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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/IAnimationDataController.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/AnimData/IAnimationDataController.h"
#ifdef ENGINE_IAnimationDataController_generated_h
#error "IAnimationDataController.generated.h already included, missing '#pragma once' in IAnimationDataController.h"
#endif
#define ENGINE_IAnimationDataController_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class IAnimationDataModel;
class USkeleton;
enum class ERawCurveTrackTypes : uint8;
struct FAnimationAttributeIdentifier;
struct FAnimationCurveIdentifier;
struct FFrameNumber;
struct FFrameRate;
struct FLinearColor;
struct FRichCurveKey;
// ********** Begin Interface UAnimationDataController *********************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execDuplicateAttribute); \
DECLARE_FUNCTION(execRemoveAttributeKey); \
DECLARE_FUNCTION(execRemoveAllAttributes); \
DECLARE_FUNCTION(execRemoveAllAttributesForBone); \
DECLARE_FUNCTION(execRemoveAttribute); \
DECLARE_FUNCTION(execAddAttribute); \
DECLARE_FUNCTION(execFindOrAddCurveNamesOnSkeleton); \
DECLARE_FUNCTION(execUpdateCurveNamesFromSkeleton); \
DECLARE_FUNCTION(execSetCurveKeys); \
DECLARE_FUNCTION(execRemoveCurveKey); \
DECLARE_FUNCTION(execSetCurveKey); \
DECLARE_FUNCTION(execScaleCurve); \
DECLARE_FUNCTION(execSetCurveComment); \
DECLARE_FUNCTION(execSetCurveColor); \
DECLARE_FUNCTION(execRenameCurve); \
DECLARE_FUNCTION(execRemoveTransformCurveKey); \
DECLARE_FUNCTION(execSetTransformCurveKey); \
DECLARE_FUNCTION(execSetTransformCurveKeys); \
DECLARE_FUNCTION(execSetCurveFlags); \
DECLARE_FUNCTION(execSetCurveFlag); \
DECLARE_FUNCTION(execRemoveAllCurvesOfType); \
DECLARE_FUNCTION(execRemoveCurve); \
DECLARE_FUNCTION(execDuplicateCurve); \
DECLARE_FUNCTION(execAddCurve); \
DECLARE_FUNCTION(execSetBoneTrackKeys); \
DECLARE_FUNCTION(execRemoveAllBoneTracks); \
DECLARE_FUNCTION(execRemoveBoneTrack); \
DECLARE_FUNCTION(execInsertBoneTrack); \
DECLARE_FUNCTION(execAddBoneCurve); \
DECLARE_FUNCTION(execAddBoneTrack); \
DECLARE_FUNCTION(execSetFrameRate); \
DECLARE_FUNCTION(execResize); \
DECLARE_FUNCTION(execResizeInFrames); \
DECLARE_FUNCTION(execResizePlayLength); \
DECLARE_FUNCTION(execResizeNumberOfFrames); \
DECLARE_FUNCTION(execSetPlayLength); \
DECLARE_FUNCTION(execSetNumberOfFrames); \
DECLARE_FUNCTION(execCloseBracket); \
DECLARE_FUNCTION(execOpenBracket); \
DECLARE_FUNCTION(execGetModelInterface); \
DECLARE_FUNCTION(execSetModel);
struct Z_Construct_UClass_UAnimationDataController_Statics;
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataController_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UAnimationDataController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationDataController(UAnimationDataController&&) = delete; \
UAnimationDataController(const UAnimationDataController&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimationDataController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationDataController); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationDataController) \
virtual ~UAnimationDataController() = default;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUAnimationDataController(); \
friend struct ::Z_Construct_UClass_UAnimationDataController_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimationDataController_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationDataController, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimationDataController_NoRegister) \
DECLARE_SERIALIZER(UAnimationDataController)
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IAnimationDataController() {} \
public: \
typedef UAnimationDataController UClassType; \
typedef IAnimationDataController ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_43_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_52_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_INCLASS_IINTERFACE_NO_PURE_DECLS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationDataController;
// ********** End Interface UAnimationDataController ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS