134 lines
6.1 KiB
C
134 lines
6.1 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Animation/AnimData/IAnimationDataController.h"
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#ifdef ENGINE_IAnimationDataController_generated_h
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#error "IAnimationDataController.generated.h already included, missing '#pragma once' in IAnimationDataController.h"
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#endif
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#define ENGINE_IAnimationDataController_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class IAnimationDataModel;
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class USkeleton;
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enum class ERawCurveTrackTypes : uint8;
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struct FAnimationAttributeIdentifier;
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struct FAnimationCurveIdentifier;
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struct FFrameNumber;
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struct FFrameRate;
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struct FLinearColor;
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struct FRichCurveKey;
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// ********** Begin Interface UAnimationDataController *********************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execDuplicateAttribute); \
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DECLARE_FUNCTION(execRemoveAttributeKey); \
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DECLARE_FUNCTION(execRemoveAllAttributes); \
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DECLARE_FUNCTION(execRemoveAllAttributesForBone); \
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DECLARE_FUNCTION(execRemoveAttribute); \
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DECLARE_FUNCTION(execAddAttribute); \
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DECLARE_FUNCTION(execFindOrAddCurveNamesOnSkeleton); \
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DECLARE_FUNCTION(execUpdateCurveNamesFromSkeleton); \
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DECLARE_FUNCTION(execSetCurveKeys); \
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DECLARE_FUNCTION(execRemoveCurveKey); \
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DECLARE_FUNCTION(execSetCurveKey); \
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DECLARE_FUNCTION(execScaleCurve); \
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DECLARE_FUNCTION(execSetCurveComment); \
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DECLARE_FUNCTION(execSetCurveColor); \
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DECLARE_FUNCTION(execRenameCurve); \
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DECLARE_FUNCTION(execRemoveTransformCurveKey); \
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DECLARE_FUNCTION(execSetTransformCurveKey); \
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DECLARE_FUNCTION(execSetTransformCurveKeys); \
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DECLARE_FUNCTION(execSetCurveFlags); \
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DECLARE_FUNCTION(execSetCurveFlag); \
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DECLARE_FUNCTION(execRemoveAllCurvesOfType); \
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DECLARE_FUNCTION(execRemoveCurve); \
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DECLARE_FUNCTION(execDuplicateCurve); \
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DECLARE_FUNCTION(execAddCurve); \
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DECLARE_FUNCTION(execSetBoneTrackKeys); \
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DECLARE_FUNCTION(execRemoveAllBoneTracks); \
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DECLARE_FUNCTION(execRemoveBoneTrack); \
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DECLARE_FUNCTION(execInsertBoneTrack); \
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DECLARE_FUNCTION(execAddBoneCurve); \
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DECLARE_FUNCTION(execAddBoneTrack); \
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DECLARE_FUNCTION(execSetFrameRate); \
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DECLARE_FUNCTION(execResize); \
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DECLARE_FUNCTION(execResizeInFrames); \
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DECLARE_FUNCTION(execResizePlayLength); \
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DECLARE_FUNCTION(execResizeNumberOfFrames); \
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DECLARE_FUNCTION(execSetPlayLength); \
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DECLARE_FUNCTION(execSetNumberOfFrames); \
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DECLARE_FUNCTION(execCloseBracket); \
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DECLARE_FUNCTION(execOpenBracket); \
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DECLARE_FUNCTION(execGetModelInterface); \
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DECLARE_FUNCTION(execSetModel);
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struct Z_Construct_UClass_UAnimationDataController_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UAnimationDataController_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UAnimationDataController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimationDataController(UAnimationDataController&&) = delete; \
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UAnimationDataController(const UAnimationDataController&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimationDataController); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationDataController); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationDataController) \
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virtual ~UAnimationDataController() = default;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUAnimationDataController(); \
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friend struct ::Z_Construct_UClass_UAnimationDataController_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimationDataController_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimationDataController, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimationDataController_NoRegister) \
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DECLARE_SERIALIZER(UAnimationDataController)
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_INCLASS_IINTERFACE_NO_PURE_DECLS \
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protected: \
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virtual ~IAnimationDataController() {} \
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public: \
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typedef UAnimationDataController UClassType; \
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typedef IAnimationDataController ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_43_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_52_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h_46_INCLASS_IINTERFACE_NO_PURE_DECLS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimationDataController;
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// ********** End Interface UAnimationDataController ***********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataController_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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