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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/PhysicsThreadLibrary.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Physics/Experimental/PhysicsThreadLibrary.h"
#include "PhysicsEngine/BodyInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsThreadLibrary() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_UPhysicsThreadLibrary();
ENGINE_API UClass* Z_Construct_UClass_UPhysicsThreadLibrary_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBodyInstanceAsyncPhysicsTickHandle();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsThreadLibrary Function AddForce **********************************
struct Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics
{
struct PhysicsThreadLibrary_eventAddForce_Parms
{
FBodyInstanceAsyncPhysicsTickHandle Handle;
FVector Force;
bool bAccelChange;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Utilities" },
{ "Comment", "/**\n\x09 *\x09""Add a force to a single rigid body.\n\x09 * This is like a 'thruster'. Good for adding a burst over some (non zero) time. Should be called every frame for the duration of the force.\n\x09 *\n\x09 *\x09@param\x09""Force\x09\x09 Force vector to apply. Magnitude indicates strength of force.\n\x09 * @param bAccelChange If true, Force is taken as a change in acceleration instead of a physical force (i.e. mass will have no effect).\n\x09 */" },
{ "CPP_Default_bAccelChange", "false" },
{ "ModuleRelativePath", "Public/Physics/Experimental/PhysicsThreadLibrary.h" },
{ "ToolTip", "Add a force to a single rigid body.\nThis is like a 'thruster'. Good for adding a burst over some (non zero) time. Should be called every frame for the duration of the force.\n\n@param Force Force vector to apply. Magnitude indicates strength of force.\n@param bAccelChange If true, Force is taken as a change in acceleration instead of a physical force (i.e. mass will have no effect)." },
};
#endif // WITH_METADATA
// ********** Begin Function AddForce constinit property declarations ******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Handle;
static const UECodeGen_Private::FStructPropertyParams NewProp_Force;
static void NewProp_bAccelChange_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAccelChange;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddForce constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddForce Property Definitions *****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_Handle = { "Handle", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsThreadLibrary_eventAddForce_Parms, Handle), Z_Construct_UScriptStruct_FBodyInstanceAsyncPhysicsTickHandle, METADATA_PARAMS(0, nullptr) }; // 880318315
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_Force = { "Force", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsThreadLibrary_eventAddForce_Parms, Force), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_bAccelChange_SetBit(void* Obj)
{
((PhysicsThreadLibrary_eventAddForce_Parms*)Obj)->bAccelChange = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_bAccelChange = { "bAccelChange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsThreadLibrary_eventAddForce_Parms), &Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_bAccelChange_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_Handle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_Force,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::NewProp_bAccelChange,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::PropPointers) < 2048);
// ********** End Function AddForce Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsThreadLibrary, nullptr, "AddForce", Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::PhysicsThreadLibrary_eventAddForce_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04842401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::PhysicsThreadLibrary_eventAddForce_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPhysicsThreadLibrary::execAddForce)
{
P_GET_STRUCT(FBodyInstanceAsyncPhysicsTickHandle,Z_Param_Handle);
P_GET_STRUCT(FVector,Z_Param_Force);
P_GET_UBOOL(Z_Param_bAccelChange);
P_FINISH;
P_NATIVE_BEGIN;
UPhysicsThreadLibrary::AddForce(Z_Param_Handle,Z_Param_Force,Z_Param_bAccelChange);
P_NATIVE_END;
}
// ********** End Class UPhysicsThreadLibrary Function AddForce ************************************
// ********** Begin Class UPhysicsThreadLibrary ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsThreadLibrary;
UClass* UPhysicsThreadLibrary::GetPrivateStaticClass()
{
using TClass = UPhysicsThreadLibrary;
if (!Z_Registration_Info_UClass_UPhysicsThreadLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsThreadLibrary"),
Z_Registration_Info_UClass_UPhysicsThreadLibrary.InnerSingleton,
StaticRegisterNativesUPhysicsThreadLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsThreadLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsThreadLibrary_NoRegister()
{
return UPhysicsThreadLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsThreadLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Physics/Experimental/PhysicsThreadLibrary.h" },
{ "ModuleRelativePath", "Public/Physics/Experimental/PhysicsThreadLibrary.h" },
{ "ScriptName", "PhysicsThreadLibrary" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsThreadLibrary constinit property declarations ********************
// ********** End Class UPhysicsThreadLibrary constinit property declarations **********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AddForce"), .Pointer = &UPhysicsThreadLibrary::execAddForce },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UPhysicsThreadLibrary_AddForce, "AddForce" }, // 2479753892
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsThreadLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsThreadLibrary_Statics
UObject* (*const Z_Construct_UClass_UPhysicsThreadLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsThreadLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsThreadLibrary_Statics::ClassParams = {
&UPhysicsThreadLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsThreadLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsThreadLibrary_Statics::Class_MetaDataParams)
};
void UPhysicsThreadLibrary::StaticRegisterNativesUPhysicsThreadLibrary()
{
UClass* Class = UPhysicsThreadLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPhysicsThreadLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UPhysicsThreadLibrary()
{
if (!Z_Registration_Info_UClass_UPhysicsThreadLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsThreadLibrary.OuterSingleton, Z_Construct_UClass_UPhysicsThreadLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsThreadLibrary.OuterSingleton;
}
UPhysicsThreadLibrary::UPhysicsThreadLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsThreadLibrary);
UPhysicsThreadLibrary::~UPhysicsThreadLibrary() {}
// ********** End Class UPhysicsThreadLibrary ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_PhysicsThreadLibrary_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsThreadLibrary, UPhysicsThreadLibrary::StaticClass, TEXT("UPhysicsThreadLibrary"), &Z_Registration_Info_UClass_UPhysicsThreadLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsThreadLibrary), 1067644621U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_PhysicsThreadLibrary_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_PhysicsThreadLibrary_h__Script_Engine_904572875{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_PhysicsThreadLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_PhysicsThreadLibrary_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS