168 lines
10 KiB
C++
168 lines
10 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Animation/AnimCompress.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimCompress() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec();
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ENGINE_API UClass* Z_Construct_UClass_UAnimCompress();
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ENGINE_API UClass* Z_Construct_UClass_UAnimCompress_NoRegister();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_AnimationCompressionFormat();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UAnimCompress ************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UAnimCompress;
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UClass* UAnimCompress::GetPrivateStaticClass()
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{
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using TClass = UAnimCompress;
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if (!Z_Registration_Info_UClass_UAnimCompress.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("AnimCompress"),
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Z_Registration_Info_UClass_UAnimCompress.InnerSingleton,
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StaticRegisterNativesUAnimCompress,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UAnimCompress.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UAnimCompress_NoRegister()
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{
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return UAnimCompress::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UAnimCompress_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "HideCategories", "Object Object" },
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{ "IncludePath", "Animation/AnimCompress.h" },
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{ "ModuleRelativePath", "Classes/Animation/AnimCompress.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bNeedsSkeleton_MetaData[] = {
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{ "Comment", "/** Compression algorithms requiring a skeleton should set this value to true. */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimCompress.h" },
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{ "ToolTip", "Compression algorithms requiring a skeleton should set this value to true." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TranslationCompressionFormat_MetaData[] = {
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{ "Category", "Compression" },
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{ "Comment", "/** Format for bitwise compression of translation data. */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimCompress.h" },
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{ "ToolTip", "Format for bitwise compression of translation data." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationCompressionFormat_MetaData[] = {
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{ "Category", "Compression" },
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{ "Comment", "/** Format for bitwise compression of rotation data. */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimCompress.h" },
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{ "ToolTip", "Format for bitwise compression of rotation data." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScaleCompressionFormat_MetaData[] = {
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{ "Category", "Compression" },
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{ "Comment", "/** Format for bitwise compression of scale data. */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimCompress.h" },
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{ "ToolTip", "Format for bitwise compression of scale data." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UAnimCompress constinit property declarations ****************************
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static void NewProp_bNeedsSkeleton_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bNeedsSkeleton;
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static const UECodeGen_Private::FBytePropertyParams NewProp_TranslationCompressionFormat;
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static const UECodeGen_Private::FBytePropertyParams NewProp_RotationCompressionFormat;
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static const UECodeGen_Private::FBytePropertyParams NewProp_ScaleCompressionFormat;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UAnimCompress constinit property declarations ******************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UAnimCompress>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UAnimCompress_Statics
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// ********** Begin Class UAnimCompress Property Definitions ***************************************
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void Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton_SetBit(void* Obj)
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{
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((UAnimCompress*)Obj)->bNeedsSkeleton = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton = { "bNeedsSkeleton", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimCompress), &Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bNeedsSkeleton_MetaData), NewProp_bNeedsSkeleton_MetaData) };
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_TranslationCompressionFormat = { "TranslationCompressionFormat", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimCompress, TranslationCompressionFormat), Z_Construct_UEnum_Engine_AnimationCompressionFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TranslationCompressionFormat_MetaData), NewProp_TranslationCompressionFormat_MetaData) }; // 2279600839
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_RotationCompressionFormat = { "RotationCompressionFormat", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimCompress, RotationCompressionFormat), Z_Construct_UEnum_Engine_AnimationCompressionFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationCompressionFormat_MetaData), NewProp_RotationCompressionFormat_MetaData) }; // 2279600839
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_ScaleCompressionFormat = { "ScaleCompressionFormat", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimCompress, ScaleCompressionFormat), Z_Construct_UEnum_Engine_AnimationCompressionFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScaleCompressionFormat_MetaData), NewProp_ScaleCompressionFormat_MetaData) }; // 2279600839
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimCompress_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_TranslationCompressionFormat,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_RotationCompressionFormat,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_ScaleCompressionFormat,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::PropPointers) < 2048);
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// ********** End Class UAnimCompress Property Definitions *****************************************
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UObject* (*const Z_Construct_UClass_UAnimCompress_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UAnimBoneCompressionCodec,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimCompress_Statics::ClassParams = {
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&UAnimCompress::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UAnimCompress_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::PropPointers),
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0,
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0x000810A1u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimCompress_Statics::Class_MetaDataParams)
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};
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void UAnimCompress::StaticRegisterNativesUAnimCompress()
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{
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}
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UClass* Z_Construct_UClass_UAnimCompress()
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{
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if (!Z_Registration_Info_UClass_UAnimCompress.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimCompress.OuterSingleton, Z_Construct_UClass_UAnimCompress_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UAnimCompress.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimCompress);
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UAnimCompress::~UAnimCompress() {}
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// ********** End Class UAnimCompress **************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UAnimCompress, UAnimCompress::StaticClass, TEXT("UAnimCompress"), &Z_Registration_Info_UClass_UAnimCompress, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimCompress), 3386219576U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_1218600456{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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