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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/Blueprint.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/Blueprint.h"
#ifdef ENGINE_Blueprint_generated_h
#error "Blueprint.generated.h already included, missing '#pragma once' in Blueprint.h"
#endif
#define ENGINE_Blueprint_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDEPRECATED_Breakpoint ***************************************************
struct Z_Construct_UClass_UDEPRECATED_Breakpoint_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDEPRECATED_Breakpoint_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_98_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDEPRECATED_Breakpoint(); \
friend struct ::Z_Construct_UClass_UDEPRECATED_Breakpoint_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDEPRECATED_Breakpoint_NoRegister(); \
public: \
DECLARE_CLASS2(UDEPRECATED_Breakpoint, UObject, COMPILED_IN_FLAGS(0 | CLASS_Deprecated), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDEPRECATED_Breakpoint_NoRegister) \
DECLARE_SERIALIZER(UDEPRECATED_Breakpoint)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_98_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UDEPRECATED_Breakpoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UDEPRECATED_Breakpoint(UDEPRECATED_Breakpoint&&) = delete; \
UDEPRECATED_Breakpoint(const UDEPRECATED_Breakpoint&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDEPRECATED_Breakpoint); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDEPRECATED_Breakpoint); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDEPRECATED_Breakpoint) \
NO_API virtual ~UDEPRECATED_Breakpoint();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_95_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_98_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_98_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_98_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDEPRECATED_Breakpoint;
// ********** End Class UDEPRECATED_Breakpoint *****************************************************
// ********** Begin ScriptStruct FBlueprintMacroCosmeticInfo ***************************************
struct Z_Construct_UScriptStruct_FBlueprintMacroCosmeticInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_114_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintMacroCosmeticInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBlueprintMacroCosmeticInfo;
// ********** End ScriptStruct FBlueprintMacroCosmeticInfo *****************************************
// ********** Begin ScriptStruct FBPVariableMetaDataEntry ******************************************
struct Z_Construct_UScriptStruct_FBPVariableMetaDataEntry_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_181_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBPVariableMetaDataEntry_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBPVariableMetaDataEntry;
// ********** End ScriptStruct FBPVariableMetaDataEntry ********************************************
// ********** Begin ScriptStruct FBPVariableDescription ********************************************
struct Z_Construct_UScriptStruct_FBPVariableDescription_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_203_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBPVariableDescription_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBPVariableDescription;
// ********** End ScriptStruct FBPVariableDescription **********************************************
// ********** Begin ScriptStruct FBPInterfaceDescription *******************************************
struct Z_Construct_UScriptStruct_FBPInterfaceDescription_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_263_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBPInterfaceDescription_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBPInterfaceDescription;
// ********** End ScriptStruct FBPInterfaceDescription *********************************************
// ********** Begin ScriptStruct FEditedDocumentInfo ***********************************************
struct Z_Construct_UScriptStruct_FEditedDocumentInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_283_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEditedDocumentInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FEditedDocumentInfo;
// ********** End ScriptStruct FEditedDocumentInfo *************************************************
// ********** Begin ScriptStruct FBPEditorBookmarkNode *********************************************
struct Z_Construct_UScriptStruct_FBPEditorBookmarkNode_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_351_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBPEditorBookmarkNode_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBPEditorBookmarkNode;
// ********** End ScriptStruct FBPEditorBookmarkNode ***********************************************
// ********** Begin Class UBlueprint ***************************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UBlueprint, ENGINE_API)
struct Z_Construct_UClass_UBlueprint_Statics;
ENGINE_API UClass* Z_Construct_UClass_UBlueprint_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_INCLASS \
private: \
static void StaticRegisterNativesUBlueprint(); \
friend struct ::Z_Construct_UClass_UBlueprint_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprint_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprint, UBlueprintCore, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_UBlueprint, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprint_NoRegister) \
DECLARE_SERIALIZER(UBlueprint) \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_ARCHIVESERIALIZER \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UBlueprint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprint) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprint); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprint); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprint(UBlueprint&&) = delete; \
UBlueprint(const UBlueprint&) = delete; \
ENGINE_API virtual ~UBlueprint();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_401_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h_404_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprint;
// ********** End Class UBlueprint *****************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_Blueprint_h
// ********** Begin Enum EBlueprintStatus **********************************************************
#define FOREACH_ENUM_EBLUEPRINTSTATUS(op) \
op(BS_Unknown) \
op(BS_Dirty) \
op(BS_Error) \
op(BS_UpToDate) \
op(BS_BeingCreated) \
op(BS_UpToDateWithWarnings)
enum EBlueprintStatus : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EBlueprintStatus>();
// ********** End Enum EBlueprintStatus ************************************************************
// ********** Begin Enum EBlueprintType ************************************************************
#define FOREACH_ENUM_EBLUEPRINTTYPE(op) \
op(BPTYPE_Normal) \
op(BPTYPE_Const) \
op(BPTYPE_MacroLibrary) \
op(BPTYPE_Interface) \
op(BPTYPE_LevelScript) \
op(BPTYPE_FunctionLibrary)
enum EBlueprintType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EBlueprintType>();
// ********** End Enum EBlueprintType **************************************************************
// ********** Begin Enum EBlueprintCompileMode *****************************************************
#define FOREACH_ENUM_EBLUEPRINTCOMPILEMODE(op) \
op(EBlueprintCompileMode::Default) \
op(EBlueprintCompileMode::Development) \
op(EBlueprintCompileMode::FinalRelease)
enum class EBlueprintCompileMode : uint8;
template<> struct TIsUEnumClass<EBlueprintCompileMode> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EBlueprintCompileMode>();
// ********** End Enum EBlueprintCompileMode *******************************************************
// ********** Begin Enum EShouldCookBlueprintPropertyGuids *****************************************
#define FOREACH_ENUM_ESHOULDCOOKBLUEPRINTPROPERTYGUIDS(op) \
op(EShouldCookBlueprintPropertyGuids::No) \
op(EShouldCookBlueprintPropertyGuids::Yes) \
op(EShouldCookBlueprintPropertyGuids::Inherit)
enum class EShouldCookBlueprintPropertyGuids;
template<> struct TIsUEnumClass<EShouldCookBlueprintPropertyGuids> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EShouldCookBlueprintPropertyGuids>();
// ********** End Enum EShouldCookBlueprintPropertyGuids *******************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS