPerformStandardLevelLoading_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_UnsavedActorsContainer = { "UnsavedActorsContainer", nullptr, (EPropertyFlags)0x0144000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, UnsavedActorsContainer), Z_Construct_UClass_UActorContainer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UnsavedActorsContainer_MetaData), NewProp_UnsavedActorsContainer_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_StreamingCell = { "StreamingCell", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, StreamingCell), Z_Construct_UClass_UWorldPartitionRuntimeLevelStreamingCell_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StreamingCell_MetaData), NewProp_StreamingCell_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_OuterWorldPartition = { "OuterWorldPartition", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWorldPartitionLevelStreamingDynamic, OuterWorldPartition), Z_Construct_UClass_UWorldPartition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OuterWorldPartition_MetaData), NewProp_OuterWorldPartition_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers[] = {
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_RuntimeLevel,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldBeAlwaysLoaded,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_bShouldPerformStandardLevelLoading,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_UnsavedActorsContainer,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_StreamingCell,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::NewProp_OuterWorldPartition,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers) < 2048);
// ********** End Class UWorldPartitionLevelStreamingDynamic Property Definitions ******************
UObject* (*const Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULevelStreamingDynamic,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::ClassParams = {
&UWorldPartitionLevelStreamingDynamic::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::PropPointers),
0,
0x048812A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::Class_MetaDataParams), Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::Class_MetaDataParams)
};
void UWorldPartitionLevelStreamingDynamic::StaticRegisterNativesUWorldPartitionLevelStreamingDynamic()
{
}
UClass* Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic()
{
if (!Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.OuterSingleton, Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWorldPartitionLevelStreamingDynamic);
UWorldPartitionLevelStreamingDynamic::~UWorldPartitionLevelStreamingDynamic() {}
// ********** End Class UWorldPartitionLevelStreamingDynamic ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UWorldPartitionLevelStreamingDynamic, UWorldPartitionLevelStreamingDynamic::StaticClass, TEXT("UWorldPartitionLevelStreamingDynamic"), &Z_Registration_Info_UClass_UWorldPartitionLevelStreamingDynamic, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWorldPartitionLevelStreamingDynamic), 1876103997U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_1444933029{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionLevelStreamingDynamic_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS