Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ClusterUnionComponent.generated.h

170 lines
8.8 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsEngine/ClusterUnionComponent.h"
#ifdef ENGINE_ClusterUnionComponent_generated_h
#error "ClusterUnionComponent.generated.h already included, missing '#pragma once' in ClusterUnionComponent.h"
#endif
#define ENGINE_ClusterUnionComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UClusterUnionComponent;
class UPrimitiveComponent;
enum class EComponentPhysicsStateChange : uint8;
// ********** Begin ScriptStruct FClusterUnionBoneData *********************************************
struct Z_Construct_UScriptStruct_FClusterUnionBoneData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_38_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClusterUnionBoneData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FClusterUnionBoneData;
// ********** End ScriptStruct FClusterUnionBoneData ***********************************************
// ********** Begin ScriptStruct FClusteredComponentData *******************************************
struct Z_Construct_UScriptStruct_FClusteredComponentData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_71_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClusteredComponentData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FClusteredComponentData;
// ********** End ScriptStruct FClusteredComponentData *********************************************
// ********** Begin ScriptStruct FClusteredActorData ***********************************************
struct Z_Construct_UScriptStruct_FClusteredActorData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_113_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClusteredActorData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FClusteredActorData;
// ********** End ScriptStruct FClusteredActorData *************************************************
// ********** Begin ScriptStruct FClusterUnionReplicatedData ***************************************
struct Z_Construct_UScriptStruct_FClusterUnionReplicatedData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_124_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClusterUnionReplicatedData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FClusterUnionReplicatedData;
// ********** End ScriptStruct FClusterUnionReplicatedData *****************************************
// ********** Begin ScriptStruct FClusterUnionPendingAddData ***************************************
struct Z_Construct_UScriptStruct_FClusterUnionPendingAddData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_140_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClusterUnionPendingAddData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FClusterUnionPendingAddData;
// ********** End ScriptStruct FClusterUnionPendingAddData *****************************************
// ********** Begin ScriptStruct FClusterUnionInitializationData ***********************************
struct Z_Construct_UScriptStruct_FClusterUnionInitializationData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_167_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClusterUnionInitializationData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FClusterUnionInitializationData;
// ********** End ScriptStruct FClusterUnionInitializationData *************************************
// ********** Begin Delegate FOnClusterUnionAddedComponent *****************************************
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_176_DELEGATE \
ENGINE_API void FOnClusterUnionAddedComponent_DelegateWrapper(const FMulticastScriptDelegate& OnClusterUnionAddedComponent, UPrimitiveComponent* Component, TSet<int32> const& BoneIds, bool bIsNew);
// ********** End Delegate FOnClusterUnionAddedComponent *******************************************
// ********** Begin Delegate FOnClusterUnionRemovedComponent ***************************************
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_179_DELEGATE \
ENGINE_API void FOnClusterUnionRemovedComponent_DelegateWrapper(const FMulticastScriptDelegate& OnClusterUnionRemovedComponent, UPrimitiveComponent* Component);
// ********** End Delegate FOnClusterUnionRemovedComponent *****************************************
// ********** Begin Delegate FOnClusterUnionBoundsChanged ******************************************
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_182_DELEGATE \
ENGINE_API void FOnClusterUnionBoundsChanged_DelegateWrapper(const FMulticastScriptDelegate& OnClusterUnionBoundsChanged, UClusterUnionComponent* Component, FBoxSphereBounds const& Bounds);
// ********** End Delegate FOnClusterUnionBoundsChanged ********************************************
// ********** Begin Class UClusterUnionComponent ***************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execHandleComponentPhysicsStateChangePostAddIntoClusterUnion); \
DECLARE_FUNCTION(execHandleComponentPhysicsStateChange); \
DECLARE_FUNCTION(execOnRep_RigidState); \
DECLARE_FUNCTION(execIsAuthority); \
DECLARE_FUNCTION(execForceSetChildToParent); \
DECLARE_FUNCTION(execIsComponentAdded); \
DECLARE_FUNCTION(execSetEnableDamageFromCollision); \
DECLARE_FUNCTION(execSetIsAnchored); \
DECLARE_FUNCTION(execGetActors); \
DECLARE_FUNCTION(execGetPrimitiveComponents); \
DECLARE_FUNCTION(execRemoveComponentBonesFromCluster); \
DECLARE_FUNCTION(execRemoveComponentFromCluster); \
DECLARE_FUNCTION(execAddComponentToCluster);
struct Z_Construct_UClass_UClusterUnionComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_UClusterUnionComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUClusterUnionComponent(); \
friend struct ::Z_Construct_UClass_UClusterUnionComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UClusterUnionComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UClusterUnionComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UClusterUnionComponent_NoRegister) \
DECLARE_SERIALIZER(UClusterUnionComponent) \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
ReplicatedRigidState=NETFIELD_REP_START, \
NETFIELD_REP_END=ReplicatedRigidState }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(ENGINE_API)
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UClusterUnionComponent(UClusterUnionComponent&&) = delete; \
UClusterUnionComponent(const UClusterUnionComponent&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UClusterUnionComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UClusterUnionComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UClusterUnionComponent) \
ENGINE_API virtual ~UClusterUnionComponent();
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_209_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h_212_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UClusterUnionComponent;
// ********** End Class UClusterUnionComponent *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ClusterUnionComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS