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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ParticleModuleVelocity_Seeded.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Particles/Velocity/ParticleModuleVelocity_Seeded.h"
#ifdef ENGINE_ParticleModuleVelocity_Seeded_generated_h
#error "ParticleModuleVelocity_Seeded.generated.h already included, missing '#pragma once' in ParticleModuleVelocity_Seeded.h"
#endif
#define ENGINE_ParticleModuleVelocity_Seeded_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UParticleModuleVelocity_Seeded *******************************************
struct Z_Construct_UClass_UParticleModuleVelocity_Seeded_Statics;
ENGINE_API UClass* Z_Construct_UClass_UParticleModuleVelocity_Seeded_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h_16_INCLASS \
private: \
static void StaticRegisterNativesUParticleModuleVelocity_Seeded(); \
friend struct ::Z_Construct_UClass_UParticleModuleVelocity_Seeded_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleVelocity_Seeded_NoRegister(); \
public: \
DECLARE_CLASS2(UParticleModuleVelocity_Seeded, UParticleModuleVelocity, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleVelocity_Seeded_NoRegister) \
DECLARE_SERIALIZER(UParticleModuleVelocity_Seeded)
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UParticleModuleVelocity_Seeded(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleVelocity_Seeded) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UParticleModuleVelocity_Seeded); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleVelocity_Seeded); \
/** Deleted move- and copy-constructors, should never be used */ \
UParticleModuleVelocity_Seeded(UParticleModuleVelocity_Seeded&&) = delete; \
UParticleModuleVelocity_Seeded(const UParticleModuleVelocity_Seeded&) = delete; \
NO_API virtual ~UParticleModuleVelocity_Seeded();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h_13_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h_16_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UParticleModuleVelocity_Seeded;
// ********** End Class UParticleModuleVelocity_Seeded *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Velocity_ParticleModuleVelocity_Seeded_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS