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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/StringTable.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Internationalization/StringTable.h"
#ifdef ENGINE_StringTable_generated_h
#error "StringTable.generated.h already included, missing '#pragma once' in StringTable.h"
#endif
#define ENGINE_StringTable_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStringTable *************************************************************
#define FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UStringTable, ENGINE_API)
struct Z_Construct_UClass_UStringTable_Statics;
ENGINE_API UClass* Z_Construct_UClass_UStringTable_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStringTable(); \
friend struct ::Z_Construct_UClass_UStringTable_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UStringTable_NoRegister(); \
public: \
DECLARE_CLASS2(UStringTable, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UStringTable_NoRegister) \
DECLARE_SERIALIZER(UStringTable) \
FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStringTable(UStringTable&&) = delete; \
UStringTable(const UStringTable&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UStringTable); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStringTable); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStringTable) \
ENGINE_API virtual ~UStringTable();
#define FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_27_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h_30_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStringTable;
// ********** End Class UStringTable ***************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Internationalization_StringTable_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS