78 lines
3.4 KiB
C
78 lines
3.4 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/ArrowComponent.h"
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#ifdef ENGINE_ArrowComponent_generated_h
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#error "ArrowComponent.generated.h already included, missing '#pragma once' in ArrowComponent.h"
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#endif
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#define ENGINE_ArrowComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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struct FColor;
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struct FLinearColor;
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// ********** Begin Class UArrowComponent **********************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_RPC_WRAPPERS \
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DECLARE_FUNCTION(execSetUseInEditorScaling); \
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DECLARE_FUNCTION(execSetTreatAsASprite); \
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DECLARE_FUNCTION(execSetIsScreenSizeScaled); \
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DECLARE_FUNCTION(execSetScreenSize); \
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DECLARE_FUNCTION(execSetArrowLength); \
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DECLARE_FUNCTION(execSetArrowSize); \
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DECLARE_FUNCTION(execSetArrowFColor); \
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DECLARE_FUNCTION(execSetArrowColor);
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struct Z_Construct_UClass_UArrowComponent_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UArrowComponent_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_INCLASS \
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private: \
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static void StaticRegisterNativesUArrowComponent(); \
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friend struct ::Z_Construct_UClass_UArrowComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UArrowComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UArrowComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UArrowComponent_NoRegister) \
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DECLARE_SERIALIZER(UArrowComponent)
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UArrowComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UArrowComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UArrowComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UArrowComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UArrowComponent(UArrowComponent&&) = delete; \
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UArrowComponent(const UArrowComponent&) = delete; \
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ENGINE_API virtual ~UArrowComponent();
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_18_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UArrowComponent;
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// ********** End Class UArrowComponent ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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