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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/BlueprintPlatformLibrary.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Kismet/BlueprintPlatformLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintPlatformLibrary() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FDateTime();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintPlatformLibrary();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintPlatformLibrary_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UGameInstance();
ENGINE_API UClass* Z_Construct_UClass_UPlatformGameInstance();
ENGINE_API UClass* Z_Construct_UClass_UPlatformGameInstance_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EApplicationState();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EScreenOrientation();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EScreenOrientation ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EScreenOrientation;
static UEnum* EScreenOrientation_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EScreenOrientation.OuterSingleton)
{
Z_Registration_Info_UEnum_EScreenOrientation.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EScreenOrientation, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EScreenOrientation"));
}
return Z_Registration_Info_UEnum_EScreenOrientation.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EScreenOrientation::Type>()
{
return EScreenOrientation_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EScreenOrientation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * The list of possible device/screen orientation for mobile devices\n */" },
{ "FaceDown.Comment", "/** The orientation is as if place on a desk with the screen downward */" },
{ "FaceDown.Name", "EScreenOrientation::FaceDown" },
{ "FaceDown.ToolTip", "The orientation is as if place on a desk with the screen downward" },
{ "FaceUp.Comment", "/** The orientation is as if place on a desk with the screen upward */" },
{ "FaceUp.Name", "EScreenOrientation::FaceUp" },
{ "FaceUp.ToolTip", "The orientation is as if place on a desk with the screen upward" },
{ "FullSensor.Comment", "/** The orientation is no longer locked and adjusts according to the sensor */" },
{ "FullSensor.Name", "EScreenOrientation::FullSensor" },
{ "FullSensor.ToolTip", "The orientation is no longer locked and adjusts according to the sensor" },
{ "LandscapeLeft.Comment", "/** The orientation is landscape with the home button at the right side */" },
{ "LandscapeLeft.Name", "EScreenOrientation::LandscapeLeft" },
{ "LandscapeLeft.ToolTip", "The orientation is landscape with the home button at the right side" },
{ "LandscapeRight.Comment", "/** The orientation is landscape with the home button at the left side */" },
{ "LandscapeRight.Name", "EScreenOrientation::LandscapeRight" },
{ "LandscapeRight.ToolTip", "The orientation is landscape with the home button at the left side" },
{ "LandscapeSensor.Comment", "/** The orientation is landscape, oriented upright with the sensor */" },
{ "LandscapeSensor.Name", "EScreenOrientation::LandscapeSensor" },
{ "LandscapeSensor.ToolTip", "The orientation is landscape, oriented upright with the sensor" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "Portrait.Comment", "/** The orientation is portrait with the home button at the bottom */" },
{ "Portrait.Name", "EScreenOrientation::Portrait" },
{ "Portrait.ToolTip", "The orientation is portrait with the home button at the bottom" },
{ "PortraitSensor.Comment", "/** The orientation is portrait, oriented upright with the sensor */" },
{ "PortraitSensor.Name", "EScreenOrientation::PortraitSensor" },
{ "PortraitSensor.ToolTip", "The orientation is portrait, oriented upright with the sensor" },
{ "PortraitUpsideDown.Comment", "/** The orientation is portrait with the home button at the top */" },
{ "PortraitUpsideDown.Name", "EScreenOrientation::PortraitUpsideDown" },
{ "PortraitUpsideDown.ToolTip", "The orientation is portrait with the home button at the top" },
{ "ToolTip", "The list of possible device/screen orientation for mobile devices" },
{ "Unknown.Comment", "/** The orientation is not known */" },
{ "Unknown.Name", "EScreenOrientation::Unknown" },
{ "Unknown.ToolTip", "The orientation is not known" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EScreenOrientation::Unknown", (int64)EScreenOrientation::Unknown },
{ "EScreenOrientation::Portrait", (int64)EScreenOrientation::Portrait },
{ "EScreenOrientation::PortraitUpsideDown", (int64)EScreenOrientation::PortraitUpsideDown },
{ "EScreenOrientation::LandscapeLeft", (int64)EScreenOrientation::LandscapeLeft },
{ "EScreenOrientation::LandscapeRight", (int64)EScreenOrientation::LandscapeRight },
{ "EScreenOrientation::FaceUp", (int64)EScreenOrientation::FaceUp },
{ "EScreenOrientation::FaceDown", (int64)EScreenOrientation::FaceDown },
{ "EScreenOrientation::PortraitSensor", (int64)EScreenOrientation::PortraitSensor },
{ "EScreenOrientation::LandscapeSensor", (int64)EScreenOrientation::LandscapeSensor },
{ "EScreenOrientation::FullSensor", (int64)EScreenOrientation::FullSensor },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EScreenOrientation_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EScreenOrientation_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EScreenOrientation",
"EScreenOrientation::Type",
Z_Construct_UEnum_Engine_EScreenOrientation_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EScreenOrientation_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EScreenOrientation_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EScreenOrientation_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EScreenOrientation()
{
if (!Z_Registration_Info_UEnum_EScreenOrientation.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EScreenOrientation.InnerSingleton, Z_Construct_UEnum_Engine_EScreenOrientation_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EScreenOrientation.InnerSingleton;
}
// ********** End Enum EScreenOrientation **********************************************************
// ********** Begin Enum EApplicationState *********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EApplicationState;
static UEnum* EApplicationState_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EApplicationState.OuterSingleton)
{
Z_Registration_Info_UEnum_EApplicationState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EApplicationState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EApplicationState"));
}
return Z_Registration_Info_UEnum_EApplicationState.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EApplicationState::Type>()
{
return EApplicationState_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EApplicationState_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Active.Comment", "/** The Application was active when receiving the notification */" },
{ "Active.Name", "EApplicationState::Active" },
{ "Active.ToolTip", "The Application was active when receiving the notification" },
{ "Background.Comment", "/** The Application was in the background when receiving the notification */" },
{ "Background.Name", "EApplicationState::Background" },
{ "Background.ToolTip", "The Application was in the background when receiving the notification" },
{ "BlueprintType", "true" },
{ "Comment", "// application state when the game receives a notification\n" },
{ "Inactive.Comment", "/** The Application was inactive when receiving the notification */" },
{ "Inactive.Name", "EApplicationState::Inactive" },
{ "Inactive.ToolTip", "The Application was inactive when receiving the notification" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "application state when the game receives a notification" },
{ "Unknown.Comment", "/** The Application was in an unknown state when receiving the notification */" },
{ "Unknown.Name", "EApplicationState::Unknown" },
{ "Unknown.ToolTip", "The Application was in an unknown state when receiving the notification" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EApplicationState::Unknown", (int64)EApplicationState::Unknown },
{ "EApplicationState::Inactive", (int64)EApplicationState::Inactive },
{ "EApplicationState::Background", (int64)EApplicationState::Background },
{ "EApplicationState::Active", (int64)EApplicationState::Active },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EApplicationState_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EApplicationState_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EApplicationState",
"EApplicationState::Type",
Z_Construct_UEnum_Engine_EApplicationState_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EApplicationState_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EApplicationState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EApplicationState_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EApplicationState()
{
if (!Z_Registration_Info_UEnum_EApplicationState.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EApplicationState.InnerSingleton, Z_Construct_UEnum_Engine_EApplicationState_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EApplicationState.InnerSingleton;
}
// ********** End Enum EApplicationState ***********************************************************
// ********** Begin Delegate FPlatformDelegate *****************************************************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformDelegate constinit property declarations *********************
// ********** End Delegate FPlatformDelegate constinit property declarations ***********************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformDelegate__DelegateSignature", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformDelegate)
{
PlatformDelegate.ProcessMulticastDelegate<UObject>(NULL);
}
// ********** End Delegate FPlatformDelegate *******************************************************
// ********** Begin Delegate FPlatformStartupArgumentsDelegate *************************************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformStartupArgumentsDelegate_Parms
{
TArray<FString> StartupArguments;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartupArguments_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformStartupArgumentsDelegate constinit property declarations *****
static const UECodeGen_Private::FStrPropertyParams NewProp_StartupArguments_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupArguments;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformStartupArgumentsDelegate constinit property declarations *******
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformStartupArgumentsDelegate Property Definitions ****************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::NewProp_StartupArguments_Inner = { "StartupArguments", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::NewProp_StartupArguments = { "StartupArguments", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformStartupArgumentsDelegate_Parms, StartupArguments), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupArguments_MetaData), NewProp_StartupArguments_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::NewProp_StartupArguments_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::NewProp_StartupArguments,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformStartupArgumentsDelegate Property Definitions ******************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformStartupArgumentsDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformStartupArgumentsDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00530000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformStartupArgumentsDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformStartupArgumentsDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformStartupArgumentsDelegate, TArray<FString> const& StartupArguments)
{
struct PlatformGameInstance_eventPlatformStartupArgumentsDelegate_Parms
{
TArray<FString> StartupArguments;
};
PlatformGameInstance_eventPlatformStartupArgumentsDelegate_Parms Parms;
Parms.StartupArguments=StartupArguments;
PlatformStartupArgumentsDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformStartupArgumentsDelegate ***************************************
// ********** Begin Delegate FPlatformRegisteredForRemoteNotificationsDelegate *********************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformRegisteredForRemoteNotificationsDelegate_Parms
{
TArray<uint8> inArray;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_inArray_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformRegisteredForRemoteNotificationsDelegate constinit property declarations
static const UECodeGen_Private::FBytePropertyParams NewProp_inArray_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_inArray;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformRegisteredForRemoteNotificationsDelegate constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformRegisteredForRemoteNotificationsDelegate Property Definitions
const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::NewProp_inArray_Inner = { "inArray", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::NewProp_inArray = { "inArray", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformRegisteredForRemoteNotificationsDelegate_Parms, inArray), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_inArray_MetaData), NewProp_inArray_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::NewProp_inArray_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::NewProp_inArray,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformRegisteredForRemoteNotificationsDelegate Property Definitions **
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformRegisteredForRemoteNotificationsDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00530000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformRegisteredForRemoteNotificationsDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformRegisteredForRemoteNotificationsDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformRegisteredForRemoteNotificationsDelegate, TArray<uint8> const& inArray)
{
struct PlatformGameInstance_eventPlatformRegisteredForRemoteNotificationsDelegate_Parms
{
TArray<uint8> inArray;
};
PlatformGameInstance_eventPlatformRegisteredForRemoteNotificationsDelegate_Parms Parms;
Parms.inArray=inArray;
PlatformRegisteredForRemoteNotificationsDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformRegisteredForRemoteNotificationsDelegate ***********************
// ********** Begin Delegate FPlatformRegisteredForUserNotificationsDelegate ***********************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformRegisteredForUserNotificationsDelegate_Parms
{
int32 inInt;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformRegisteredForUserNotificationsDelegate constinit property declarations
static const UECodeGen_Private::FIntPropertyParams NewProp_inInt;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformRegisteredForUserNotificationsDelegate constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformRegisteredForUserNotificationsDelegate Property Definitions **
const UECodeGen_Private::FIntPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::NewProp_inInt = { "inInt", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformRegisteredForUserNotificationsDelegate_Parms, inInt), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::NewProp_inInt,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformRegisteredForUserNotificationsDelegate Property Definitions ****
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformRegisteredForUserNotificationsDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformRegisteredForUserNotificationsDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformRegisteredForUserNotificationsDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformRegisteredForUserNotificationsDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformRegisteredForUserNotificationsDelegate, int32 inInt)
{
struct PlatformGameInstance_eventPlatformRegisteredForUserNotificationsDelegate_Parms
{
int32 inInt;
};
PlatformGameInstance_eventPlatformRegisteredForUserNotificationsDelegate_Parms Parms;
Parms.inInt=inInt;
PlatformRegisteredForUserNotificationsDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformRegisteredForUserNotificationsDelegate *************************
// ********** Begin Delegate FPlatformFailedToRegisterForRemoteNotificationsDelegate ***************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformFailedToRegisterForRemoteNotificationsDelegate_Parms
{
FString inString;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformFailedToRegisterForRemoteNotificationsDelegate constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_inString;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformFailedToRegisterForRemoteNotificationsDelegate constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformFailedToRegisterForRemoteNotificationsDelegate Property Definitions
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::NewProp_inString = { "inString", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformFailedToRegisterForRemoteNotificationsDelegate_Parms, inString), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::NewProp_inString,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformFailedToRegisterForRemoteNotificationsDelegate Property Definitions
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformFailedToRegisterForRemoteNotificationsDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformFailedToRegisterForRemoteNotificationsDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformFailedToRegisterForRemoteNotificationsDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformFailedToRegisterForRemoteNotificationsDelegate, const FString& inString)
{
struct PlatformGameInstance_eventPlatformFailedToRegisterForRemoteNotificationsDelegate_Parms
{
FString inString;
};
PlatformGameInstance_eventPlatformFailedToRegisterForRemoteNotificationsDelegate_Parms Parms;
Parms.inString=inString;
PlatformFailedToRegisterForRemoteNotificationsDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformFailedToRegisterForRemoteNotificationsDelegate *****************
// ********** Begin Delegate FPlatformReceivedRemoteNotificationDelegate ***************************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms
{
FString inString;
TEnumAsByte<EApplicationState::Type> inAppState;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformReceivedRemoteNotificationDelegate constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_inString;
static const UECodeGen_Private::FBytePropertyParams NewProp_inAppState;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformReceivedRemoteNotificationDelegate constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformReceivedRemoteNotificationDelegate Property Definitions ******
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::NewProp_inString = { "inString", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms, inString), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::NewProp_inAppState = { "inAppState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms, inAppState), Z_Construct_UEnum_Engine_EApplicationState, METADATA_PARAMS(0, nullptr) }; // 3297355492
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::NewProp_inString,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::NewProp_inAppState,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformReceivedRemoteNotificationDelegate Property Definitions ********
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformReceivedRemoteNotificationDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformReceivedRemoteNotificationDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformReceivedRemoteNotificationDelegate, const FString& inString, EApplicationState::Type inAppState)
{
struct PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms
{
FString inString;
TEnumAsByte<EApplicationState::Type> inAppState;
};
PlatformGameInstance_eventPlatformReceivedRemoteNotificationDelegate_Parms Parms;
Parms.inString=inString;
Parms.inAppState=inAppState;
PlatformReceivedRemoteNotificationDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformReceivedRemoteNotificationDelegate *****************************
// ********** Begin Delegate FPlatformReceivedLocalNotificationDelegate ****************************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms
{
FString inString;
int32 inInt;
TEnumAsByte<EApplicationState::Type> inAppState;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformReceivedLocalNotificationDelegate constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_inString;
static const UECodeGen_Private::FIntPropertyParams NewProp_inInt;
static const UECodeGen_Private::FBytePropertyParams NewProp_inAppState;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformReceivedLocalNotificationDelegate constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformReceivedLocalNotificationDelegate Property Definitions *******
const UECodeGen_Private::FStrPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::NewProp_inString = { "inString", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms, inString), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::NewProp_inInt = { "inInt", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms, inInt), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::NewProp_inAppState = { "inAppState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms, inAppState), Z_Construct_UEnum_Engine_EApplicationState, METADATA_PARAMS(0, nullptr) }; // 3297355492
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::NewProp_inString,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::NewProp_inInt,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::NewProp_inAppState,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformReceivedLocalNotificationDelegate Property Definitions *********
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformReceivedLocalNotificationDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformReceivedLocalNotificationDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformReceivedLocalNotificationDelegate, const FString& inString, int32 inInt, EApplicationState::Type inAppState)
{
struct PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms
{
FString inString;
int32 inInt;
TEnumAsByte<EApplicationState::Type> inAppState;
};
PlatformGameInstance_eventPlatformReceivedLocalNotificationDelegate_Parms Parms;
Parms.inString=inString;
Parms.inInt=inInt;
Parms.inAppState=inAppState;
PlatformReceivedLocalNotificationDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformReceivedLocalNotificationDelegate ******************************
// ********** Begin Delegate FPlatformScreenOrientationChangedDelegate *****************************
struct Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics
{
struct PlatformGameInstance_eventPlatformScreenOrientationChangedDelegate_Parms
{
TEnumAsByte<EScreenOrientation::Type> inScreenOrientation;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPlatformScreenOrientationChangedDelegate constinit property declarations
static const UECodeGen_Private::FBytePropertyParams NewProp_inScreenOrientation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FPlatformScreenOrientationChangedDelegate constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FPlatformScreenOrientationChangedDelegate Property Definitions ********
const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::NewProp_inScreenOrientation = { "inScreenOrientation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlatformGameInstance_eventPlatformScreenOrientationChangedDelegate_Parms, inScreenOrientation), Z_Construct_UEnum_Engine_EScreenOrientation, METADATA_PARAMS(0, nullptr) }; // 2865891387
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::NewProp_inScreenOrientation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FPlatformScreenOrientationChangedDelegate Property Definitions **********
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlatformGameInstance, nullptr, "PlatformScreenOrientationChangedDelegate__DelegateSignature", Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformScreenOrientationChangedDelegate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::PlatformGameInstance_eventPlatformScreenOrientationChangedDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UPlatformGameInstance::FPlatformScreenOrientationChangedDelegate_DelegateWrapper(const FMulticastScriptDelegate& PlatformScreenOrientationChangedDelegate, EScreenOrientation::Type inScreenOrientation)
{
struct PlatformGameInstance_eventPlatformScreenOrientationChangedDelegate_Parms
{
TEnumAsByte<EScreenOrientation::Type> inScreenOrientation;
};
PlatformGameInstance_eventPlatformScreenOrientationChangedDelegate_Parms Parms;
Parms.inScreenOrientation=inScreenOrientation;
PlatformScreenOrientationChangedDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FPlatformScreenOrientationChangedDelegate *******************************
// ********** Begin Class UPlatformGameInstance ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPlatformGameInstance;
UClass* UPlatformGameInstance::GetPrivateStaticClass()
{
using TClass = UPlatformGameInstance;
if (!Z_Registration_Info_UClass_UPlatformGameInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PlatformGameInstance"),
Z_Registration_Info_UClass_UPlatformGameInstance.InnerSingleton,
StaticRegisterNativesUPlatformGameInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPlatformGameInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UPlatformGameInstance_NoRegister()
{
return UPlatformGameInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPlatformGameInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ClassGroupNames", "Mobile" },
{ "Comment", "/** UObject based class for handling mobile events. Having this object as an option gives the app lifetime access to these global delegates. The component UApplicationLifecycleComponent is destroyed at level loads */" },
{ "IncludePath", "Kismet/BlueprintPlatformLibrary.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "UObject based class for handling mobile events. Having this object as an option gives the app lifetime access to these global delegates. The component UApplicationLifecycleComponent is destroyed at level loads" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationWillDeactivateDelegate_MetaData[] = {
{ "Comment", "// This is called when the application is about to be deactivated (e.g., due to a phone call or SMS or the sleep button). \n// The game should be paused if possible, etc... \n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "This is called when the application is about to be deactivated (e.g., due to a phone call or SMS or the sleep button).\nThe game should be paused if possible, etc..." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationHasReactivatedDelegate_MetaData[] = {
{ "Comment", "// Called when the application has been reactivated (reverse any processing done in the Deactivate delegate)\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Called when the application has been reactivated (reverse any processing done in the Deactivate delegate)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationWillEnterBackgroundDelegate_MetaData[] = {
{ "Comment", "// This is called when the application is being backgrounded (e.g., due to switching \n// to another app or closing it via the home button) \n// The game should release shared resources, save state, etc..., since it can be \n// terminated from the background state without any further warning. \n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "This is called when the application is being backgrounded (e.g., due to switching\nto another app or closing it via the home button)\nThe game should release shared resources, save state, etc..., since it can be\nterminated from the background state without any further warning." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationHasEnteredForegroundDelegate_MetaData[] = {
{ "Comment", "// Called when the application is returning to the foreground (reverse any processing done in the EnterBackground delegate)\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Called when the application is returning to the foreground (reverse any processing done in the EnterBackground delegate)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationWillTerminateDelegate_MetaData[] = {
{ "Comment", "// This *may* be called when the application is getting terminated by the OS. \n// There is no guarantee that this will ever be called on a mobile device, \n// save state when ApplicationWillEnterBackgroundDelegate is called instead. \n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "This *may* be called when the application is getting terminated by the OS.\nThere is no guarantee that this will ever be called on a mobile device,\nsave state when ApplicationWillEnterBackgroundDelegate is called instead." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationShouldUnloadResourcesDelegate_MetaData[] = {
{ "Comment", "// Called when the OS is running low on resources and asks the application to free up any cached resources, drop graphics quality etc.\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Called when the OS is running low on resources and asks the application to free up any cached resources, drop graphics quality etc." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationReceivedStartupArgumentsDelegate_MetaData[] = {
{ "Comment", "// Called with arguments passed to the application on statup, perhaps meta data passed on by another application which launched this one.\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Called with arguments passed to the application on statup, perhaps meta data passed on by another application which launched this one." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationRegisteredForRemoteNotificationsDelegate_MetaData[] = {
{ "Comment", "// called when the user grants permission to register for remote notifications\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "called when the user grants permission to register for remote notifications" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationRegisteredForUserNotificationsDelegate_MetaData[] = {
{ "Comment", "// called when the user grants permission to register for notifications\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "called when the user grants permission to register for notifications" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationFailedToRegisterForRemoteNotificationsDelegate_MetaData[] = {
{ "Comment", "// called when the application fails to register for remote notifications\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "called when the application fails to register for remote notifications" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationReceivedRemoteNotificationDelegate_MetaData[] = {
{ "Comment", "// called when the application receives a remote notification\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "called when the application receives a remote notification" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationReceivedLocalNotificationDelegate_MetaData[] = {
{ "Comment", "// called when the application receives a local notification\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "called when the application receives a local notification" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationReceivedScreenOrientationChangedNotificationDelegate_MetaData[] = {
{ "Comment", "// called when the application receives a screen orientation change notification\n" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "called when the application receives a screen orientation change notification" },
};
#endif // WITH_METADATA
// ********** Begin Class UPlatformGameInstance constinit property declarations ********************
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationWillDeactivateDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationHasReactivatedDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationWillEnterBackgroundDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationHasEnteredForegroundDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationWillTerminateDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationShouldUnloadResourcesDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationReceivedStartupArgumentsDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationRegisteredForRemoteNotificationsDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationRegisteredForUserNotificationsDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationFailedToRegisterForRemoteNotificationsDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationReceivedRemoteNotificationDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationReceivedLocalNotificationDelegate;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ApplicationReceivedScreenOrientationChangedNotificationDelegate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPlatformGameInstance constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, "PlatformDelegate__DelegateSignature" }, // 3522856570
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature, "PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature" }, // 1129169409
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature, "PlatformReceivedLocalNotificationDelegate__DelegateSignature" }, // 265011441
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature, "PlatformReceivedRemoteNotificationDelegate__DelegateSignature" }, // 2894348815
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature, "PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature" }, // 2582579478
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature, "PlatformRegisteredForUserNotificationsDelegate__DelegateSignature" }, // 1425004634
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature, "PlatformScreenOrientationChangedDelegate__DelegateSignature" }, // 4161462718
{ &Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature, "PlatformStartupArgumentsDelegate__DelegateSignature" }, // 2389635405
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPlatformGameInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPlatformGameInstance_Statics
// ********** Begin Class UPlatformGameInstance Property Definitions *******************************
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationWillDeactivateDelegate = { "ApplicationWillDeactivateDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationWillDeactivateDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationWillDeactivateDelegate_MetaData), NewProp_ApplicationWillDeactivateDelegate_MetaData) }; // 3522856570
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationHasReactivatedDelegate = { "ApplicationHasReactivatedDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationHasReactivatedDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationHasReactivatedDelegate_MetaData), NewProp_ApplicationHasReactivatedDelegate_MetaData) }; // 3522856570
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationWillEnterBackgroundDelegate = { "ApplicationWillEnterBackgroundDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationWillEnterBackgroundDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationWillEnterBackgroundDelegate_MetaData), NewProp_ApplicationWillEnterBackgroundDelegate_MetaData) }; // 3522856570
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationHasEnteredForegroundDelegate = { "ApplicationHasEnteredForegroundDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationHasEnteredForegroundDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationHasEnteredForegroundDelegate_MetaData), NewProp_ApplicationHasEnteredForegroundDelegate_MetaData) }; // 3522856570
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationWillTerminateDelegate = { "ApplicationWillTerminateDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationWillTerminateDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationWillTerminateDelegate_MetaData), NewProp_ApplicationWillTerminateDelegate_MetaData) }; // 3522856570
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationShouldUnloadResourcesDelegate = { "ApplicationShouldUnloadResourcesDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationShouldUnloadResourcesDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationShouldUnloadResourcesDelegate_MetaData), NewProp_ApplicationShouldUnloadResourcesDelegate_MetaData) }; // 3522856570
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedStartupArgumentsDelegate = { "ApplicationReceivedStartupArgumentsDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationReceivedStartupArgumentsDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformStartupArgumentsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationReceivedStartupArgumentsDelegate_MetaData), NewProp_ApplicationReceivedStartupArgumentsDelegate_MetaData) }; // 2389635405
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationRegisteredForRemoteNotificationsDelegate = { "ApplicationRegisteredForRemoteNotificationsDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationRegisteredForRemoteNotificationsDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForRemoteNotificationsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationRegisteredForRemoteNotificationsDelegate_MetaData), NewProp_ApplicationRegisteredForRemoteNotificationsDelegate_MetaData) }; // 2582579478
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationRegisteredForUserNotificationsDelegate = { "ApplicationRegisteredForUserNotificationsDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationRegisteredForUserNotificationsDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformRegisteredForUserNotificationsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationRegisteredForUserNotificationsDelegate_MetaData), NewProp_ApplicationRegisteredForUserNotificationsDelegate_MetaData) }; // 1425004634
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationFailedToRegisterForRemoteNotificationsDelegate = { "ApplicationFailedToRegisterForRemoteNotificationsDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationFailedToRegisterForRemoteNotificationsDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformFailedToRegisterForRemoteNotificationsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationFailedToRegisterForRemoteNotificationsDelegate_MetaData), NewProp_ApplicationFailedToRegisterForRemoteNotificationsDelegate_MetaData) }; // 1129169409
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedRemoteNotificationDelegate = { "ApplicationReceivedRemoteNotificationDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationReceivedRemoteNotificationDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedRemoteNotificationDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationReceivedRemoteNotificationDelegate_MetaData), NewProp_ApplicationReceivedRemoteNotificationDelegate_MetaData) }; // 2894348815
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedLocalNotificationDelegate = { "ApplicationReceivedLocalNotificationDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationReceivedLocalNotificationDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformReceivedLocalNotificationDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationReceivedLocalNotificationDelegate_MetaData), NewProp_ApplicationReceivedLocalNotificationDelegate_MetaData) }; // 265011441
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedScreenOrientationChangedNotificationDelegate = { "ApplicationReceivedScreenOrientationChangedNotificationDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlatformGameInstance, ApplicationReceivedScreenOrientationChangedNotificationDelegate), Z_Construct_UDelegateFunction_UPlatformGameInstance_PlatformScreenOrientationChangedDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationReceivedScreenOrientationChangedNotificationDelegate_MetaData), NewProp_ApplicationReceivedScreenOrientationChangedNotificationDelegate_MetaData) }; // 4161462718
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPlatformGameInstance_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationWillDeactivateDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationHasReactivatedDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationWillEnterBackgroundDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationHasEnteredForegroundDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationWillTerminateDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationShouldUnloadResourcesDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedStartupArgumentsDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationRegisteredForRemoteNotificationsDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationRegisteredForUserNotificationsDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationFailedToRegisterForRemoteNotificationsDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedRemoteNotificationDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedLocalNotificationDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlatformGameInstance_Statics::NewProp_ApplicationReceivedScreenOrientationChangedNotificationDelegate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlatformGameInstance_Statics::PropPointers) < 2048);
// ********** End Class UPlatformGameInstance Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UPlatformGameInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameInstance,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlatformGameInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPlatformGameInstance_Statics::ClassParams = {
&UPlatformGameInstance::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UPlatformGameInstance_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UPlatformGameInstance_Statics::PropPointers),
0,
0x008800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPlatformGameInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UPlatformGameInstance_Statics::Class_MetaDataParams)
};
void UPlatformGameInstance::StaticRegisterNativesUPlatformGameInstance()
{
}
UClass* Z_Construct_UClass_UPlatformGameInstance()
{
if (!Z_Registration_Info_UClass_UPlatformGameInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPlatformGameInstance.OuterSingleton, Z_Construct_UClass_UPlatformGameInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPlatformGameInstance.OuterSingleton;
}
UPlatformGameInstance::UPlatformGameInstance(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPlatformGameInstance);
UPlatformGameInstance::~UPlatformGameInstance() {}
// ********** End Class UPlatformGameInstance ******************************************************
// ********** Begin Class UBlueprintPlatformLibrary Function CancelLocalNotification ***************
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics
{
struct BlueprintPlatformLibrary_eventCancelLocalNotification_Parms
{
FString ActivationEvent;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Cancel a local notification given the ActivationEvent\n\x09 * @param ActivationEvent The string passed into the Schedule call for the notification to be cancelled\n\x09*/" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Cancel a local notification given the ActivationEvent\n@param ActivationEvent The string passed into the Schedule call for the notification to be cancelled" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationEvent_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function CancelLocalNotification constinit property declarations ***************
static const UECodeGen_Private::FStrPropertyParams NewProp_ActivationEvent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CancelLocalNotification constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CancelLocalNotification Property Definitions **************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::NewProp_ActivationEvent = { "ActivationEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventCancelLocalNotification_Parms, ActivationEvent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationEvent_MetaData), NewProp_ActivationEvent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::NewProp_ActivationEvent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::PropPointers) < 2048);
// ********** End Function CancelLocalNotification Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "CancelLocalNotification", Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::BlueprintPlatformLibrary_eventCancelLocalNotification_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::BlueprintPlatformLibrary_eventCancelLocalNotification_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execCancelLocalNotification)
{
P_GET_PROPERTY(FStrProperty,Z_Param_ActivationEvent);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintPlatformLibrary::CancelLocalNotification(Z_Param_ActivationEvent);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function CancelLocalNotification *****************
// ********** Begin Class UBlueprintPlatformLibrary Function CancelLocalNotificationById ***********
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics
{
struct BlueprintPlatformLibrary_eventCancelLocalNotificationById_Parms
{
int32 NotificationId;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Cancel a local notification given the ActivationEvent\n\x09 * @param NotificationId The Id returned from one of the ScheduleLocalNotification* functions\n\x09 */" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Cancel a local notification given the ActivationEvent\n@param NotificationId The Id returned from one of the ScheduleLocalNotification* functions" },
};
#endif // WITH_METADATA
// ********** Begin Function CancelLocalNotificationById constinit property declarations ***********
static const UECodeGen_Private::FIntPropertyParams NewProp_NotificationId;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CancelLocalNotificationById constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CancelLocalNotificationById Property Definitions **********************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::NewProp_NotificationId = { "NotificationId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventCancelLocalNotificationById_Parms, NotificationId), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::NewProp_NotificationId,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::PropPointers) < 2048);
// ********** End Function CancelLocalNotificationById Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "CancelLocalNotificationById", Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::BlueprintPlatformLibrary_eventCancelLocalNotificationById_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::BlueprintPlatformLibrary_eventCancelLocalNotificationById_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execCancelLocalNotificationById)
{
P_GET_PROPERTY(FIntProperty,Z_Param_NotificationId);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintPlatformLibrary::CancelLocalNotificationById(Z_Param_NotificationId);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function CancelLocalNotificationById *************
// ********** Begin Class UBlueprintPlatformLibrary Function ClearAllLocalNotifications ************
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Clear all pending local notifications. Typically this will be done before scheduling new notifications when going into the background */" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Clear all pending local notifications. Typically this will be done before scheduling new notifications when going into the background" },
};
#endif // WITH_METADATA
// ********** Begin Function ClearAllLocalNotifications constinit property declarations ************
// ********** End Function ClearAllLocalNotifications constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "ClearAllLocalNotifications", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execClearAllLocalNotifications)
{
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintPlatformLibrary::ClearAllLocalNotifications();
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function ClearAllLocalNotifications **************
// ********** Begin Class UBlueprintPlatformLibrary Function GetAllowedDeviceOrientation ***********
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics
{
struct BlueprintPlatformLibrary_eventGetAllowedDeviceOrientation_Parms
{
TEnumAsByte<EScreenOrientation::Type> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/**\n\x09 * Returns the allowed orientation of the device. This is NOT the same as GetDeviceOrientation, which only returns Portrait, LandscapeLeft,\n\x09 * PortraitUpsideDown or LandscapeRight. The allowed orientation limits what orientation your device can have. So if you set the allowed orientation\n\x09 * to LandscapeLeft, GetDeviceOrientation will only ever return LandscapeLeft. But if you set the allowed orientation to LandscapeSensor, you are actually\n\x09 * restricting the allowed orientations to LandscapeLeft OR LandscapeRight (depending on the sensor), so GetDeviceOrientation might return LandscapeLeft OR LandscapeRight.\n\x09 *\n\x09 * @return An EDeviceScreenOrientation value.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Returns the allowed orientation of the device. This is NOT the same as GetDeviceOrientation, which only returns Portrait, LandscapeLeft,\nPortraitUpsideDown or LandscapeRight. The allowed orientation limits what orientation your device can have. So if you set the allowed orientation\nto LandscapeLeft, GetDeviceOrientation will only ever return LandscapeLeft. But if you set the allowed orientation to LandscapeSensor, you are actually\nrestricting the allowed orientations to LandscapeLeft OR LandscapeRight (depending on the sensor), so GetDeviceOrientation might return LandscapeLeft OR LandscapeRight.\n\n@return An EDeviceScreenOrientation value." },
};
#endif // WITH_METADATA
// ********** Begin Function GetAllowedDeviceOrientation constinit property declarations ***********
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAllowedDeviceOrientation constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAllowedDeviceOrientation Property Definitions **********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventGetAllowedDeviceOrientation_Parms, ReturnValue), Z_Construct_UEnum_Engine_EScreenOrientation, METADATA_PARAMS(0, nullptr) }; // 2865891387
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::PropPointers) < 2048);
// ********** End Function GetAllowedDeviceOrientation Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "GetAllowedDeviceOrientation", Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::BlueprintPlatformLibrary_eventGetAllowedDeviceOrientation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::BlueprintPlatformLibrary_eventGetAllowedDeviceOrientation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execGetAllowedDeviceOrientation)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<EScreenOrientation::Type>*)Z_Param__Result=UBlueprintPlatformLibrary::GetAllowedDeviceOrientation();
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function GetAllowedDeviceOrientation *************
// ********** Begin Class UBlueprintPlatformLibrary Function GetDeviceOrientation ******************
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics
{
struct BlueprintPlatformLibrary_eventGetDeviceOrientation_Parms
{
TEnumAsByte<EScreenOrientation::Type> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/**\n\x09 * Returns the current orientation of the device: will be either Portrait, LandscapeLeft, PortraitUpsideDown or LandscapeRight.\n\x09 *\n\x09 * @return An EDeviceScreenOrientation value.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Returns the current orientation of the device: will be either Portrait, LandscapeLeft, PortraitUpsideDown or LandscapeRight.\n\n@return An EDeviceScreenOrientation value." },
};
#endif // WITH_METADATA
// ********** Begin Function GetDeviceOrientation constinit property declarations ******************
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDeviceOrientation constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDeviceOrientation Property Definitions *****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventGetDeviceOrientation_Parms, ReturnValue), Z_Construct_UEnum_Engine_EScreenOrientation, METADATA_PARAMS(0, nullptr) }; // 2865891387
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::PropPointers) < 2048);
// ********** End Function GetDeviceOrientation Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "GetDeviceOrientation", Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::BlueprintPlatformLibrary_eventGetDeviceOrientation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::BlueprintPlatformLibrary_eventGetDeviceOrientation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execGetDeviceOrientation)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<EScreenOrientation::Type>*)Z_Param__Result=UBlueprintPlatformLibrary::GetDeviceOrientation();
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function GetDeviceOrientation ********************
// ********** Begin Class UBlueprintPlatformLibrary Function GetLaunchNotification *****************
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics
{
struct BlueprintPlatformLibrary_eventGetLaunchNotification_Parms
{
bool NotificationLaunchedApp;
FString ActivationEvent;
int32 FireDate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Get the local notification that was used to launch the app\n\x09 * @param NotificationLaunchedApp Return true if a notification was used to launch the app\n\x09 * @param ActivationEvent Returns the name of the ActivationEvent if a notification was used to launch the app\n\x09 * @param FireDate Returns the time the notification was activated\n\x09*/" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Get the local notification that was used to launch the app\n@param NotificationLaunchedApp Return true if a notification was used to launch the app\n@param ActivationEvent Returns the name of the ActivationEvent if a notification was used to launch the app\n@param FireDate Returns the time the notification was activated" },
};
#endif // WITH_METADATA
// ********** Begin Function GetLaunchNotification constinit property declarations *****************
static void NewProp_NotificationLaunchedApp_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_NotificationLaunchedApp;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActivationEvent;
static const UECodeGen_Private::FIntPropertyParams NewProp_FireDate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetLaunchNotification constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetLaunchNotification Property Definitions ****************************
void Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_NotificationLaunchedApp_SetBit(void* Obj)
{
((BlueprintPlatformLibrary_eventGetLaunchNotification_Parms*)Obj)->NotificationLaunchedApp = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_NotificationLaunchedApp = { "NotificationLaunchedApp", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPlatformLibrary_eventGetLaunchNotification_Parms), &Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_NotificationLaunchedApp_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_ActivationEvent = { "ActivationEvent", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventGetLaunchNotification_Parms, ActivationEvent), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_FireDate = { "FireDate", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventGetLaunchNotification_Parms, FireDate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_NotificationLaunchedApp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_ActivationEvent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::NewProp_FireDate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::PropPointers) < 2048);
// ********** End Function GetLaunchNotification Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "GetLaunchNotification", Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::BlueprintPlatformLibrary_eventGetLaunchNotification_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::BlueprintPlatformLibrary_eventGetLaunchNotification_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execGetLaunchNotification)
{
P_GET_UBOOL_REF(Z_Param_Out_NotificationLaunchedApp);
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_ActivationEvent);
P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_FireDate);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintPlatformLibrary::GetLaunchNotification(Z_Param_Out_NotificationLaunchedApp,Z_Param_Out_ActivationEvent,Z_Param_Out_FireDate);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function GetLaunchNotification *******************
// ********** Begin Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationAtTime *******
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics
{
struct BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms
{
FDateTime FireDateTime;
bool LocalTime;
FText Title;
FText Body;
FText Action;
FString ActivationEvent;
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Schedule a local notification at a specific time, inLocalTime specifies the current local time or if UTC time should be used \n\x09 * @param FireDateTime The time at which to fire the local notification\n\x09 * @param LocalTime If true the provided time is in the local timezone, if false it is in UTC\n\x09 * @param Title The title of the notification\n\x09 * @param Body The more detailed description of the notification\n\x09 * @param Action The text to be displayed on the slider controller\n\x09 * @param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification\n\x09*/" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Schedule a local notification at a specific time, inLocalTime specifies the current local time or if UTC time should be used\n@param FireDateTime The time at which to fire the local notification\n@param LocalTime If true the provided time is in the local timezone, if false it is in UTC\n@param Title The title of the notification\n@param Body The more detailed description of the notification\n@param Action The text to be displayed on the slider controller\n@param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FireDateTime_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Title_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Body_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationEvent_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ScheduleLocalNotificationAtTime constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_FireDateTime;
static void NewProp_LocalTime_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_LocalTime;
static const UECodeGen_Private::FTextPropertyParams NewProp_Title;
static const UECodeGen_Private::FTextPropertyParams NewProp_Body;
static const UECodeGen_Private::FTextPropertyParams NewProp_Action;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActivationEvent;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ScheduleLocalNotificationAtTime constinit property declarations *********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ScheduleLocalNotificationAtTime Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_FireDateTime = { "FireDateTime", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms, FireDateTime), Z_Construct_UScriptStruct_FDateTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FireDateTime_MetaData), NewProp_FireDateTime_MetaData) };
void Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_LocalTime_SetBit(void* Obj)
{
((BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms*)Obj)->LocalTime = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_LocalTime = { "LocalTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms), &Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_LocalTime_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_Title = { "Title", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms, Title), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Title_MetaData), NewProp_Title_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_Body = { "Body", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms, Body), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Body_MetaData), NewProp_Body_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms, Action), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Action_MetaData), NewProp_Action_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_ActivationEvent = { "ActivationEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms, ActivationEvent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationEvent_MetaData), NewProp_ActivationEvent_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_FireDateTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_LocalTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_Title,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_Body,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_Action,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_ActivationEvent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::PropPointers) < 2048);
// ********** End Function ScheduleLocalNotificationAtTime Property Definitions ********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "ScheduleLocalNotificationAtTime", Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationAtTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execScheduleLocalNotificationAtTime)
{
P_GET_STRUCT_REF(FDateTime,Z_Param_Out_FireDateTime);
P_GET_UBOOL(Z_Param_LocalTime);
P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_Title);
P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_Body);
P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_Action);
P_GET_PROPERTY(FStrProperty,Z_Param_ActivationEvent);
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=UBlueprintPlatformLibrary::ScheduleLocalNotificationAtTime(Z_Param_Out_FireDateTime,Z_Param_LocalTime,Z_Param_Out_Title,Z_Param_Out_Body,Z_Param_Out_Action,Z_Param_ActivationEvent);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationAtTime *********
// ********** Begin Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationBadgeAtTime **
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics
{
struct BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms
{
FDateTime FireDateTime;
bool LocalTime;
FString ActivationEvent;
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Schedule a local notification badge at a specific time, inLocalTime specifies the current local time or if UTC time should be used\n\x09 * @param FireDateTime The time at which to fire the local notification\n\x09 * @param LocalTime If true the provided time is in the local timezone, if false it is in UTC\n\x09 * @param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification\n\x09*/" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Schedule a local notification badge at a specific time, inLocalTime specifies the current local time or if UTC time should be used\n@param FireDateTime The time at which to fire the local notification\n@param LocalTime If true the provided time is in the local timezone, if false it is in UTC\n@param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FireDateTime_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationEvent_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ScheduleLocalNotificationBadgeAtTime constinit property declarations **
static const UECodeGen_Private::FStructPropertyParams NewProp_FireDateTime;
static void NewProp_LocalTime_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_LocalTime;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActivationEvent;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ScheduleLocalNotificationBadgeAtTime constinit property declarations ****
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ScheduleLocalNotificationBadgeAtTime Property Definitions *************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_FireDateTime = { "FireDateTime", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms, FireDateTime), Z_Construct_UScriptStruct_FDateTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FireDateTime_MetaData), NewProp_FireDateTime_MetaData) };
void Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_LocalTime_SetBit(void* Obj)
{
((BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms*)Obj)->LocalTime = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_LocalTime = { "LocalTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms), &Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_LocalTime_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_ActivationEvent = { "ActivationEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms, ActivationEvent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationEvent_MetaData), NewProp_ActivationEvent_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_FireDateTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_LocalTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_ActivationEvent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::PropPointers) < 2048);
// ********** End Function ScheduleLocalNotificationBadgeAtTime Property Definitions ***************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "ScheduleLocalNotificationBadgeAtTime", Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeAtTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execScheduleLocalNotificationBadgeAtTime)
{
P_GET_STRUCT_REF(FDateTime,Z_Param_Out_FireDateTime);
P_GET_UBOOL(Z_Param_LocalTime);
P_GET_PROPERTY(FStrProperty,Z_Param_ActivationEvent);
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=UBlueprintPlatformLibrary::ScheduleLocalNotificationBadgeAtTime(Z_Param_Out_FireDateTime,Z_Param_LocalTime,Z_Param_ActivationEvent);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationBadgeAtTime ****
// ********** Begin Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationBadgeFromNow *
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics
{
struct BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeFromNow_Parms
{
int32 inSecondsFromNow;
FString ActivationEvent;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Schedule a local notification badge to fire inSecondsFromNow from now\n\x09 * @param inSecondsFromNow The seconds until the notification should fire\n\x09 * @param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification\n\x09*/" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Schedule a local notification badge to fire inSecondsFromNow from now\n@param inSecondsFromNow The seconds until the notification should fire\n@param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationEvent_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ScheduleLocalNotificationBadgeFromNow constinit property declarations *
static const UECodeGen_Private::FIntPropertyParams NewProp_inSecondsFromNow;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActivationEvent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ScheduleLocalNotificationBadgeFromNow constinit property declarations ***
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ScheduleLocalNotificationBadgeFromNow Property Definitions ************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::NewProp_inSecondsFromNow = { "inSecondsFromNow", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeFromNow_Parms, inSecondsFromNow), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::NewProp_ActivationEvent = { "ActivationEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeFromNow_Parms, ActivationEvent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationEvent_MetaData), NewProp_ActivationEvent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::NewProp_inSecondsFromNow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::NewProp_ActivationEvent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::PropPointers) < 2048);
// ********** End Function ScheduleLocalNotificationBadgeFromNow Property Definitions **************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "ScheduleLocalNotificationBadgeFromNow", Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeFromNow_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationBadgeFromNow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execScheduleLocalNotificationBadgeFromNow)
{
P_GET_PROPERTY(FIntProperty,Z_Param_inSecondsFromNow);
P_GET_PROPERTY(FStrProperty,Z_Param_ActivationEvent);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintPlatformLibrary::ScheduleLocalNotificationBadgeFromNow(Z_Param_inSecondsFromNow,Z_Param_ActivationEvent);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationBadgeFromNow ***
// ********** Begin Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationFromNow ******
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics
{
struct BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms
{
int32 inSecondsFromNow;
FText Title;
FText Body;
FText Action;
FString ActivationEvent;
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/** Schedule a local notification to fire inSecondsFromNow from now \n\x09 * @param inSecondsFromNow The seconds until the notification should fire\n\x09 * @param LocalTime If true the provided time is in the local timezone, if false it is in UTC\n\x09 * @param Title The title of the notification\n\x09 * @param Body The more detailed description of the notification\n\x09 * @param Action The text to be displayed on the slider controller\n\x09 * @param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification\n\x09*/" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Schedule a local notification to fire inSecondsFromNow from now\n@param inSecondsFromNow The seconds until the notification should fire\n@param LocalTime If true the provided time is in the local timezone, if false it is in UTC\n@param Title The title of the notification\n@param Body The more detailed description of the notification\n@param Action The text to be displayed on the slider controller\n@param ActivationEvent A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Title_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Body_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationEvent_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ScheduleLocalNotificationFromNow constinit property declarations ******
static const UECodeGen_Private::FIntPropertyParams NewProp_inSecondsFromNow;
static const UECodeGen_Private::FTextPropertyParams NewProp_Title;
static const UECodeGen_Private::FTextPropertyParams NewProp_Body;
static const UECodeGen_Private::FTextPropertyParams NewProp_Action;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActivationEvent;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ScheduleLocalNotificationFromNow constinit property declarations ********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ScheduleLocalNotificationFromNow Property Definitions *****************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_inSecondsFromNow = { "inSecondsFromNow", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms, inSecondsFromNow), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_Title = { "Title", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms, Title), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Title_MetaData), NewProp_Title_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_Body = { "Body", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms, Body), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Body_MetaData), NewProp_Body_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms, Action), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Action_MetaData), NewProp_Action_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_ActivationEvent = { "ActivationEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms, ActivationEvent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationEvent_MetaData), NewProp_ActivationEvent_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_inSecondsFromNow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_Title,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_Body,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_Action,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_ActivationEvent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::PropPointers) < 2048);
// ********** End Function ScheduleLocalNotificationFromNow Property Definitions *******************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "ScheduleLocalNotificationFromNow", Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::BlueprintPlatformLibrary_eventScheduleLocalNotificationFromNow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execScheduleLocalNotificationFromNow)
{
P_GET_PROPERTY(FIntProperty,Z_Param_inSecondsFromNow);
P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_Title);
P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_Body);
P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_Action);
P_GET_PROPERTY(FStrProperty,Z_Param_ActivationEvent);
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=UBlueprintPlatformLibrary::ScheduleLocalNotificationFromNow(Z_Param_inSecondsFromNow,Z_Param_Out_Title,Z_Param_Out_Body,Z_Param_Out_Action,Z_Param_ActivationEvent);
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function ScheduleLocalNotificationFromNow ********
// ********** Begin Class UBlueprintPlatformLibrary Function SetAllowedDeviceOrientation ***********
struct Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics
{
struct BlueprintPlatformLibrary_eventSetAllowedDeviceOrientation_Parms
{
TEnumAsByte<EScreenOrientation::Type> NewAllowedDeviceOrientation;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Platform|LocalNotification" },
{ "Comment", "/**\n\x09 * Set the allowed orientation of the device.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ToolTip", "Set the allowed orientation of the device." },
};
#endif // WITH_METADATA
// ********** Begin Function SetAllowedDeviceOrientation constinit property declarations ***********
static const UECodeGen_Private::FBytePropertyParams NewProp_NewAllowedDeviceOrientation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAllowedDeviceOrientation constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAllowedDeviceOrientation Property Definitions **********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::NewProp_NewAllowedDeviceOrientation = { "NewAllowedDeviceOrientation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPlatformLibrary_eventSetAllowedDeviceOrientation_Parms, NewAllowedDeviceOrientation), Z_Construct_UEnum_Engine_EScreenOrientation, METADATA_PARAMS(0, nullptr) }; // 2865891387
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::NewProp_NewAllowedDeviceOrientation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::PropPointers) < 2048);
// ********** End Function SetAllowedDeviceOrientation Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPlatformLibrary, nullptr, "SetAllowedDeviceOrientation", Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::BlueprintPlatformLibrary_eventSetAllowedDeviceOrientation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::BlueprintPlatformLibrary_eventSetAllowedDeviceOrientation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintPlatformLibrary::execSetAllowedDeviceOrientation)
{
P_GET_PROPERTY(FByteProperty,Z_Param_NewAllowedDeviceOrientation);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintPlatformLibrary::SetAllowedDeviceOrientation(EScreenOrientation::Type(Z_Param_NewAllowedDeviceOrientation));
P_NATIVE_END;
}
// ********** End Class UBlueprintPlatformLibrary Function SetAllowedDeviceOrientation *************
// ********** Begin Class UBlueprintPlatformLibrary ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintPlatformLibrary;
UClass* UBlueprintPlatformLibrary::GetPrivateStaticClass()
{
using TClass = UBlueprintPlatformLibrary;
if (!Z_Registration_Info_UClass_UBlueprintPlatformLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintPlatformLibrary"),
Z_Registration_Info_UClass_UBlueprintPlatformLibrary.InnerSingleton,
StaticRegisterNativesUBlueprintPlatformLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintPlatformLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintPlatformLibrary_NoRegister()
{
return UBlueprintPlatformLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintPlatformLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Kismet/BlueprintPlatformLibrary.h" },
{ "ModuleRelativePath", "Classes/Kismet/BlueprintPlatformLibrary.h" },
{ "ScriptName", "PlatformLibrary" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintPlatformLibrary constinit property declarations ****************
// ********** End Class UBlueprintPlatformLibrary constinit property declarations ******************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CancelLocalNotification"), .Pointer = &UBlueprintPlatformLibrary::execCancelLocalNotification },
{ .NameUTF8 = UTF8TEXT("CancelLocalNotificationById"), .Pointer = &UBlueprintPlatformLibrary::execCancelLocalNotificationById },
{ .NameUTF8 = UTF8TEXT("ClearAllLocalNotifications"), .Pointer = &UBlueprintPlatformLibrary::execClearAllLocalNotifications },
{ .NameUTF8 = UTF8TEXT("GetAllowedDeviceOrientation"), .Pointer = &UBlueprintPlatformLibrary::execGetAllowedDeviceOrientation },
{ .NameUTF8 = UTF8TEXT("GetDeviceOrientation"), .Pointer = &UBlueprintPlatformLibrary::execGetDeviceOrientation },
{ .NameUTF8 = UTF8TEXT("GetLaunchNotification"), .Pointer = &UBlueprintPlatformLibrary::execGetLaunchNotification },
{ .NameUTF8 = UTF8TEXT("ScheduleLocalNotificationAtTime"), .Pointer = &UBlueprintPlatformLibrary::execScheduleLocalNotificationAtTime },
{ .NameUTF8 = UTF8TEXT("ScheduleLocalNotificationBadgeAtTime"), .Pointer = &UBlueprintPlatformLibrary::execScheduleLocalNotificationBadgeAtTime },
{ .NameUTF8 = UTF8TEXT("ScheduleLocalNotificationBadgeFromNow"), .Pointer = &UBlueprintPlatformLibrary::execScheduleLocalNotificationBadgeFromNow },
{ .NameUTF8 = UTF8TEXT("ScheduleLocalNotificationFromNow"), .Pointer = &UBlueprintPlatformLibrary::execScheduleLocalNotificationFromNow },
{ .NameUTF8 = UTF8TEXT("SetAllowedDeviceOrientation"), .Pointer = &UBlueprintPlatformLibrary::execSetAllowedDeviceOrientation },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotification, "CancelLocalNotification" }, // 448689035
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_CancelLocalNotificationById, "CancelLocalNotificationById" }, // 2817269194
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_ClearAllLocalNotifications, "ClearAllLocalNotifications" }, // 112157385
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_GetAllowedDeviceOrientation, "GetAllowedDeviceOrientation" }, // 1878686048
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_GetDeviceOrientation, "GetDeviceOrientation" }, // 2858809147
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_GetLaunchNotification, "GetLaunchNotification" }, // 3595484314
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationAtTime, "ScheduleLocalNotificationAtTime" }, // 915812933
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime, "ScheduleLocalNotificationBadgeAtTime" }, // 2797729492
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow, "ScheduleLocalNotificationBadgeFromNow" }, // 2951106693
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_ScheduleLocalNotificationFromNow, "ScheduleLocalNotificationFromNow" }, // 3571762837
{ &Z_Construct_UFunction_UBlueprintPlatformLibrary_SetAllowedDeviceOrientation, "SetAllowedDeviceOrientation" }, // 325761365
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintPlatformLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintPlatformLibrary_Statics
UObject* (*const Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::ClassParams = {
&UBlueprintPlatformLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::Class_MetaDataParams)
};
void UBlueprintPlatformLibrary::StaticRegisterNativesUBlueprintPlatformLibrary()
{
UClass* Class = UBlueprintPlatformLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UBlueprintPlatformLibrary()
{
if (!Z_Registration_Info_UClass_UBlueprintPlatformLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintPlatformLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintPlatformLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintPlatformLibrary.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintPlatformLibrary);
UBlueprintPlatformLibrary::~UBlueprintPlatformLibrary() {}
// ********** End Class UBlueprintPlatformLibrary **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EScreenOrientation_StaticEnum, TEXT("EScreenOrientation"), &Z_Registration_Info_UEnum_EScreenOrientation, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2865891387U) },
{ EApplicationState_StaticEnum, TEXT("EApplicationState"), &Z_Registration_Info_UEnum_EApplicationState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3297355492U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPlatformGameInstance, UPlatformGameInstance::StaticClass, TEXT("UPlatformGameInstance"), &Z_Registration_Info_UClass_UPlatformGameInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPlatformGameInstance), 269241440U) },
{ Z_Construct_UClass_UBlueprintPlatformLibrary, UBlueprintPlatformLibrary::StaticClass, TEXT("UBlueprintPlatformLibrary"), &Z_Registration_Info_UClass_UBlueprintPlatformLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintPlatformLibrary), 3267384408U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_491811620{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPlatformLibrary_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS