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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SoundMix.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sound/SoundMix.h"
#ifdef ENGINE_SoundMix_generated_h
#error "SoundMix.generated.h already included, missing '#pragma once' in SoundMix.h"
#endif
#define ENGINE_SoundMix_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAudioEffectParameters ********************************************
struct Z_Construct_UScriptStruct_FAudioEffectParameters_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_19_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAudioEffectParameters_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAudioEffectParameters;
// ********** End ScriptStruct FAudioEffectParameters **********************************************
// ********** Begin ScriptStruct FAudioEQEffect ****************************************************
struct Z_Construct_UScriptStruct_FAudioEQEffect_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_45_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAudioEQEffect_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FAudioEffectParameters Super;
struct FAudioEQEffect;
// ********** End ScriptStruct FAudioEQEffect ******************************************************
// ********** Begin ScriptStruct FSoundClassAdjuster ***********************************************
struct Z_Construct_UScriptStruct_FSoundClassAdjuster_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_133_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSoundClassAdjuster_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FSoundClassAdjuster;
// ********** End ScriptStruct FSoundClassAdjuster *************************************************
// ********** Begin Class USoundMix ****************************************************************
struct Z_Construct_UClass_USoundMix_Statics;
ENGINE_API UClass* Z_Construct_UClass_USoundMix_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_174_INCLASS \
private: \
static void StaticRegisterNativesUSoundMix(); \
friend struct ::Z_Construct_UClass_USoundMix_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_USoundMix_NoRegister(); \
public: \
DECLARE_CLASS2(USoundMix, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USoundMix_NoRegister) \
DECLARE_SERIALIZER(USoundMix)
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_174_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API USoundMix(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundMix) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USoundMix); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundMix); \
/** Deleted move- and copy-constructors, should never be used */ \
USoundMix(USoundMix&&) = delete; \
USoundMix(const USoundMix&) = delete; \
ENGINE_API virtual ~USoundMix();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_171_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_174_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_174_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h_174_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USoundMix;
// ********** End Class USoundMix ******************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundMix_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS