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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/LevelInstanceEditorLevelStreaming.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelInstance/LevelInstanceEditorLevelStreaming.h"
#ifdef ENGINE_LevelInstanceEditorLevelStreaming_generated_h
#error "LevelInstanceEditorLevelStreaming.generated.h already included, missing '#pragma once' in LevelInstanceEditorLevelStreaming.h"
#endif
#define ENGINE_LevelInstanceEditorLevelStreaming_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULevelStreamingLevelInstanceEditor ***************************************
struct Z_Construct_UClass_ULevelStreamingLevelInstanceEditor_Statics;
ENGINE_API UClass* Z_Construct_UClass_ULevelStreamingLevelInstanceEditor_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h_17_INCLASS \
private: \
static void StaticRegisterNativesULevelStreamingLevelInstanceEditor(); \
friend struct ::Z_Construct_UClass_ULevelStreamingLevelInstanceEditor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_ULevelStreamingLevelInstanceEditor_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelStreamingLevelInstanceEditor, ULevelStreamingAlwaysLoaded, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULevelStreamingLevelInstanceEditor_NoRegister) \
DECLARE_SERIALIZER(ULevelStreamingLevelInstanceEditor)
#define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API ULevelStreamingLevelInstanceEditor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelStreamingLevelInstanceEditor) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULevelStreamingLevelInstanceEditor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelStreamingLevelInstanceEditor); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelStreamingLevelInstanceEditor(ULevelStreamingLevelInstanceEditor&&) = delete; \
ULevelStreamingLevelInstanceEditor(const ULevelStreamingLevelInstanceEditor&) = delete; \
ENGINE_API virtual ~ULevelStreamingLevelInstanceEditor();
#define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h_14_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h_17_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelStreamingLevelInstanceEditor;
// ********** End Class ULevelStreamingLevelInstanceEditor *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceEditorLevelStreaming_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS