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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/AnimSingleNodeInstance.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimSingleNodeInstance.h"
#include "Components/SkeletalMeshComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimSingleNodeInstance() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UAnimationAsset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimInstance();
ENGINE_API UClass* Z_Construct_UClass_UAnimSingleNodeInstance();
ENGINE_API UClass* Z_Construct_UClass_UAnimSingleNodeInstance_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMirrorDataTable_NoRegister();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Delegate FPostEvaluateAnimEvent ************************************************
struct Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FPostEvaluateAnimEvent constinit property declarations ****************
// ********** End Delegate FPostEvaluateAnimEvent constinit property declarations ******************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "PostEvaluateAnimEvent__DelegateSignature", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FPostEvaluateAnimEvent_DelegateWrapper(const FScriptDelegate& PostEvaluateAnimEvent)
{
PostEvaluateAnimEvent.ProcessDelegate<UObject>(NULL);
}
// ********** End Delegate FPostEvaluateAnimEvent **************************************************
// ********** Begin Class UAnimSingleNodeInstance Function GetAnimationAsset ***********************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics
{
struct AnimSingleNodeInstance_eventGetAnimationAsset_Parms
{
UAnimationAsset* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "Comment", "/** Get the currently used asset */" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
{ "ToolTip", "Get the currently used asset" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAnimationAsset constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAnimationAsset constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAnimationAsset Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventGetAnimationAsset_Parms, ReturnValue), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers) < 2048);
// ********** End Function GetAnimationAsset Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "GetAnimationAsset", Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::AnimSingleNodeInstance_eventGetAnimationAsset_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::AnimSingleNodeInstance_eventGetAnimationAsset_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execGetAnimationAsset)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UAnimationAsset**)Z_Param__Result=P_THIS->GetAnimationAsset();
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function GetAnimationAsset *************************
// ********** Begin Class UAnimSingleNodeInstance Function GetLength *******************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics
{
struct AnimSingleNodeInstance_eventGetLength_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetLength constinit property declarations *****************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetLength constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetLength Property Definitions ****************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventGetLength_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers) < 2048);
// ********** End Function GetLength Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "GetLength", Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::AnimSingleNodeInstance_eventGetLength_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::AnimSingleNodeInstance_eventGetLength_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execGetLength)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetLength();
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function GetLength *********************************
// ********** Begin Class UAnimSingleNodeInstance Function GetMirrorDataTable **********************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics
{
struct AnimSingleNodeInstance_eventGetMirrorDataTable_Parms
{
const UMirrorDataTable* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetMirrorDataTable constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetMirrorDataTable constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetMirrorDataTable Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000582, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventGetMirrorDataTable_Parms, ReturnValue), Z_Construct_UClass_UMirrorDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers) < 2048);
// ********** End Function GetMirrorDataTable Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "GetMirrorDataTable", Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::AnimSingleNodeInstance_eventGetMirrorDataTable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::AnimSingleNodeInstance_eventGetMirrorDataTable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execGetMirrorDataTable)
{
P_FINISH;
P_NATIVE_BEGIN;
*(const UMirrorDataTable**)Z_Param__Result=P_THIS->GetMirrorDataTable();
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function GetMirrorDataTable ************************
// ********** Begin Class UAnimSingleNodeInstance Function PlayAnim ********************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics
{
struct AnimSingleNodeInstance_eventPlayAnim_Parms
{
bool bIsLooping;
float InPlayRate;
float InStartPosition;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "Comment", "/* For AnimSequence specific **/" },
{ "CPP_Default_bIsLooping", "false" },
{ "CPP_Default_InPlayRate", "1.000000" },
{ "CPP_Default_InStartPosition", "0.000000" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
{ "ToolTip", "For AnimSequence specific *" },
};
#endif // WITH_METADATA
// ********** Begin Function PlayAnim constinit property declarations ******************************
static void NewProp_bIsLooping_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLooping;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPlayRate;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InStartPosition;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function PlayAnim constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function PlayAnim Property Definitions *****************************************
void Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventPlayAnim_Parms*)Obj)->bIsLooping = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping = { "bIsLooping", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventPlayAnim_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InPlayRate = { "InPlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventPlayAnim_Parms, InPlayRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InStartPosition = { "InStartPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventPlayAnim_Parms, InStartPosition), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InPlayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InStartPosition,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers) < 2048);
// ********** End Function PlayAnim Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "PlayAnim", Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::AnimSingleNodeInstance_eventPlayAnim_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::AnimSingleNodeInstance_eventPlayAnim_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execPlayAnim)
{
P_GET_UBOOL(Z_Param_bIsLooping);
P_GET_PROPERTY(FFloatProperty,Z_Param_InPlayRate);
P_GET_PROPERTY(FFloatProperty,Z_Param_InStartPosition);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->PlayAnim(Z_Param_bIsLooping,Z_Param_InPlayRate,Z_Param_InStartPosition);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function PlayAnim **********************************
// ********** Begin Class UAnimSingleNodeInstance Function SetAnimationAsset ***********************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics
{
struct AnimSingleNodeInstance_eventSetAnimationAsset_Parms
{
UAnimationAsset* NewAsset;
bool bIsLooping;
float InPlayRate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "Comment", "/** Set New Asset - calls InitializeAnimation, for now we need MeshComponent **/" },
{ "CPP_Default_bIsLooping", "true" },
{ "CPP_Default_InPlayRate", "1.000000" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
{ "ToolTip", "Set New Asset - calls InitializeAnimation, for now we need MeshComponent *" },
};
#endif // WITH_METADATA
// ********** Begin Function SetAnimationAsset constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_NewAsset;
static void NewProp_bIsLooping_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLooping;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPlayRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAnimationAsset constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAnimationAsset Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_NewAsset = { "NewAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetAnimationAsset_Parms, NewAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetAnimationAsset_Parms*)Obj)->bIsLooping = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping = { "bIsLooping", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetAnimationAsset_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_InPlayRate = { "InPlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetAnimationAsset_Parms, InPlayRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_NewAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_InPlayRate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers) < 2048);
// ********** End Function SetAnimationAsset Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetAnimationAsset", Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::AnimSingleNodeInstance_eventSetAnimationAsset_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::AnimSingleNodeInstance_eventSetAnimationAsset_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetAnimationAsset)
{
P_GET_OBJECT(UAnimationAsset,Z_Param_NewAsset);
P_GET_UBOOL(Z_Param_bIsLooping);
P_GET_PROPERTY(FFloatProperty,Z_Param_InPlayRate);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetAnimationAsset(Z_Param_NewAsset,Z_Param_bIsLooping,Z_Param_InPlayRate);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetAnimationAsset *************************
// ********** Begin Class UAnimSingleNodeInstance Function SetBlendSpacePosition *******************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics
{
struct AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms
{
FVector InPosition;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPosition_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetBlendSpacePosition constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_InPosition;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetBlendSpacePosition constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetBlendSpacePosition Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms, InPosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPosition_MetaData), NewProp_InPosition_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::NewProp_InPosition,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers) < 2048);
// ********** End Function SetBlendSpacePosition Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetBlendSpacePosition", Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetBlendSpacePosition)
{
P_GET_STRUCT_REF(FVector,Z_Param_Out_InPosition);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetBlendSpacePosition(Z_Param_Out_InPosition);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetBlendSpacePosition *********************
// ********** Begin Class UAnimSingleNodeInstance Function SetLooping ******************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics
{
struct AnimSingleNodeInstance_eventSetLooping_Parms
{
bool bIsLooping;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetLooping constinit property declarations ****************************
static void NewProp_bIsLooping_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLooping;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetLooping constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetLooping Property Definitions ***************************************
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetLooping_Parms*)Obj)->bIsLooping = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping = { "bIsLooping", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetLooping_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers) < 2048);
// ********** End Function SetLooping Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetLooping", Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::AnimSingleNodeInstance_eventSetLooping_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::AnimSingleNodeInstance_eventSetLooping_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetLooping)
{
P_GET_UBOOL(Z_Param_bIsLooping);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetLooping(Z_Param_bIsLooping);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetLooping ********************************
// ********** Begin Class UAnimSingleNodeInstance Function SetMirrorDataTable **********************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics
{
struct AnimSingleNodeInstance_eventSetMirrorDataTable_Parms
{
const UMirrorDataTable* MirrorDataTable;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MirrorDataTable_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetMirrorDataTable constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_MirrorDataTable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetMirrorDataTable constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetMirrorDataTable Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::NewProp_MirrorDataTable = { "MirrorDataTable", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetMirrorDataTable_Parms, MirrorDataTable), Z_Construct_UClass_UMirrorDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MirrorDataTable_MetaData), NewProp_MirrorDataTable_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::NewProp_MirrorDataTable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers) < 2048);
// ********** End Function SetMirrorDataTable Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetMirrorDataTable", Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::AnimSingleNodeInstance_eventSetMirrorDataTable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::AnimSingleNodeInstance_eventSetMirrorDataTable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetMirrorDataTable)
{
P_GET_OBJECT(UMirrorDataTable,Z_Param_MirrorDataTable);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetMirrorDataTable(Z_Param_MirrorDataTable);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetMirrorDataTable ************************
// ********** Begin Class UAnimSingleNodeInstance Function SetPlaying ******************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics
{
struct AnimSingleNodeInstance_eventSetPlaying_Parms
{
bool bIsPlaying;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPlaying constinit property declarations ****************************
static void NewProp_bIsPlaying_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPlaying constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPlaying Property Definitions ***************************************
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetPlaying_Parms*)Obj)->bIsPlaying = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPlaying_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers) < 2048);
// ********** End Function SetPlaying Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPlaying", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::AnimSingleNodeInstance_eventSetPlaying_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::AnimSingleNodeInstance_eventSetPlaying_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPlaying)
{
P_GET_UBOOL(Z_Param_bIsPlaying);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPlaying(Z_Param_bIsPlaying);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetPlaying ********************************
// ********** Begin Class UAnimSingleNodeInstance Function SetPlayRate *****************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics
{
struct AnimSingleNodeInstance_eventSetPlayRate_Parms
{
float InPlayRate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPlayRate constinit property declarations ***************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPlayRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPlayRate constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPlayRate Property Definitions **************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::NewProp_InPlayRate = { "InPlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPlayRate_Parms, InPlayRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::NewProp_InPlayRate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers) < 2048);
// ********** End Function SetPlayRate Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPlayRate", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::AnimSingleNodeInstance_eventSetPlayRate_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::AnimSingleNodeInstance_eventSetPlayRate_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPlayRate)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InPlayRate);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPlayRate(Z_Param_InPlayRate);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetPlayRate *******************************
// ********** Begin Class UAnimSingleNodeInstance Function SetPosition *****************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics
{
struct AnimSingleNodeInstance_eventSetPosition_Parms
{
float InPosition;
bool bFireNotifies;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "CPP_Default_bFireNotifies", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPosition constinit property declarations ***************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPosition;
static void NewProp_bFireNotifies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFireNotifies;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPosition constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPosition Property Definitions **************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPosition_Parms, InPosition), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetPosition_Parms*)Obj)->bFireNotifies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies = { "bFireNotifies", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPosition_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_InPosition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers) < 2048);
// ********** End Function SetPosition Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPosition", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::AnimSingleNodeInstance_eventSetPosition_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::AnimSingleNodeInstance_eventSetPosition_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPosition)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InPosition);
P_GET_UBOOL(Z_Param_bFireNotifies);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPosition(Z_Param_InPosition,Z_Param_bFireNotifies);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetPosition *******************************
// ********** Begin Class UAnimSingleNodeInstance Function SetPositionWithPreviousTime *************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics
{
struct AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms
{
float InPosition;
float InPreviousTime;
bool bFireNotifies;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "CPP_Default_bFireNotifies", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPositionWithPreviousTime constinit property declarations ***********
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPosition;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPreviousTime;
static void NewProp_bFireNotifies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFireNotifies;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPositionWithPreviousTime constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPositionWithPreviousTime Property Definitions **********************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms, InPosition), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPreviousTime = { "InPreviousTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms, InPreviousTime), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms*)Obj)->bFireNotifies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies = { "bFireNotifies", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPosition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPreviousTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers) < 2048);
// ********** End Function SetPositionWithPreviousTime Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPositionWithPreviousTime", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPositionWithPreviousTime)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InPosition);
P_GET_PROPERTY(FFloatProperty,Z_Param_InPreviousTime);
P_GET_UBOOL(Z_Param_bFireNotifies);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPositionWithPreviousTime(Z_Param_InPosition,Z_Param_InPreviousTime,Z_Param_bFireNotifies);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetPositionWithPreviousTime ***************
// ********** Begin Class UAnimSingleNodeInstance Function SetPreviewCurveOverride *****************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics
{
struct AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms
{
FName PoseName;
float Value;
bool bRemoveIfZero;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "Comment", "/** Set pose value */" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
{ "ToolTip", "Set pose value" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PoseName_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPreviewCurveOverride constinit property declarations ***************
static const UECodeGen_Private::FNamePropertyParams NewProp_PoseName;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Value;
static void NewProp_bRemoveIfZero_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRemoveIfZero;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPreviewCurveOverride constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPreviewCurveOverride Property Definitions **************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_PoseName = { "PoseName", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms, PoseName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PoseName_MetaData), NewProp_PoseName_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms, Value), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms*)Obj)->bRemoveIfZero = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero = { "bRemoveIfZero", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_PoseName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers) < 2048);
// ********** End Function SetPreviewCurveOverride Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPreviewCurveOverride", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPreviewCurveOverride)
{
P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_PoseName);
P_GET_PROPERTY(FFloatProperty,Z_Param_Value);
P_GET_UBOOL(Z_Param_bRemoveIfZero);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPreviewCurveOverride(Z_Param_Out_PoseName,Z_Param_Value,Z_Param_bRemoveIfZero);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetPreviewCurveOverride *******************
// ********** Begin Class UAnimSingleNodeInstance Function SetReverse ******************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics
{
struct AnimSingleNodeInstance_eventSetReverse_Parms
{
bool bInReverse;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetReverse constinit property declarations ****************************
static void NewProp_bInReverse_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInReverse;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetReverse constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetReverse Property Definitions ***************************************
void Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse_SetBit(void* Obj)
{
((AnimSingleNodeInstance_eventSetReverse_Parms*)Obj)->bInReverse = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse = { "bInReverse", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetReverse_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers) < 2048);
// ********** End Function SetReverse Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetReverse", Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::AnimSingleNodeInstance_eventSetReverse_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::AnimSingleNodeInstance_eventSetReverse_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetReverse)
{
P_GET_UBOOL(Z_Param_bInReverse);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetReverse(Z_Param_bInReverse);
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function SetReverse ********************************
// ********** Begin Class UAnimSingleNodeInstance Function StopAnim ********************************
struct Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Function StopAnim constinit property declarations ******************************
// ********** End Function StopAnim constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "StopAnim", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimSingleNodeInstance::execStopAnim)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->StopAnim();
P_NATIVE_END;
}
// ********** End Class UAnimSingleNodeInstance Function StopAnim **********************************
// ********** Begin Class UAnimSingleNodeInstance **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimSingleNodeInstance;
UClass* UAnimSingleNodeInstance::GetPrivateStaticClass()
{
using TClass = UAnimSingleNodeInstance;
if (!Z_Registration_Info_UClass_UAnimSingleNodeInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimSingleNodeInstance"),
Z_Registration_Info_UClass_UAnimSingleNodeInstance.InnerSingleton,
StaticRegisterNativesUAnimSingleNodeInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimSingleNodeInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimSingleNodeInstance_NoRegister()
{
return UAnimSingleNodeInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimSingleNodeInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "AnimInstance" },
{ "IncludePath", "Animation/AnimSingleNodeInstance.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentAsset_MetaData[] = {
{ "Comment", "/** Current Asset being played **/" },
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
{ "ToolTip", "Current Asset being played *" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostEvaluateAnimEvent_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimSingleNodeInstance constinit property declarations ******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentAsset;
static const UECodeGen_Private::FDelegatePropertyParams NewProp_PostEvaluateAnimEvent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimSingleNodeInstance constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetAnimationAsset"), .Pointer = &UAnimSingleNodeInstance::execGetAnimationAsset },
{ .NameUTF8 = UTF8TEXT("GetLength"), .Pointer = &UAnimSingleNodeInstance::execGetLength },
{ .NameUTF8 = UTF8TEXT("GetMirrorDataTable"), .Pointer = &UAnimSingleNodeInstance::execGetMirrorDataTable },
{ .NameUTF8 = UTF8TEXT("PlayAnim"), .Pointer = &UAnimSingleNodeInstance::execPlayAnim },
{ .NameUTF8 = UTF8TEXT("SetAnimationAsset"), .Pointer = &UAnimSingleNodeInstance::execSetAnimationAsset },
{ .NameUTF8 = UTF8TEXT("SetBlendSpacePosition"), .Pointer = &UAnimSingleNodeInstance::execSetBlendSpacePosition },
{ .NameUTF8 = UTF8TEXT("SetLooping"), .Pointer = &UAnimSingleNodeInstance::execSetLooping },
{ .NameUTF8 = UTF8TEXT("SetMirrorDataTable"), .Pointer = &UAnimSingleNodeInstance::execSetMirrorDataTable },
{ .NameUTF8 = UTF8TEXT("SetPlaying"), .Pointer = &UAnimSingleNodeInstance::execSetPlaying },
{ .NameUTF8 = UTF8TEXT("SetPlayRate"), .Pointer = &UAnimSingleNodeInstance::execSetPlayRate },
{ .NameUTF8 = UTF8TEXT("SetPosition"), .Pointer = &UAnimSingleNodeInstance::execSetPosition },
{ .NameUTF8 = UTF8TEXT("SetPositionWithPreviousTime"), .Pointer = &UAnimSingleNodeInstance::execSetPositionWithPreviousTime },
{ .NameUTF8 = UTF8TEXT("SetPreviewCurveOverride"), .Pointer = &UAnimSingleNodeInstance::execSetPreviewCurveOverride },
{ .NameUTF8 = UTF8TEXT("SetReverse"), .Pointer = &UAnimSingleNodeInstance::execSetReverse },
{ .NameUTF8 = UTF8TEXT("StopAnim"), .Pointer = &UAnimSingleNodeInstance::execStopAnim },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset, "GetAnimationAsset" }, // 4092556443
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength, "GetLength" }, // 173830238
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable, "GetMirrorDataTable" }, // 274674544
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim, "PlayAnim" }, // 2727740580
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset, "SetAnimationAsset" }, // 1335199792
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition, "SetBlendSpacePosition" }, // 1074810561
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping, "SetLooping" }, // 4225804512
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable, "SetMirrorDataTable" }, // 2204829863
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying, "SetPlaying" }, // 3191102622
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate, "SetPlayRate" }, // 989327139
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition, "SetPosition" }, // 2860262873
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime, "SetPositionWithPreviousTime" }, // 4185900266
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride, "SetPreviewCurveOverride" }, // 1835458799
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse, "SetReverse" }, // 3237250871
{ &Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim, "StopAnim" }, // 736413048
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimSingleNodeInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimSingleNodeInstance_Statics
// ********** Begin Class UAnimSingleNodeInstance Property Definitions *****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_CurrentAsset = { "CurrentAsset", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSingleNodeInstance, CurrentAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentAsset_MetaData), NewProp_CurrentAsset_MetaData) };
const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_PostEvaluateAnimEvent = { "PostEvaluateAnimEvent", nullptr, (EPropertyFlags)0x0010000000082000, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSingleNodeInstance, PostEvaluateAnimEvent), Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostEvaluateAnimEvent_MetaData), NewProp_PostEvaluateAnimEvent_MetaData) }; // 1417547460
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_CurrentAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_PostEvaluateAnimEvent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers) < 2048);
// ********** End Class UAnimSingleNodeInstance Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UAnimSingleNodeInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimInstance,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimSingleNodeInstance_Statics::ClassParams = {
&UAnimSingleNodeInstance::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers),
0,
0x008800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimSingleNodeInstance_Statics::Class_MetaDataParams)
};
void UAnimSingleNodeInstance::StaticRegisterNativesUAnimSingleNodeInstance()
{
UClass* Class = UAnimSingleNodeInstance::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimSingleNodeInstance()
{
if (!Z_Registration_Info_UClass_UAnimSingleNodeInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimSingleNodeInstance.OuterSingleton, Z_Construct_UClass_UAnimSingleNodeInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimSingleNodeInstance.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimSingleNodeInstance);
// ********** End Class UAnimSingleNodeInstance ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimSingleNodeInstance, UAnimSingleNodeInstance::StaticClass, TEXT("UAnimSingleNodeInstance"), &Z_Registration_Info_UClass_UAnimSingleNodeInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimSingleNodeInstance), 91060930U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_1217210553{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS