63 lines
2.2 KiB
C
63 lines
2.2 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Sound/ReverbSettings.h"
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#ifdef ENGINE_ReverbSettings_generated_h
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#error "ReverbSettings.generated.h already included, missing '#pragma once' in ReverbSettings.h"
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#endif
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#define ENGINE_ReverbSettings_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FReverbSettings ***************************************************
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struct Z_Construct_UScriptStruct_FReverbSettings_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h_50_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FReverbSettings_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FReverbSettings;
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// ********** End ScriptStruct FReverbSettings *****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h
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// ********** Begin Enum ReverbPreset **************************************************************
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#define FOREACH_ENUM_REVERBPRESET(op) \
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op(REVERB_Default) \
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op(REVERB_Bathroom) \
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op(REVERB_StoneRoom) \
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op(REVERB_Auditorium) \
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op(REVERB_ConcertHall) \
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op(REVERB_Cave) \
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op(REVERB_Hallway) \
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op(REVERB_StoneCorridor) \
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op(REVERB_Alley) \
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op(REVERB_Forest) \
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op(REVERB_City) \
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op(REVERB_Mountains) \
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op(REVERB_Quarry) \
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op(REVERB_Plain) \
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op(REVERB_ParkingLot) \
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op(REVERB_SewerPipe) \
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op(REVERB_Underwater) \
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op(REVERB_SmallRoom) \
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op(REVERB_MediumRoom) \
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op(REVERB_LargeRoom) \
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op(REVERB_MediumHall) \
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op(REVERB_LargeHall) \
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op(REVERB_Plate)
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enum ReverbPreset : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ReverbPreset>();
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// ********** End Enum ReverbPreset ****************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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