61 lines
3.2 KiB
C
61 lines
3.2 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ProfilingDebugging/LevelStreamingProfilingSubsystem.h"
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#ifdef ENGINE_LevelStreamingProfilingSubsystem_generated_h
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#error "LevelStreamingProfilingSubsystem.generated.h already included, missing '#pragma once' in LevelStreamingProfilingSubsystem.h"
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#endif
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#define ENGINE_LevelStreamingProfilingSubsystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class ULevelStreamingProfilingSubsystem ****************************************
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struct Z_Construct_UClass_ULevelStreamingProfilingSubsystem_Statics;
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ENGINE_API UClass* Z_Construct_UClass_ULevelStreamingProfilingSubsystem_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h_33_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULevelStreamingProfilingSubsystem(); \
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friend struct ::Z_Construct_UClass_ULevelStreamingProfilingSubsystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_ULevelStreamingProfilingSubsystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULevelStreamingProfilingSubsystem, UWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULevelStreamingProfilingSubsystem_NoRegister) \
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DECLARE_SERIALIZER(ULevelStreamingProfilingSubsystem)
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#define FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h_33_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULevelStreamingProfilingSubsystem(ULevelStreamingProfilingSubsystem&&) = delete; \
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ULevelStreamingProfilingSubsystem(const ULevelStreamingProfilingSubsystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULevelStreamingProfilingSubsystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelStreamingProfilingSubsystem); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelStreamingProfilingSubsystem)
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#define FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h_30_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h_33_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h_33_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h_33_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULevelStreamingProfilingSubsystem;
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// ********** End Class ULevelStreamingProfilingSubsystem ******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_ProfilingDebugging_LevelStreamingProfilingSubsystem_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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