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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/Brush.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/Brush.h"
#ifdef ENGINE_Brush_generated_h
#error "Brush.generated.h already included, missing '#pragma once' in Brush.h"
#endif
#define ENGINE_Brush_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FGeomSelection ****************************************************
struct Z_Construct_UScriptStruct_FGeomSelection_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_50_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGeomSelection_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FGeomSelection;
// ********** End ScriptStruct FGeomSelection ******************************************************
// ********** Begin Class ABrush *******************************************************************
struct Z_Construct_UClass_ABrush_Statics;
ENGINE_API UClass* Z_Construct_UClass_ABrush_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_INCLASS \
private: \
static void StaticRegisterNativesABrush(); \
friend struct ::Z_Construct_UClass_ABrush_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_ABrush_NoRegister(); \
public: \
DECLARE_CLASS2(ABrush, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ABrush_NoRegister) \
DECLARE_SERIALIZER(ABrush)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API ABrush(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ABrush) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ABrush); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ABrush); \
/** Deleted move- and copy-constructors, should never be used */ \
ABrush(ABrush&&) = delete; \
ABrush(const ABrush&) = delete; \
ENGINE_API virtual ~ABrush();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_75_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ABrush;
// ********** End Class ABrush *********************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h
// ********** Begin Enum ECsgOper ******************************************************************
#define FOREACH_ENUM_ECSGOPER(op) \
op(CSG_Active) \
op(CSG_Add) \
op(CSG_Subtract) \
op(CSG_Intersect) \
op(CSG_Deintersect) \
op(CSG_None)
enum ECsgOper : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECsgOper>();
// ********** End Enum ECsgOper ********************************************************************
// ********** Begin Enum EBrushType ****************************************************************
#define FOREACH_ENUM_EBRUSHTYPE(op) \
op(Brush_Default) \
op(Brush_Add) \
op(Brush_Subtract)
enum EBrushType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EBrushType>();
// ********** End Enum EBrushType ******************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS