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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/BlueprintExtension.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Blueprint/BlueprintExtension.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintExtension() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintExtension ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintExtension;
UClass* UBlueprintExtension::GetPrivateStaticClass()
{
using TClass = UBlueprintExtension;
if (!Z_Registration_Info_UClass_UBlueprintExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintExtension"),
Z_Registration_Info_UClass_UBlueprintExtension.InnerSingleton,
StaticRegisterNativesUBlueprintExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintExtension_NoRegister()
{
return UBlueprintExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Per-instance extension object that can be added to UBlueprint::Extensions in order to augment built-in blueprint functionality\n * Ideally this would be an editor-only class, but such classes are not permitted within Engine modules (even inside WITH_EDITORONLY_DATA blocks)\n */" },
{ "IncludePath", "Blueprint/BlueprintExtension.h" },
{ "ModuleRelativePath", "Public/Blueprint/BlueprintExtension.h" },
{ "ToolTip", "Per-instance extension object that can be added to UBlueprint::Extensions in order to augment built-in blueprint functionality\nIdeally this would be an editor-only class, but such classes are not permitted within Engine modules (even inside WITH_EDITORONLY_DATA blocks)" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintExtension constinit property declarations **********************
// ********** End Class UBlueprintExtension constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintExtension_Statics
UObject* (*const Z_Construct_UClass_UBlueprintExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintExtension_Statics::ClassParams = {
&UBlueprintExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintExtension_Statics::Class_MetaDataParams)
};
void UBlueprintExtension::StaticRegisterNativesUBlueprintExtension()
{
}
UClass* Z_Construct_UClass_UBlueprintExtension()
{
if (!Z_Registration_Info_UClass_UBlueprintExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintExtension.OuterSingleton, Z_Construct_UClass_UBlueprintExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintExtension.OuterSingleton;
}
UBlueprintExtension::UBlueprintExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintExtension);
UBlueprintExtension::~UBlueprintExtension() {}
// ********** End Class UBlueprintExtension ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Blueprint_BlueprintExtension_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintExtension, UBlueprintExtension::StaticClass, TEXT("UBlueprintExtension"), &Z_Registration_Info_UClass_UBlueprintExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintExtension), 2565080686U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Blueprint_BlueprintExtension_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Blueprint_BlueprintExtension_h__Script_Engine_1347699717{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Blueprint_BlueprintExtension_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Blueprint_BlueprintExtension_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS