64 lines
3.5 KiB
C
64 lines
3.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Particles/Rotation/ParticleModuleMeshRotation_Seeded.h"
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#ifdef ENGINE_ParticleModuleMeshRotation_Seeded_generated_h
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#error "ParticleModuleMeshRotation_Seeded.generated.h already included, missing '#pragma once' in ParticleModuleMeshRotation_Seeded.h"
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#endif
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#define ENGINE_ParticleModuleMeshRotation_Seeded_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UParticleModuleMeshRotation_Seeded ***************************************
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struct Z_Construct_UClass_UParticleModuleMeshRotation_Seeded_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UParticleModuleMeshRotation_Seeded_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h_16_INCLASS \
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private: \
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static void StaticRegisterNativesUParticleModuleMeshRotation_Seeded(); \
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friend struct ::Z_Construct_UClass_UParticleModuleMeshRotation_Seeded_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleMeshRotation_Seeded_NoRegister(); \
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public: \
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DECLARE_CLASS2(UParticleModuleMeshRotation_Seeded, UParticleModuleMeshRotation, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleMeshRotation_Seeded_NoRegister) \
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DECLARE_SERIALIZER(UParticleModuleMeshRotation_Seeded)
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h_16_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UParticleModuleMeshRotation_Seeded(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleMeshRotation_Seeded) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UParticleModuleMeshRotation_Seeded); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleMeshRotation_Seeded); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UParticleModuleMeshRotation_Seeded(UParticleModuleMeshRotation_Seeded&&) = delete; \
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UParticleModuleMeshRotation_Seeded(const UParticleModuleMeshRotation_Seeded&) = delete; \
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NO_API virtual ~UParticleModuleMeshRotation_Seeded();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h_13_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h_16_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h_16_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h_16_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UParticleModuleMeshRotation_Seeded;
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// ********** End Class UParticleModuleMeshRotation_Seeded *****************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Rotation_ParticleModuleMeshRotation_Seeded_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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