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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/StandaloneHLODActor.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "WorldPartition/HLOD/StandaloneHLODActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStandaloneHLODActor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionStandaloneHLOD();
ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionStandaloneHLOD_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevelInstanceInterface_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class AWorldPartitionStandaloneHLOD ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD;
UClass* AWorldPartitionStandaloneHLOD::GetPrivateStaticClass()
{
using TClass = AWorldPartitionStandaloneHLOD;
if (!Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("WorldPartitionStandaloneHLOD"),
Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD.InnerSingleton,
StaticRegisterNativesAWorldPartitionStandaloneHLOD,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD.InnerSingleton;
}
UClass* Z_Construct_UClass_AWorldPartitionStandaloneHLOD_NoRegister()
{
return AWorldPartitionStandaloneHLOD::GetPrivateStaticClass();
}
struct Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Rendering Replication Collision Physics Navigation Networking Input Actor LevelInstance Cooking" },
{ "IncludePath", "WorldPartition/HLOD/StandaloneHLODActor.h" },
{ "ModuleRelativePath", "Public/WorldPartition/HLOD/StandaloneHLODActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldAsset_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/HLOD/StandaloneHLODActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelInstanceSpawnGuid_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/HLOD/StandaloneHLODActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class AWorldPartitionStandaloneHLOD constinit property declarations ************
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_WorldAsset;
static const UECodeGen_Private::FStructPropertyParams NewProp_LevelInstanceSpawnGuid;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class AWorldPartitionStandaloneHLOD constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<AWorldPartitionStandaloneHLOD>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics
// ********** Begin Class AWorldPartitionStandaloneHLOD Property Definitions ***********************
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::NewProp_WorldAsset = { "WorldAsset", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AWorldPartitionStandaloneHLOD, WorldAsset), Z_Construct_UClass_UWorld_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldAsset_MetaData), NewProp_WorldAsset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::NewProp_LevelInstanceSpawnGuid = { "LevelInstanceSpawnGuid", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AWorldPartitionStandaloneHLOD, LevelInstanceSpawnGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelInstanceSpawnGuid_MetaData), NewProp_LevelInstanceSpawnGuid_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::NewProp_WorldAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::NewProp_LevelInstanceSpawnGuid,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::PropPointers) < 2048);
// ********** End Class AWorldPartitionStandaloneHLOD Property Definitions *************************
UObject* (*const Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_ULevelInstanceInterface_NoRegister, (int32)VTABLE_OFFSET(AWorldPartitionStandaloneHLOD, ILevelInstanceInterface), false }, // 1847135926
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::ClassParams = {
&AWorldPartitionStandaloneHLOD::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008802A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::Class_MetaDataParams), Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::Class_MetaDataParams)
};
void AWorldPartitionStandaloneHLOD::StaticRegisterNativesAWorldPartitionStandaloneHLOD()
{
}
UClass* Z_Construct_UClass_AWorldPartitionStandaloneHLOD()
{
if (!Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD.OuterSingleton, Z_Construct_UClass_AWorldPartitionStandaloneHLOD_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AWorldPartitionStandaloneHLOD);
AWorldPartitionStandaloneHLOD::~AWorldPartitionStandaloneHLOD() {}
// ********** End Class AWorldPartitionStandaloneHLOD **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_StandaloneHLODActor_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AWorldPartitionStandaloneHLOD, AWorldPartitionStandaloneHLOD::StaticClass, TEXT("AWorldPartitionStandaloneHLOD"), &Z_Registration_Info_UClass_AWorldPartitionStandaloneHLOD, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AWorldPartitionStandaloneHLOD), 887368993U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_StandaloneHLODActor_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_StandaloneHLODActor_h__Script_Engine_1200179706{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_StandaloneHLODActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_StandaloneHLODActor_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS