105 lines
5.3 KiB
C
105 lines
5.3 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Subtitles/SubtitlesAndClosedCaptionsDelegates.h"
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#ifdef ENGINE_SubtitlesAndClosedCaptionsDelegates_generated_h
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#error "SubtitlesAndClosedCaptionsDelegates.generated.h already included, missing '#pragma once' in SubtitlesAndClosedCaptionsDelegates.h"
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#endif
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#define ENGINE_SubtitlesAndClosedCaptionsDelegates_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FSubtitleAssetData ************************************************
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struct Z_Construct_UScriptStruct_FSubtitleAssetData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_49_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSubtitleAssetData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FSubtitleAssetData;
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// ********** End ScriptStruct FSubtitleAssetData **************************************************
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// ********** Begin Class USubtitleAssetUserData ***************************************************
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struct Z_Construct_UClass_USubtitleAssetUserData_Statics;
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ENGINE_API UClass* Z_Construct_UClass_USubtitleAssetUserData_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUSubtitleAssetUserData(); \
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friend struct ::Z_Construct_UClass_USubtitleAssetUserData_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_USubtitleAssetUserData_NoRegister(); \
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public: \
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DECLARE_CLASS2(USubtitleAssetUserData, UAssetUserData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USubtitleAssetUserData_NoRegister) \
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DECLARE_SERIALIZER(USubtitleAssetUserData)
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#define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API USubtitleAssetUserData(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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USubtitleAssetUserData(USubtitleAssetUserData&&) = delete; \
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USubtitleAssetUserData(const USubtitleAssetUserData&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USubtitleAssetUserData); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USubtitleAssetUserData); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USubtitleAssetUserData) \
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ENGINE_API virtual ~USubtitleAssetUserData();
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#define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_110_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USubtitleAssetUserData;
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// ********** End Class USubtitleAssetUserData *****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h
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// ********** Begin Enum ESubtitleTiming ***********************************************************
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#define FOREACH_ENUM_ESUBTITLETIMING(op) \
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op(ESubtitleTiming::InternallyTimed) \
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op(ESubtitleTiming::ExternallyTimed)
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enum class ESubtitleTiming : uint8;
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template<> struct TIsUEnumClass<ESubtitleTiming> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubtitleTiming>();
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// ********** End Enum ESubtitleTiming *************************************************************
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// ********** Begin Enum ESubtitleDurationType *****************************************************
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#define FOREACH_ENUM_ESUBTITLEDURATIONTYPE(op) \
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op(ESubtitleDurationType::UseSoundDuration) \
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op(ESubtitleDurationType::UseDurationProperty)
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enum class ESubtitleDurationType : uint8;
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template<> struct TIsUEnumClass<ESubtitleDurationType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubtitleDurationType>();
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// ********** End Enum ESubtitleDurationType *******************************************************
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// ********** Begin Enum ESubtitleType *************************************************************
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#define FOREACH_ENUM_ESUBTITLETYPE(op) \
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op(ESubtitleType::Subtitle) \
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op(ESubtitleType::ClosedCaption) \
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op(ESubtitleType::AudioDescription)
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enum class ESubtitleType : uint8;
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template<> struct TIsUEnumClass<ESubtitleType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubtitleType>();
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// ********** End Enum ESubtitleType ***************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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